GuildWars
- Beautiful Graphics & Music
- On-Demand Downloading
- Free Monthy Play
- Skill Vs Grind (On MANY Levels)
- Constant Change
GuildWars featured beautifully graphics and top quality music when it came out. In addition the enhancements to the game engine (going from Direct X 8 -> 9) the enhancements to add 3d sound via EAX and DSound. All this was AFTER the game launched.
On-Demanding Downloading isn't so much a "feature" anymore, but when GW came out, it was a big thing. Every MMO had to be download and updated completed. This lead to new install and updates taking hours, and semi-frequent complete server downtimes. Most games do this now, however GW was one of the first.
Free Monthly Pay - The original design of Guild Wars is free play with a new campaign coming out every 6 months (staggered so in truth each campaign had 1 year of development. From Interviews the Dev's made it clear it was there job to make a compelling game that you want to buy.
They decided to go with a different model but still making GuildWars 2 free to play. There also an increase the amount of in-game store items in GW1, but feel they haven't crossed the line on the skill vs grind (see that section for more).
Skill vs Grind. Guildwars focus on skill, not time or "gear". That not to say there not grind, but in perspective, to mmo's, there isn't any. It's easy to get to lvl 20, acquire skills, get great "plain" looking equipment. You can, however, grind for great looking stuff, with same combat value. Instant map warping, etc.
Constant Change - If you play guild wars for any amount of time, the fact is it will change. Especially Skills. If you played from the start... DRASTIC system changes / evolution. Some Examples
- Unable to lower attributes without speding points you "earned" with XP.
- There were no runes to cusomize armor, the armor and type determined the special properites
- Chests to open ..... without keys
- There wasn't "allaince battles" until after Factions.
- There were no "end game / reward" zone after you beat the oringal campaign.
- Mini-pets didn't exist, it started as a "were sorry Faction Collector's Edition was delayed" here's a free gift.
- "Titles" didn't originally exist at all.
The biggest this is to have fun, if you don't find the game fun, find another guild, or expand you social groups. You can also take a break, I've taken a 6 month break even.
Even when I get bored, the amount of time I put in to GuildWars far out weighs any "cost" I've ever played.