Quote:
Originally Posted by Captain Bulldozer
For the record, the Chrysocola staff is not linked to the Mesmer's primary attribute... It's linked to inspiration magic. A possible explanation is that they intended to have staff linked to all the attribute lines, but that due to the rush to get the game out the door it was narrowed down to just one for each caster profession.
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It's not just the Chrysocola Staff.
As mentioned, almost every inscribable "universal" staff comes only on primary attributes, except for the Mesmer version which is Inspiration. Just to name a few more: Embercrest, Crystal Flame, Astral, and the whole serie named after mineral gemstones, Turquoise, Onyx, Cobalt, Moldavite...
(All those EoTN skins also have a glitch in common: the Energy Storage version deals Elemental Damage, but the projectile shot looks more like Chaos Damage)
I believe this is because of those skins being considered cross-profession (universal) in the design phase, so it was easier to pick the primary attribute for each profession. For the Mesmer, they went for Inspiration instead, which is functionally equivalent to a primary attribute, being the line where most of the e-management and support skills for this class reside.
Skins previously available as non-inscribable only (such as Platinum, Zodiac, Celestial) also have their inscribable counterpart following this convention.
The only exception I recall is the Dead Staff, which is actually "universal" (available in every caster attribute) even when inscribable, and of course the crafted/collector sets (BMP/Destroyer/Tormented).