Slaying mods question...

Marvel-Kid

Marvel-Kid

Lion's Arch Merchant

Join Date: Feb 2009

Across the street from Grenth

The Tasty Teabag [tea]

W/

ok....this is probably a noob question BUT..... If I were to equip lets say...my MMs with Charrsalying mods while I'm fighting Charr, will the minions do 20%+dmg too?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Nope. It only applies to damage you do from attacks.

So your spells won't deal more damage either.

Marvel-Kid

Marvel-Kid

Lion's Arch Merchant

Join Date: Feb 2009

Across the street from Grenth

The Tasty Teabag [tea]

W/

Quote:
Originally Posted by HawkofStorms View Post
Nope. It only applies to damage you do from attacks.

So your spells won't deal more damage either.
oh ok. Although... I seemed to do more dmg while I was smiting.

Bob Slydell

Forge Runner

Join Date: Jan 2007

That would be badass if it worked like that.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Chrisworld View Post
That would be badass if it worked like that.
human slaying mods would dominate PvP if it affected spells and such...hmm...







wait...somethings wrong there...

Marvel-Kid

Marvel-Kid

Lion's Arch Merchant

Join Date: Feb 2009

Across the street from Grenth

The Tasty Teabag [tea]

W/

Here's what I'll do. This time instead of smiting someone, I'll just 55 a group of undead WITH an 20%+dmg vs undead mod on my weapon. If I do more dmg, then WOOOT. If not, :'(

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Many of the Smite skills will ignore armor. Virtually all elemental spells are reduced by armor. Weapon mods do not increase damage done from a spell unless it is a +1 Attribute (20%) mod that kicks in.

Marvel-Kid

Marvel-Kid

Lion's Arch Merchant

Join Date: Feb 2009

Across the street from Grenth

The Tasty Teabag [tea]

W/

Quote:
Originally Posted by MagmaRed View Post
Many of the Smite skills will ignore armor. Virtually all elemental spells are reduced by armor. Weapon mods do not increase damage done from a spell unless it is a +1 Attribute (20%) mod that kicks in.
*sniff sniff* You're right. I just tested it out. Still did the same amount of dmg Darn... Well...I guess this can be closed unless someone has luck else where, *shrugs*