Practice Arena

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

I say this is a good idea. Here is what PA does:

-You can set the mode to PvE to PvP skills.
-You can adjust opponents skills and attributes. These changes only reflect on YOUR account.
-You cannot team up here. Only H/H.
-You can bring heroes and any henchies you want.
-You can adjust the amount of monsters.
-The monsters do NOT drop items.
-You gain no experience for kills.

I think this would be a good idea for making team builds. You could also make team builds for certain conditions (hex areas, etc.)

Anybody else agree?

Desert Rose

Krytan Explorer

Join Date: Sep 2007

It's a good idea, but I doubt that the usefulness would justify the work to implement it.

Gennadios

Gennadios

Wilds Pathfinder

Join Date: Jun 2009

N/A

I think that the Zaishen challenge/Zaishen elite are already a "practice arena" for PvP.

I'm kind of confused as to what you think the practice arena is supposed to accomplish though. There seems to be very little point in the PvP/PvE option since there is no longer any way to use heroes in any form of PvP, so it just seems utterly useless.

Plus team setups can be tested by simply going to any given outpost, setting the game to HM, and going out to kill sh**. Hex and condition areas are plentiful in the maguuma jungle areas of Proph. with the added bonus of actually getting drops and xp.

Plus you actually have the option of teaming /w ppl this way, which you seem to be against for a reason I fail to understand.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I don't really see much point in this, no where near enough to justify the time and resources required to make it. If you want to test something, just find a suitable PvE area (there are heaps of areas you could go to specifically target hex heavy, condition heavy, etc). PvP isn't too hard to test either.

King Beamer

Ascalonian Squire

Join Date: Nov 2009

soccer fields

Knights of Balmoral [KOB]

Me/

i think its a good idea at least. not all of us know where to go to find hex heavy/condition heavy areas. this would be fun to goof around with sometimes. and in the end, shouldnt it be all for fun? with all the nerfing they are doing to skills/areas, they should make something fun to do besides the few fun areas left.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

meh, use old TA as a practice arena against real opponents maybe but u can get plenty of practice in other areas though to be honest. RA?

Gennadios

Gennadios

Wilds Pathfinder

Join Date: Jun 2009

N/A

Quote:
Originally Posted by King Beamer View Post
with all the nerfing they are doing to skills/areas, they should make something fun to do besides the few fun areas left.
Now there's an idea. Tie this in /w the "pre nerf month" idea that's been going around lately. Allow players to choose any of the previous functionality of the skills they have.

Still, way too much implementation without any lasting or meaningful additions to gameplay. I think the 4 people that are currently on the Live team can better spend their time elsewhere, no?