30 Dec 2009 at 17:33 - 74
The only true problem with Anets business plan is that hardcore gamers break it. When you could get to level 20 in 1-2 days (now down to like 6 hours), it completely breaks the pace of the game. For casual gamers, the business model worked. I knew a couple people who would dabble in the game and love it. By the time they finished the first one and maybe farmed up some elite armor, the next expansion was out.
But if you strictly play the content, and play it fast, you could be done with an entire campaign in a week. Now multiply that by the four expansions. And you have a month before you've exhausted everything but HM, Elite Areas, farming, and pvp. Even if you took it slow and finished all of HM and Elite Areas once in two months, that leaves all the other time to farm and play pvp. If that satisfied you for 3 months before getting bored (mostly at lack of changes, you've played the game for a total 6 months. A game that was released over a course of 4 years.
Thats the true problem with the model. With most P2P models, I see generally see LOTS of grind straight from the start, which of course lengths the amount of time most people will play the game. Then you have the grind for items and gear like in WoW. In micro-transaction games, you generally see an imbalance between paying and non-paying users especially Korean "beta"-MMOs.
Personally, I wouldn't object to a hybrid platform. Something like standard $50 for the game, and a $2-5/monthly that could be prepaid as a maintenance fee. Thats $30-60 a year. So you end up paying between 80 and 110 a year. Compared to the standard $15/month ($180 + expansion prices), its still cheaper. Plus Anet has always been gracious about returning favors to its players. I mean lets be honest here, they gave us festivals every year, Sorrow's Furnace, Hard Mode, Storage, Costumes, Character Stylists, the Bonus Pack. I mean there's plenty they didn't have to do for free. And If an extra $30-60 a year + micros can help keep the servers faster and new content I'm all for it.
I'm just against P2P, where i end up paying for bug-riddled, incomplete, half-assed, terrible, or grind-excessive games. Its among the reasons I never bought, WoW, AoC, Tabula Rasa, or Aion to name a few. At $180, theres no way i'd feel like i actually got my moneys worth. For the same price, I can buy CoD:MW 2 and another game plus Xbox live for a year, and still get more for my money.