H/H Vanqing sparkfly swamp as a war
Lishy
Any tips and what builds to run when H/H vanqing sparkfly swamp as a war? Like what builds, heroes, and henchies to bring?
End
I can't say much build wise...but when I vanqed that area on my ele the only difficulty I had was with the spiders... Just be careful walking around in the spider areas as lots of them will drop down and it will be easy to get overwhelmed...granted that might be easy for a warrior to deal with...
BigDave
On a warrior i'd probably take a build that makes good use of "Save Yourselves!". There are several very hard hitting groups of foes in the area and it'll help.
The other thing i'd take is a hero with Chilblains or Mirror of Disenchantment. The raptors use Critical Defenses making it very hard to hurt them with attacks, and once it's up it'll stay up unless you remove it yourself. If you micro-manage Chilblains or MoD you should be able to remove it from most/all of the raptors so you can kill them more easily.
The other thing i'd take is a hero with Chilblains or Mirror of Disenchantment. The raptors use Critical Defenses making it very hard to hurt them with attacks, and once it's up it'll stay up unless you remove it yourself. If you micro-manage Chilblains or MoD you should be able to remove it from most/all of the raptors so you can kill them more easily.
Milennin
Hmm, I think it was the last area I vanquished. And I play Warrior.=p
I just used a basic Dragon Slash build with "Save Yourselves!" and Watch Yourself! and Great Dwarf Weapon.
I think the Heroes I used were my own variant on Sab's Necro/Rit healer, minion master and a Barrage+Volley Ranger (which I cast GDW on for AoE knockdowns).
Henchmen, can't remember, but probably the 2 Monks and the 2 Elementalists I think.
I just used a basic Dragon Slash build with "Save Yourselves!" and Watch Yourself! and Great Dwarf Weapon.
I think the Heroes I used were my own variant on Sab's Necro/Rit healer, minion master and a Barrage+Volley Ranger (which I cast GDW on for AoE knockdowns).
Henchmen, can't remember, but probably the 2 Monks and the 2 Elementalists I think.
SmokingHotImolation
I i did it with my ele, and im pretty sure i used a standard AP discordway caller with eruption as optional (which made the Lord of the Marsk a cake). Only thing that i had a little trouble with was facing multiple spider groups, and thereby multiple Lifeweavers, but since they dont really cause any danger, hitting on them for long enough should kill them.
nightschroud
heres how i did it :
- me : standart dragon slash warior with save yourself and brawling headbutt
- N/Rt : healer with xinras weapon and weapon of shadow
- N/Rt : SS with spilinter weapon
- N/Mo: jagged bones MM with aegis and protective spirit
- 2 ele henchmies
- 2 monk henchmies
- me : standart dragon slash warior with save yourself and brawling headbutt
- N/Rt : healer with xinras weapon and weapon of shadow
- N/Rt : SS with spilinter weapon
- N/Mo: jagged bones MM with aegis and protective spirit
- 2 ele henchmies
- 2 monk henchmies
rkubik
When I did it I used a Sabway build for the heroes. My build was an Axe war
Eviscerate
disrupting chop
penetrating blow
Pain inverter
EVAS
Finish him
Signet of return
Other I can't remember. I think it was a self heal.
Looking back I may have done something different. If I remember this was one of the more difficult areas for me to vanquish. I did use some clovers for DP removal but nothing major. The worst part was the beginning section with the dinosaurs because the raptors have big patrol areas so the same goes here as with most HM areas the key is a good pull and watch the patrols. If I do it again I would either be a Spirit spammer myself or include one in the group. The spirits would be good for the dinos to keep them busy. The boss dino had some big spikes against me and if I remember he was able to kill some of my henchies in three blows.
Eviscerate
disrupting chop
penetrating blow
Pain inverter
EVAS
Finish him
Signet of return
Other I can't remember. I think it was a self heal.
Looking back I may have done something different. If I remember this was one of the more difficult areas for me to vanquish. I did use some clovers for DP removal but nothing major. The worst part was the beginning section with the dinosaurs because the raptors have big patrol areas so the same goes here as with most HM areas the key is a good pull and watch the patrols. If I do it again I would either be a Spirit spammer myself or include one in the group. The spirits would be good for the dinos to keep them busy. The boss dino had some big spikes against me and if I remember he was able to kill some of my henchies in three blows.
Eragon Zarroc
d-slash SY war with sabway or discordway will solve almost all ur vanquishing problems
Sagra
DP removal doesn't hurt either. And using a lot of patience to take out the patrols so you don't over-aggro. I think that might be a little more important than particular builds.
Targren
I second the DP removal. I did it last weekend on my ranger and had no problem EXCEPT that the Dinosaurs in the Tyrannus boss group creamed me (gogogo one-hit-kills). If I didn't happen have a copy of the bogroots quest to turn in for the XP, I probably wouldn't have finished it. (That's a good trick in most EotN vanqs, really. Do/run the local dungeon first).
Marty Silverblade
I didn't find that I needed specific builds, just a bit of care. I used a standard DSlash/SY, and used Spiritway (the same setup as on Guru/Wiki, unless they've been changed). It's important to ensure you don't aggro more than 1 group of raptors at a time, because they're annoying as hell and the spirits don't do as well against so many. Smart use of Prots would have been good, but I was using the henchies so I didn't have much choice.