D/E build

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mf2
mf2
Frost Gate Guardian
#1
I wanted to start a new dervish, and my 1st inclination was to go D/E. I thought maybe combining grenths fingers + conjure frost (for example) might be a decent build. FYI all i have is prophecies + nightfall, so factions and EOtN stuff arent available to me.

just thought I would gather some thoughts before I put too much time into a build that might stink
End
End
Forge Runner
#2
I acctually used to use a build with avatar of grenth and conjure...It was fun to play around with not amazingly effective though...
p
paddymew
Frost Gate Guardian
#3
You could get an Icy scythe modification and not have to use Grenth's Fingers all the time. That would be a lot better, since you wouldn't have to rely on that one skill for your secondary profession to be effective.
Kopa The Demon King
Kopa The Demon King
Academy Page
#4
Grenths grasp+conjure ice would be nice, and so would a conjure lightning+shellshock+aura of holy might+electric scythe that too is anice combo and i tend to use that a bit.
-Makai-
-Makai-
Jungle Guide
#5
Your idea might make for some nice snaring, but Aura of Holy Might (which will negate an elemental snathe) is a prerequisite to dishing out damage as a Dervish.

Edit: Whoops. Forgot AoHM is a Factions skill. Have fun. Also, a fiery snathe and Conjure Flame + a friendly Fire Ele with Mark of Rodgort + a Paragon with "They're On Fire!" makes a surprisingly effective combo.