Now if every pve mob of the appropriate profession (monk and ranger for example) had a basic hex/condition removal it should not pose a threat to experienced players but teach new ones how to coverhex/condition.
For example.
Level 1-5 monks have remove condition or remove hex
Level 6-15 monks/rangers have mending touch or antidote sig repectively
Level 16+ monks have dismiss condition. rangers keep antidote sig.
Pve is already so ridiculously easy that this simple solution won't make it ubermode or probably even make a difference but at least it will make players give some of these brainless builds some thought and give pve some dignity. It is not difficult to put an extra parasitic bond over that barbs or mark of rodgort.
Besides it will teach nubs to cover that conjure phantasm.
