Why do we hate grind, but accept farming?
Abedeus
I do. I want the game I bought in 2005. Not saying they should revert the updates, that would be stupid. I want the "skill>time" and not "one skillbar + consumables > time > skill" as it is now.
QueenofDeath
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Someone told me that I need rank 10, or I can't get into groups. It wasn't my choice. I get no reward... |
PuppyEater
AKB48
We grind because it's really is one of the core ideas MMOs are build around. you create a character, then what do you do? stuff, like quests and missions. however, quests and missions are usually a bad place to get that flashy sword you always wanted, so what do you do? any idiot then knows to kill ONLY the monster(s) that drop that flashy sword, since that or kill monsters with a good cash dropping rate gives the player the fastest possible time to get that sword. Why were UW sc so popular? since it provided a too fast output of ectos, which the current gw society uses as an add for any item over the price of 100k. So many people can get the items they want in less the time. we grind because we want stuff fast, we want items hot, and we want them N-O-W.
We humans are a race that hates waiting, though we do praise patience as a virtue.(lol what a bunch of hypocrites we are)
We humans are a race that hates waiting, though we do praise patience as a virtue.(lol what a bunch of hypocrites we are)
Motoko
Why do we hate lung cancer but love smoking cigarettes?
fenix
One might simply say that 'grind is required, farming is not', which would explain the hatred for grind.
That is slightly incorrect in Guild Wars, where there is little to no grind required. The MAIN reason people hate grind but not farming, is because;
Grinding gets you;
- titles
- fancy armor
Farming gets you;
- extra cash
People prefer farming because they get something out of it (money) but hate grind because they 'have' to do it in order to get their flashy stuff.
That is slightly incorrect in Guild Wars, where there is little to no grind required. The MAIN reason people hate grind but not farming, is because;
Grinding gets you;
- titles
- fancy armor
Farming gets you;
- extra cash
People prefer farming because they get something out of it (money) but hate grind because they 'have' to do it in order to get their flashy stuff.
N1ghtstalker
Ariovist Lynxkind
I think the problem is the type of grind. Farming is choice, where as the other types of grinds, the ones people hate like having to make X level to enter Y area and spending Z days doing so, are forced on us.
It is surprisingly easy to make gold just by wandering around, killing stuff, so to go out and farm to make the same amount in a short time is a choice, which is why it is more accepted.
Well, that's just how I see it anyway
It is surprisingly easy to make gold just by wandering around, killing stuff, so to go out and farm to make the same amount in a short time is a choice, which is why it is more accepted.
Well, that's just how I see it anyway
agrios
Farming is always optional.
But having to kill the same mob gazillions of times for some time just to get to the next level, a.k.a grinding, its f*'in stupid.
But having to kill the same mob gazillions of times for some time just to get to the next level, a.k.a grinding, its f*'in stupid.
Risus
The loot system is set up perfectly at the moment. There is no way to exploit it, no way to cheat it, only hope for a good drop. I personally know EXACTLY how it works, which I would not like to reveal as its some pretty controversial information (which would completely kill any current "theories" on the system). I can, however, PROVE to you I know how it works with a pretty mindblowing demonstration (just PM me in game Risus the Assassin, I have to use items which I have a low stock of and are quite hard to get, therefore I charge 20k if you want me to prove it, not a scam btw u can screen and send to ANet if it is). Back on topic, the drop system is fine and sturdy, you shouldn't be guranteed a rare item after a certain amount of time because then its not a rare item. Prices are based on rarity, rarity is based on the chances of it dropping, a guranteed drop means rarity goes down which means prices goes down which means more crying about how its too cheap now that you finally got one to drop for you.
Clone
First, I think there's a group that would say they aren't a fan of either. I'm certianly in that group.
Second, I think part of the difference comes from how much Anet is doing to goad you in a certian direction. They sometimes nerf farming activity. Though, their behavior here isn't all that consistent, leaving some forms of farming untouched for long times. Either way, there's never been a sigificant thrust by Anet to make you fill your storage box with ecto. Most things purchased from NPCs are fairly reasonable, leaving a small market of super-rare pricey stuff, only different from the normal stuff in skins, not stats.
The stance on grind seem much clearer: Anet is all for it. Eye of the North gave you a big empty room to fill up with titles from your grinding glory, and makes sure you go through that room a number of times in completeing that story, giving you a sense that you can be behind the pack in Guild Wars 2 long before it even comes out.
Second, I think part of the difference comes from how much Anet is doing to goad you in a certian direction. They sometimes nerf farming activity. Though, their behavior here isn't all that consistent, leaving some forms of farming untouched for long times. Either way, there's never been a sigificant thrust by Anet to make you fill your storage box with ecto. Most things purchased from NPCs are fairly reasonable, leaving a small market of super-rare pricey stuff, only different from the normal stuff in skins, not stats.
The stance on grind seem much clearer: Anet is all for it. Eye of the North gave you a big empty room to fill up with titles from your grinding glory, and makes sure you go through that room a number of times in completeing that story, giving you a sense that you can be behind the pack in Guild Wars 2 long before it even comes out.
Zahr Dalsk
I wasn't aware there were people who thought grind and farming were separate.
Zodiac Meteor
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I wasn't aware there were people who thought grind and farming were separate.
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Grinding = Required to continue
Farming = Cash and exotic items
You grind to get stronger, beat tougher foes in PvE and PvP.
You farm to get fame and respect, more time means more skill.
Why else would you buy the Chaos Gloves, Voltaic Spear, Obby Armor? It's not because they are stronger.
This is why I love Guild Wars, you don't have to murder 1,000 small animals to get to the next level in order to kill a powerful boss.
Shasgaliel
I still not see where are these places where people are forced to grind in gw. Even these 10k kurzick/luxon can be obtained by doing quests on the way without any need to repeat anything same with ss points. People want a title it is THEIR choice to do some work and get it. They repeat stuff for money and they repeat stuff for title. If they want to do a title and ways to do it are not fun sorry just do something else there is really no obligation to get the titles... Remove titles then "grind" is over.....
killerbot3009
tbh i enjoy grinding titles, its more fun to grind titles than it is to fail UW with some noob Pugs.
qvtkc
tmakinen
I would tend to define grind as 'a tedious task that you must do repeatedly in order to be able to do what you actually would want to do'. Pretty much anything can be grind if you are goal oriented and only do things with the end reward in mind. Conversely, nothing is grind as long as you genuinely enjoy what you are currently doing.
When I farm, it's like fishing - an enjoyable activity in itself (and if you wonder, the value is in having an excuse to not do much anything at all) and not a means to achieve anything in particular, so it's not grind. Another player farming the very same spot may only do it with the sole intention of getting the required amount of cash/ecto for a pair of chaos gloves to show off at Kamadan, and will find it a hideous grind.
Since 'we' are not a hive mind, there's more than enough room for all kinds of contradictory opinions.
When I farm, it's like fishing - an enjoyable activity in itself (and if you wonder, the value is in having an excuse to not do much anything at all) and not a means to achieve anything in particular, so it's not grind. Another player farming the very same spot may only do it with the sole intention of getting the required amount of cash/ecto for a pair of chaos gloves to show off at Kamadan, and will find it a hideous grind.
Since 'we' are not a hive mind, there's more than enough room for all kinds of contradictory opinions.
Zahr Dalsk
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They are separate.
Grinding = Required to continue Farming = Cash and exotic items |
Farming is the process of repeating a boring action continually for some form of personal gain.
You don't NEED to complete rep titles, for example, to continue. They aren't required. But they sure as hell are grind. They're also farming!
qvtkc
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Grind is the process of repeating a boring action continually for some form of personal gain.
Farming is the process of repeating a boring action continually for some form of personal gain. You don't NEED to complete rep titles, for example, to continue. They aren't required. But they sure as hell are grind. They're also farming! |
Is farming grind? Sure it is, but it's not forced upon you. You can choose to farm, or you can choose to not farm and still be successful in the game, at least insofar that completion of a piece of content depends on your personal skill just as much as it does for a guy who farms 5 hours per day (at least almost, admittedly, rep titles matter a little bit).
If on the other hand you define success as being able to prance around Kamadan dressed in your FoW armor whilst being followed around by the newest most expensive minipet, then yes, you are forced to farm.
ne33us
My versions of what is Grinding / Farming
Grinding.
It is the process to level up a character when the (bad designed) game doesn't give the player alternative ways to enjoy the game's storyline while leveling up.
So, NO CHOICE for the player here.
Farming.
It is the process to achive objectives other than leveling up.
Those objectives are usually not related with the game's storyline, they are optional, so the player has the CHOICE to either farm or not.
Grinding.
It is the process to level up a character when the (bad designed) game doesn't give the player alternative ways to enjoy the game's storyline while leveling up.
So, NO CHOICE for the player here.
Farming.
It is the process to achive objectives other than leveling up.
Those objectives are usually not related with the game's storyline, they are optional, so the player has the CHOICE to either farm or not.
Shasgaliel
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My versions of what is Grinding / Farming
Grinding. It is the process to level up a character when the (bad designed) game doesn't give the player alternative ways to enjoy the game's storyline while leveling up. So, NO CHOICE for the player here. Farming. It is the process to achive objectives other than leveling up. Those objectives are usually not related with the game's storyline, they are optional, so the player has the CHOICE to either farm or not. |
qvtkc
But why would he do UW 60 times per day if it was that frustrating? It's still his choice. And choosing that just gives him more cash, it doesn't make him better. Many other games like this one makes you grind stuff just so you can be better at some other stuff. And that was one of the complaints over UB if you recall. Some people wanted to join in on the fun of farming DoA, but before they could, they'd have to first grind margonites in that rumbling desert snail, and then they'd have to grind buffaloes and dragon ghosts outside Olafstead. Yes it was also a choice, but a choice that had to be taken in order to play through some other content. And that makes the difference.
Morphy
Someone who does the UW 60 times a day and doesn't like doing it is a moron and should commit suicide.
Arduin
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Some people wanted to join in on the fun of farming DoA, but before they could, they'd have to first grind margonites in that rumbling desert snail, and then they'd have to grind buffaloes and dragon ghosts outside Olafstead. Yes it was also a choice, but a choice that had to be taken in order to play through some other content. And that makes the difference.
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I'd say people clear the UW for the endchest, not because it is 'fun'. If the endchest was removed, would people still SC UW?
Morphy
Then they're a bunch of retards. I play a game because I want to have fun, not to get some lame-ass item that has no value in real life anyway.
qvtkc
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You could very well use Ursan and clear DoA without max Norn rank. Get guildies/alliance, make your own team, hide your rank... So that wouldn't make it grinding, because it is not obligatory.
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I log on and I see my guild has 1 player online and that player happens to be myself. No, you are wrong, a lot of people can't rely on social contacts, they must PUG. And then they are subject to the horrid arbitrariness of other players - such as me. I regularly set up PUG teams myself back in the Ursan days and even though I didn't demand rank 10/8 (norn/LB), I wouldn't accept someone with say 2/2, simply because such a player would be a weak link (and I certainly wouldn't accept someone who hid their rank, no matter what that rank might have been).
All that is beside the point though. I merely said that that was one of the complaints against UB. I didn't say that the complainers were right.
Besides, nothing in a game is obligatory. It's not as if you have to play.
Kenzo Skunk
Grinding is for titles - Wisdom is a grindfest, Treasure hunter as well, such as many others. Also doing the same quests and dungeons again and again but with another character is still grinding to me. Basically doing things that have been done before.
Farming on the other hand is still as repetitive as is grind, but the results are visible right away. And you do it for ca$h and the excitement when that particular drop shows up on your screen.
In my case i rarely farm anymore, except for the occasional uw planes run. It`s still thrilling to see that ecto drop Even after 4 years...
Farming on the other hand is still as repetitive as is grind, but the results are visible right away. And you do it for ca$h and the excitement when that particular drop shows up on your screen.
In my case i rarely farm anymore, except for the occasional uw planes run. It`s still thrilling to see that ecto drop Even after 4 years...
Tullzinski
Farming is growing food, grinding is what my garbage disposal does.
Shadowspawn X
Grind is doing the same thing over and over to advance in the game. Titles are not grind because you do not need to do them to advance in the game. However some titles are like treasure hunter, alliance titles and EoTN reputation titles are so repetitive if they were mandatory they would be grind to the highest degree, but the fact that you don't have to do them makes them not grind even though they have grindy characteristics.
Farming is distasteful as well. If someone wants to spend hours in the troll/rapter cave killing the same creatures over and over more power to them, but most people complete the content of the game and move on. GW seems to be about farming these days because only a farmer can stick around doing the same stuff over and over.
Farming is distasteful as well. If someone wants to spend hours in the troll/rapter cave killing the same creatures over and over more power to them, but most people complete the content of the game and move on. GW seems to be about farming these days because only a farmer can stick around doing the same stuff over and over.
EternalTempest
To me farming is grinding.
The one thing I love about guildwars is to get max stat weapons and mods is easy compared to any other online game I've played.
However, there a lot of stuff I want unlocked in the hall of monuments (which again doesn't impact my ability in combat in gw1) that I will grind and/or farm for.
The one thing I love about guildwars is to get max stat weapons and mods is easy compared to any other online game I've played.
However, there a lot of stuff I want unlocked in the hall of monuments (which again doesn't impact my ability in combat in gw1) that I will grind and/or farm for.
tealspikes
Grinding is doing something over and over again to achieve a goal regardless of how fun or boring it might be. (Killing 50 boars to complete the quest or repeating each element the periodic table until you have memorized it for your chem exam are both examples of 'grind')
Farming is an activity in RPG's where the goal is to collect a certain thing (currency, exp, rare item).
Farming often requires grind.
Why do we hate grind, but accept farming?
1. Because Guild Wars does not force you to farm anything to beat the campaign. Before Nightfall farming was mainly for cosmetic purposes. The game is designed so that simply by doing the missions and primary quests, you will have enough exp to level up and enough gold to keep your equipment up to date. Of course you could argue that having to kill mobs over and over again to complete a mission is grinding.
2. Many people here love grinding and don't know it or won't admit it. Anet recognizes this and their latest expansion EotN is meant to meet the needs of the farming community.
Farming is an activity in RPG's where the goal is to collect a certain thing (currency, exp, rare item).
Farming often requires grind.
Why do we hate grind, but accept farming?
1. Because Guild Wars does not force you to farm anything to beat the campaign. Before Nightfall farming was mainly for cosmetic purposes. The game is designed so that simply by doing the missions and primary quests, you will have enough exp to level up and enough gold to keep your equipment up to date. Of course you could argue that having to kill mobs over and over again to complete a mission is grinding.
2. Many people here love grinding and don't know it or won't admit it. Anet recognizes this and their latest expansion EotN is meant to meet the needs of the farming community.
Zahr Dalsk
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lol
Is farming grind? Sure it is, but it's not forced upon you. You can choose to farm, or you can choose to not farm and still be successful in the game, at least insofar that completion of a piece of content depends on your personal skill just as much as it does for a guy who farms 5 hours per day (at least almost, admittedly, rep titles matter a little bit). If on the other hand you define success as being able to prance around Kamadan dressed in your FoW armor whilst being followed around by the newest most expensive minipet, then yes, you are forced to farm. |
DreamWind
Um...farming IS grinding. Only difference is the word "grinding" has been given to the type of farming that is required to beat the game. I personally think both farming and grinding are retarded, but some people find fun in the strangest things and I can't take that away from them.
The Drunkard
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Um...farming IS grinding. Only difference is the word "grinding" has been given to the type of farming that is required to beat the game. I personally think both farming and grinding are retarded, but some people find fun in the strangest things and I can't take that away from them.
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HuntMaster Avatar
If it wasn't for grinding/farming, there would be nothing to do on guildwars. Pvp is worthless due to many broken aspects which leaves pve, which is dead. Guildwars has passed its expiration date, but fans enjoy riding a rotting corpse, obviously. Truthfully, these forums are the most exciting aspect of guildwars now, which is a very sad (and mockingly funny) truth.
Shadowspawn X
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If it wasn't for grinding/farming, there would be nothing to do on guildwars.
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This made me lol. I just thought about it and I spend way more time reading the forums than playing GW.
QueenofDeath
QueenofDeath
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Um...farming IS grinding. Only difference is the word "grinding" has been given to the type of farming that is required to beat the game. I personally think both farming and grinding are retarded, but some people find fun in the strangest things and I can't take that away from them.
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Grind is when something becomes boring and repetitive and MUST be done for a reward or growth. Key word there is MUST. Not everyone that farms MUST farm. Everyone that wants a title a piece of special design equipment or to add something to HOM MUST grind though.
So no farming isn't grinding 100%.
Sword Hammer Axe
I neither hate or love any of them. I farm if I'm in deep need of quick money (close to never) and I grind for a few titles (EotN ones).
I don't do anything I don't think is fun though. I'm continuously surprised that people actually bore themself with a game they willingly paid money for and no one forces them to play just my opinion. You can all think what you want about it.
I don't do anything I don't think is fun though. I'm continuously surprised that people actually bore themself with a game they willingly paid money for and no one forces them to play just my opinion. You can all think what you want about it.
Shuuda
Humans are capable of holding contradictory attitudes.