Auto-infusion
reaper with no name
Isn't it annoying to go on an infusion run every time you get a new piece of armor?
Why not streamline the process by adding a mechanic that automatically infuses any armor worn by your character if they have completed the Iron Mines of Moladune mission?
Why not streamline the process by adding a mechanic that automatically infuses any armor worn by your character if they have completed the Iron Mines of Moladune mission?
MagmaRed
You can complete the mission without getting Infused.
You can get infused in other places (Ring of Fire, Abaddon's Mouth, Mineral Springs).
I agree that it is annoying, but it is part of the lore of the game, and anything related to GAME PLAY should not be automatic. If you want to face Mursaat without dying instatly from Spectral Agony you get infused. This is something that takes a little work.
/unsigned - it isn't THAT hard, and annoying is not a good reason for a change.
You can get infused in other places (Ring of Fire, Abaddon's Mouth, Mineral Springs).
I agree that it is annoying, but it is part of the lore of the game, and anything related to GAME PLAY should not be automatic. If you want to face Mursaat without dying instatly from Spectral Agony you get infused. This is something that takes a little work.
/unsigned - it isn't THAT hard, and annoying is not a good reason for a change.
Cuilan
No offense but getting infused armor is already very easy to do.
Olle
Agree with Cuilan and Magma, its already easy, it only takes about..10 min?
so /notsigned
lazy ^^
so /notsigned
lazy ^^
asb
If you're really that pressed for time, let your hero run you to the cut scene in about 4 or 5 mins.
It's not like your infusion would need to be refreshed(which would be a cool feature if infusion had a broader impact on the game imo) or you're getting a new set of armor every 3 days.
/not signed because of disproportionalness
It's not like your infusion would need to be refreshed(which would be a cool feature if infusion had a broader impact on the game imo) or you're getting a new set of armor every 3 days.
/not signed because of disproportionalness
Eragon Zarroc
nah, just making the game even more easier than it should be. infusion run required=fair and keeps a game mechanic that has existed since the beginning. it hasn't been changed before in the 4 years that people have been playing this game. no need to change it now.
LoneManWolf
it's easy as hell to do... keep the armor u have that is infused and go to where u get infused then change armors... OMG THAT IS SO DAMN HARD RIGHT?
Ralisti
remember the old days? 1 run for each piece of armor..
Be happy it only takes 1 run [:
Be happy it only takes 1 run [:
Obrien Xp
Its not hard to do, and how often do you get new armour anyways?
/unsigned
Anet has things that need doing before this is even considered
However, I do see how one could find this irritating. Its just that the amount of times I get new worth infusing armour is like 2 times a year for the whole account.
/unsigned
Anet has things that need doing before this is even considered
However, I do see how one could find this irritating. Its just that the amount of times I get new worth infusing armour is like 2 times a year for the whole account.
Marty Silverblade
/notsigned
It doesn't take long, it's not hard, and people have been fine for almost 5 years now.
It doesn't take long, it's not hard, and people have been fine for almost 5 years now.
Reverend Dr
I'm pretty sure I've beaten all mursaat related stuff where no one in the party was infused.
Even then an infusion run is incredibly fast and those of us who had to do it 5 times back in the day, we'll never forget it.
Even then an infusion run is incredibly fast and those of us who had to do it 5 times back in the day, we'll never forget it.
Kook~NBK~
It's only annoying when I've forgotten to do it and get blasted by Spectral Agony. OUCH! Getting it done is a piece of cake, can be done in under 10 minutes.
/not signed
/not signed
Mordiego
U don't rly need Infusion for 99.9% of the game. Basically- it's like 1-2 vanqs and 2-3 missions And if U feel like U need it badly- it takes 10-20 minutes to get it done.
/not signed
/signed for close
/not signed
/signed for close
Zahr Dalsk
Vanquish the areas with Mursaat. Complete the missions with Mursaat.
Never go there again.
Problem solved, infusion no longer needed, why would you want to repeat part of Prophecies? Is lowest quality of GW games.
Never go there again.
Problem solved, infusion no longer needed, why would you want to repeat part of Prophecies? Is lowest quality of GW games.
jonnieboi05
Morphy
Infused should actually be removed from the game. That would maybe make those weak Mursaat somewhat less sucky.
Wakka
Morphy
And while I'm at it, increase Giant Stomp's KD duration to 5 seconds. Now that's a skill you'd have to interrupt.
And another one, remove Monks from PvE. It's so much more fun and challenging without them. Damage really is dangerous if they aren't around.
Honestly, this kind of changes is what would make PvE enjoyable.
And another one, remove Monks from PvE. It's so much more fun and challenging without them. Damage really is dangerous if they aren't around.
Honestly, this kind of changes is what would make PvE enjoyable.
Essence Snow
Feel the need to re-visit this thread. I actually wish there was some sort of infusion outside of the current places. I could care less to play through prophs on every char (it sucked enough the 1st time), but would like to participate in WiK stuff while infused.
Maybe a WiK infusion run or something or an option in LA keep? As it stands now....one has to sit through multiple, mutiple zones of dialoge and run to and infusion run to complete an infusion run for the WiK stuff. It gets really old after 3-4th char.
Now im not saying make it easier....just less of the jumble that you have to sit through.
Maybe a WiK infusion run or something or an option in LA keep? As it stands now....one has to sit through multiple, mutiple zones of dialoge and run to and infusion run to complete an infusion run for the WiK stuff. It gets really old after 3-4th char.
Now im not saying make it easier....just less of the jumble that you have to sit through.
Amy Awien
Quote:
And another one, remove Monks from PvE. It's so much more fun and challenging without them.
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Quote:
Honestly, this kind of changes is what would make PvE enjoyable. |
Let us know how it went.
It should be possible to get a run from LA to Droks, possibly all the way to IMoM.
Rushin Roulette
What for? You can only access the WiK Quests and spawns if you have completed Prophs... adn that means you need to have at least gained access to the Ring of Fire mission where you can get an infusion for any armor you have equiped.
Mintha Syl
It was a bad suggestion before and it still is. Until there's no other way to infuse lore-wise, that would really make no sense.
And, maybe now that people need infusion for WiK prophecies will be a less trascurated campaign
/notsigned
And, maybe now that people need infusion for WiK prophecies will be a less trascurated campaign
/notsigned
Essence Snow
Quote:
What for? You can only access the WiK Quests and spawns if you have completed Prophs... adn that means you need to have at least gained access to the Ring of Fire mission where you can get an infusion for any armor you have equiped.
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P.S. Prophs sux btw...worst of all campaigns in terms of re-playing enjoyment. (ofc imo)
Mintha Syl
MagmaRed
I see no reason to take away a reason to play any of the game. If infusion is required (which it isn't technically) and can only be done in one place (although it can be done in 4 that I know of), then that gives people a reason to play those sections of the game. I actually wish Prophecies had required primary quests to be able to advance, but wont' argue for it to get changed. Always wondered why people skipped large sections when they are fun to play. Yet people skip most of the jungle, often the desert unless a Prophecies character that needs to do the attribute point quest, and a lot of times all but Thunderhead and the last 3 missions.
Since you can easily be run to any place for infusion, it isn't difficult to still skip large sections of the game.
Since you can easily be run to any place for infusion, it isn't difficult to still skip large sections of the game.
Essence Snow
Just out of curiosity have ya'll done prophs 10 times?...It gets very redundant not to mention exceedingly time consuming when you're talking about mutiple, mutiple chars.
The Drunkard
Quote:
Just out of curiosity have ya'll done prophs 10 times?...It gets very redundant not to mention exceedingly time consuming when you're talking about mutiple, mutiple chars.
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/notsigned
MisterB
If you don't want to go to the Southern Shiverpeaks to infuse, then don't do it. Spectral Agony can be countered without infusion.
R_Frost
Quote:
Just out of curiosity have ya'll done prophs 10 times?...It gets very redundant not to mention exceedingly time consuming when you're talking about mutiple, mutiple chars.
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im not in favor of making infusion easier. infusing the henchies for the WiK stuff? yes. although another idea for infusion if the programmers had the time. add a NPC in Lions Arch Keep that checks your armor, if not infused and you need to infuse a piece or all of it the NPC then offers to teleport you to mineral springs just outside the ice imp cave to get infused there. you would still have a little fight to do before getting infused.
MagmaRed
Quote:
Just out of curiosity have ya'll done prophs 10 times?...It gets very redundant not to mention exceedingly time consuming when you're talking about mutiple, mutiple chars.
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It doesn't take long to do if you know what to do, and it definitely isn't hard.
Shayne Hawke
With the ease of the run, I don't see an automatic infusion as necessary.
I also don't see the point in adding an infusion run in early on for fighting the Jade/Mursaat. The content is essentially endgame stuff, and if you've played through the end of Prophecies, you'll have your armor infused, or have easy access to where you can get it infused.
I also don't see the point in adding an infusion run in early on for fighting the Jade/Mursaat. The content is essentially endgame stuff, and if you've played through the end of Prophecies, you'll have your armor infused, or have easy access to where you can get it infused.
NerfHerder
It would be nice if they added a quest in WiK to get your armor infused. Or better yet make it so your character is infused, not the armor. Im sure Zinn could figure out how to do that . Ive changed armor on most of my characters and have multiple armors sets, since beating proph. Its going to be a pain getting infused 10+ times if its going to be necessary later in the WiK storyline.
Before WiK I could see this not being a big deal, because you would need to get infused anyway. But now with the increase in difficulty of the peacekeepers and spectral agony, its worth exploring an alternative to grinding your characters through infusion runs.
/signed
Edit: Henchies should also be infused in the WiK storyline, technically it occurs after proph so they should be infused and probably lvl 20. An easy way to fix this is that that stay the same lvl in an outpost, but change when you enter an explorable area, like in HM. Thier skill bars still pretty much suck, but thats another thread.
Before WiK I could see this not being a big deal, because you would need to get infused anyway. But now with the increase in difficulty of the peacekeepers and spectral agony, its worth exploring an alternative to grinding your characters through infusion runs.
/signed
Edit: Henchies should also be infused in the WiK storyline, technically it occurs after proph so they should be infused and probably lvl 20. An easy way to fix this is that that stay the same lvl in an outpost, but change when you enter an explorable area, like in HM. Thier skill bars still pretty much suck, but thats another thread.
cellardweller
Quote:
I also don't see the point in adding an infusion run in early on for fighting the Jade/Mursaat. The content is essentially endgame stuff, and if you've played through the end of Prophecies, you'll have your armor infused, or have easy access to where you can get it infused.
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Mintha Syl
If you don't really want to infuse all your sets, you can just swap it when fighting mursaats/jades. I don't see such a problem in it.
Zenzai
Then don't fight all the way through? Last time I checked, Running wasn't a crime.
Amy Awien
Morphy
jray14
Wow, not much love for lazy people here . I have 11 characters each with 4 armor sets, most of whom started in a campaign other than Prophecies. I really don't want to do 30 or so infusion runs to do the remaining infusions. And having only 1 infused armor set is meh. I like to swap my armor around a lot with different builds: I have a minor, major, superior, and attunement/vitae piece for each attribute.
/signed
/signed
MithranArkanere
I won't mind having to pay... let's say 1 ecto to get infused quickly in the Keep.