city of torc`qu 2 man with heroes
Kenzo Skunk
Guess this is the right place for the topic.. Anyway, i need some advice on what heroes to pick and with which skills for the city? Me as warr, ranger, monk and guildie as ele, monk, para. What heroes and what skills? If there is a thread on this already, pls give the link. Search failed miserably.
Milennin
I've done this with a friend, but he helped me with builds, and I'm not totally sure what builds he used, but these were mine:
Me as Warrior with a Warrior's Endurance Scythe build and "Save Yourselves". Use a Zealous + 20% Enchantment Scythe.
Necromancer/Ritualist as Icy Veins healer.
Necromancer with Discord, Minion skills and Remove Hex.
Necromancer with Spiteful Spirit build.
He was playing either Warrior (with same build as mine) or Paragon with "Save Yourselves" and "There's Nothing To Fear" (I guess something what people call an "Imbagon"...)
Monk as Unyielding Aura healer.
Another Minion Master, but with Dwayna's Sorrow.
And another Necromancer, but not sure what build. Probably Spiteful Spirit too.
It was pretty easy with these builds, and a complete walk in the park when using a cons set.
Me as Warrior with a Warrior's Endurance Scythe build and "Save Yourselves". Use a Zealous + 20% Enchantment Scythe.
Necromancer/Ritualist as Icy Veins healer.
Necromancer with Discord, Minion skills and Remove Hex.
Necromancer with Spiteful Spirit build.
He was playing either Warrior (with same build as mine) or Paragon with "Save Yourselves" and "There's Nothing To Fear" (I guess something what people call an "Imbagon"...)
Monk as Unyielding Aura healer.
Another Minion Master, but with Dwayna's Sorrow.
And another Necromancer, but not sure what build. Probably Spiteful Spirit too.
It was pretty easy with these builds, and a complete walk in the park when using a cons set.
Kenzo Skunk
Thanks, that worked very well. Aggro control and careful pulling were the most important parts though. We almost did whole Stygian too with this setup, but we got caught between two groups in the end.