Game update 1/18/2010

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Guest
#21
Quote:
Originally Posted by Giga_Gaia View Post
Then why did you delete the posts concerning the bug that makes the game crash when you open the pet panel?
TY for asking that.
N
Nexus Realized
Ascalonian Squire
#22
Thanks for the quick fix on the Pet cp
fenix
fenix
Major-General Awesome
#23
Shame whoever was vandalizing the page saying hammers are bad doesn't know how to play GW, or it might have been funny.
fenix
fenix
Major-General Awesome
#24
You forget, I'm a mod. You'll see 1 thread about the update, and I'll see a whole bunch of deleted threads + banned users
X
X Ghoul
Frost Gate Guardian
#25
Quote:
Originally Posted by Chrisworld View Post
You won't know it's a skill update until you see this one day you open the home page:


Mark. My. Words.
That is one of the funniest things I have ever seen
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Guest
#26
Quote:
Originally Posted by fenix View Post
You forget, I'm a mod. You'll see 1 thread about the update, and I'll see a whole bunch of deleted threads + banned users
which is why my original thread title was, what it was...
Kerwyn Nasilan
Kerwyn Nasilan
Forge Runner
#27
Quote:
Originally Posted by Chrisworld View Post
You won't know it's a skill update until you see this one day you open the home page:


Mark. My. Words.
I actually laughed xD
Sad thing is it's true.
FengShuiDove
FengShuiDove
Forge Runner
#28
Meh, totally understood and expected the ZSCAFK Luxon farm nerf, but it'd be nice if when they took something away (even something degenerate) they could give something back in return, especially since it's been cooking for so long now.

3/10
Arduin
Arduin
Grotto Attendant
#29
Quote:
Originally Posted by FengShuiDove View Post
Meh, totally understood and expected the ZSCAFK Luxon farm nerf, but it'd be nice if when they took something away (even something degenerate) they could give something back in return, especially since it's been cooking for so long now.

3/10
What? Remove something degenerate only to add something different that's degenerate too? How's that helping?
FyrFytr998
FyrFytr998
Krytan Explorer
#30
Well the Luxon AFK was good while it lasted. So I guess it's even now that both Kurz and Luxons have had their easy FF's taken away?

Still. This update was all filler and no killer.
Gill Halendt
Gill Halendt
Desert Nomad
#31
Quote:
Originally Posted by Regina Buenaobra View Post

• Fixed a bug that caused the Doppelganger to use Vampirism.
I see, so that was a bug. I've been wondering why the Doppelganger could use this one PvE-only skill (and just that), but I thought it was sort of intended.

Thanks for the update.
]HM[ Sabre Wolf
]HM[ Sabre Wolf
Lion's Arch Merchant
#32
Quote:
Originally Posted by Regina Buenaobra View Post
Here are the update notes for today's patch.

Bug Fixes
• Fixed a bug that caused Battle Priest Calibos in Zos Shivros Channel to path incorrectly.
Let me guess... this just killed the Luxon AFK Farm?
pumpkin pie
pumpkin pie
Furnace Stoker
#33
Quote:
Originally Posted by Regina Buenaobra View Post
• Fixed the in-game link to manage NCsoft master accounts.
• Fixed a bug that prevented in-game password reset requests for @plaync accounts.

Miscellaneous
• Clarified the password-reset confirmation message.

Hi Ms ReginaB

Is that why resetting password from ingame was not working?

Can I disregard my previous request to change passwords and leave it as it is?
zwei2stein
zwei2stein
Grotto Attendant
#34
Quote:
Originally Posted by Regina Buenaobra View Post
• Fixed a bug that caused the Doppelganger to use Vampirism.
I would have kind of expected this instead:

• Fixed a bug that caused the Doppelganger not to use PvE skills.
Arkantos
Arkantos
The Greatest
#35
Quote:
Originally Posted by X Ghoul View Post
That is one of the funniest things I have ever seen
The funny thing is, the homepage is going to look something like that when SF gets nerfed.
Abedeus
Abedeus
Grotto Attendant
#36
Quote:
Originally Posted by Arkantos View Post
The funny thing is, the homepage is going to look something like that when SF gets nerfed.
Worse. Oooh, no, a lot worse.
obsidian ectoplasm
obsidian ectoplasm
Desert Nomad
#37
Quote:
Originally Posted by Killed u man View Post
Yes the skill update finally, after all these weeks...
dont you mean months?
Master Ketsu
Master Ketsu
Desert Nomad
#38
Quote:
Originally Posted by fenix View Post
Shame whoever was vandalizing the page saying hammers are bad doesn't know how to play GW, or it might have been funny.
From the perspective of a pve scrub who doesn't realize how OP knockdowns can be, they might seem bad.
Morphy
Morphy
Wilds Pathfinder
#39
Quote:
Originally Posted by Firefighter Fred View Post
I lol'ed when i saw that, although its gone now
If you think that's funny you must have a terrible understanding of the game. So much dumbness in that quote, it makes my eyes hurt.
zwei2stein
zwei2stein
Grotto Attendant
#40
Quote:
Originally Posted by Master Ketsu View Post
From the perspective of a pve scrub who doesn't realize how OP knockdowns can be, they might seem bad.
Which kind of makes makes dev statement that they want to buff hammers for PvE worrying. Especially when most of "high-end" pve ballancedways use hammer warrior.