Sundering Tribal Spear of Defense:
13-25
ar. pe. 20/20
armor +5
vengeance is mine: +19% while below 50%
Adept Scrying Glass of Enchanting
chaos:10-20 req10 inspiritaion magic
halve skill recharge (19%)
halve casting time (19%)
ench. last 19% longer
"Dance with Death" +15%
Plagueborn Staff of Fortitude
halve skill recharge (18%)
energy + 10
lightning: 10-19 req9 air magic
halve casting time of spells 10%
+29 h
Adept wailing staff of devotion
halve skill recharge 20%
energy +10
cold 11-22 req12 death
halve casting time 19%
h +44
vengeance is mine
+20% <50%
wooden boar scepter of memory
dark: 11-22 req 13 soulreaping
+15% while in stance
Frost artifact of fortitude
energy +12 req 12 water
h +29
armor +5 energy -5
Icy kukris of dagger mastery
cold 7-16 req11 dagger
energy -5
dagger mastery +1 (20%)
Tribal shield of devotion
16 req 12 command
h +44
armor +10 (blunt)
Inscribed chakram of fortitude
en +12 req 12 dom
h +27
received physical damage -3 (while hexed)
butterfly mirror of fortitude
en +12 req 9 inspiration
h+27
inscription only the strong survive
reduce weakness 20%
Sorry I don't have the correct lingo for pc's but just registered to this forum.
Edit by Malice Black - Your threads were caught in the spam filter, sorry. I've deleted the 2nd thread.
PC: a few gold items
Charlotte The Muse
Charlotte The Muse
So basically,
all merchant fodder?
Are there any guides towards new farmers, to eliminate worthless items? I've just started farming on a decent scale (W/N Raptor) and the gold drop there is quite large. (For the first time in many years I have a decent income)
And is there a guide towards lingo of selling?
all merchant fodder?
Are there any guides towards new farmers, to eliminate worthless items? I've just started farming on a decent scale (W/N Raptor) and the gold drop there is quite large. (For the first time in many years I have a decent income)
And is there a guide towards lingo of selling?
Tenebrae
At least all non max damage weaps yes.
Wiki. If your weap have a skin that drops from a mob/place that is overfarmed ...... you have a 95% ( or even more ) chance of having merch fodder.
Wiki. If your weap have a skin that drops from a mob/place that is overfarmed ...... you have a 95% ( or even more ) chance of having merch fodder.