A little request - What Legendary Vanquisher means.
pumpkin pie
Vanquished should means that the area/map will be rid of monsters (red dots) when you enter them after one has achieved the Legendary Vanquisher title.
AN OPTION to enter map without monsters please.
thank you.
AN OPTION to enter map without monsters please.
thank you.
Popeye1906
Killling stuff is easy.
/not signed
/not signed
Hyperventilate
I like it. I could see how people would abuse it to get cartographer, although it'd probably be easier to get the two at the same time.
Horace Slughorn
In answer to the possible question framed in the title of this post:
Legendary Vanquisher means you've killed all the bad guys.
Legendary Vanquisher means you've killed all the bad guys.
Operative 14
Killing stuff is very easy, it's just tedious as heck.
Sometimes it's fun to just put on your hiking boots and go exploring. While I've never been one for vanquishing, this would definitely be a nice reward for doing so, like that one zone on Shing Jea (I can't remember which). There's so much of the GW world that nice to simply go and see, it would be really nice to have the opportunity to see it without having to stop every 20 feet and fight a new mob for a minute or two at a time.
/signed
Sometimes it's fun to just put on your hiking boots and go exploring. While I've never been one for vanquishing, this would definitely be a nice reward for doing so, like that one zone on Shing Jea (I can't remember which). There's so much of the GW world that nice to simply go and see, it would be really nice to have the opportunity to see it without having to stop every 20 feet and fight a new mob for a minute or two at a time.
/signed
Saph
Thats what the areas are there for, you to kill things. An area with no monsters seems a bit pointless.
/notsigned
/notsigned
Esuna
Is this so that you can do chest runs without mobs over and over again? Even if you took those out, there's no point in an explorable area without monsters, like Saph said.
Divine Ashes
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Is this so that you can do chest runs without mobs over and over again? Even if you took those out, there's no point in an explorable area without monsters, like Saph said.
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I agree it would be nice, though.
KZaske
This has got to be one of the worse ideas I have ever heard.
/NOTSIGNED
/NOTSIGNED
MagmaRed
Not needed, and too many exploits for having it.
Turk The Legendary
/notsigned....
Skyy High
Jeez, just take the chests out then? For people who are going, "this is pointless," maybe for you, but clearly there are some people who would like to just wander around and look at the beautiful scenery without needing to kill stuff for a change.
obsidian ectoplasm
xMinimalism
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I like it. I could see how people would abuse it to get cartographer, although it'd probably be easier to get the two at the same time.
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Thats what the areas are there for, you to kill things. An area with no monsters seems a bit pointless.
/notsigned |
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Jeez, just take the chests out then? For people who are going, "this is pointless," maybe for you, but clearly there are some people who would like to just wander around and look at the beautiful scenery without needing to kill stuff for a change.
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I do agree though; there are some great-looking zones that high quality screenshots would be great of; NPC bodies just ruin it.
As for implementing an option to be able to explore a said zone, I want to think they won't do that; their resources are pooled to Guild Wars 2 for the most part. (And, hate me if you must for bringing this up, but Shadow Form nerfnerfnerflol, where was that a year ago?)
Nerel
Hi Pumpkin, just wondering if you could give some reasons why you think this would be a good idea, what uses it could possibly serve and such...
If it's for cartography purposes, I don't see the point. Map while you vanquish, or go back in Normal mode with H&H, in normal mode no mob presents any threat to a group of well equipped heroes, you can just stroll around scraping map edges and your heroes will slaughter anything that gets too close... and you have the option of looting after wards if anything nice drops.
Chest running? that would be silly and exploitative to have chest spawns on a monster free map I'd think.
Some other purpose? I have no idea, but the word 'roleplayers' comes to mind...
If it's for cartography purposes, I don't see the point. Map while you vanquish, or go back in Normal mode with H&H, in normal mode no mob presents any threat to a group of well equipped heroes, you can just stroll around scraping map edges and your heroes will slaughter anything that gets too close... and you have the option of looting after wards if anything nice drops.
Chest running? that would be silly and exploitative to have chest spawns on a monster free map I'd think.
Some other purpose? I have no idea, but the word 'roleplayers' comes to mind...
Eragon Zarroc
lol, would be cool. but conflicts with cartography and could also possibly effect the ease of many quests. also would make chesting way to easy.
/notsigned
/notsigned
pumpkin pie
you guys have no idea what this is, do you?
YOU ONLY GET THIS OPTION IF YOU ARE LEGENDARY VANQUISHERS. = you already killed all stuffs, god...., and if you want to kill all stuffs again, disable the option when you go out.
you will still have your map filled with monsters. grrr.
meaning its just an empty map, no monsters, no chests. nothing. an empty map
YOU ONLY GET THIS OPTION IF YOU ARE LEGENDARY VANQUISHERS. = you already killed all stuffs, god...., and if you want to kill all stuffs again, disable the option when you go out.
you will still have your map filled with monsters. grrr.
meaning its just an empty map, no monsters, no chests. nothing. an empty map
Shadowhaze
Hehe, it is a nice idea. And I, like others, go a bit insane with screenshots at times. They'd just have to figure out how to maybe take out the chests and somehow not let people get carto with the clear area enabled or something. I donno.
(And yes, it is way easier to do vq and carto at the same time. I found that out one continent too late. XD)
(And yes, it is way easier to do vq and carto at the same time. I found that out one continent too late. XD)
Hells Fury
Hell yeah...
Also with max wisdom i can get everlasting ident kit , with max treasure hunter everlasting unbreakable lockpick , with gwamm i get freaking immortality and so on...
/endsarcasm
Also with max wisdom i can get everlasting ident kit , with max treasure hunter everlasting unbreakable lockpick , with gwamm i get freaking immortality and so on...
/endsarcasm
rokocoko
/notsigned
Don't see the point of this. Only for screenshots?
Don't see the point of this. Only for screenshots?
Reformed
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with max treasure hunter everlasting unbreakable lockpick
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As far as OP's idea goes...couldn't hurt anything really just rig it so that you can't have people piggyback for monster-less cartography. I can see one major problem though, runs. Anyone could do the Drok run, for example, with an empty skillbar.
Morphy
Kill the stuff that gets in your way. Not hard.
Implementing something like this just for those people that are too lazy to do so is dumb,
even more so because this can potentially lead to abuse.
/notsigned
Implementing something like this just for those people that are too lazy to do so is dumb,
even more so because this can potentially lead to abuse.
/notsigned
KemikalRx
Maybe not just Legendary Vanquisher but for Legendary cartographer and Vanquisher. that way it cant be exploited.
also have it only for the characters that have acheived it. so if partied with someone that does not qualify the option is not there. (like the hard mode option)
Remove chest spawns along with all the other spawns.
also have it only for the characters that have acheived it. so if partied with someone that does not qualify the option is not there. (like the hard mode option)
Remove chest spawns along with all the other spawns.
Saph
Quote:
you guys have no idea what this is, do you?
YOU ONLY GET THIS OPTION IF YOU ARE LEGENDARY VANQUISHERS. = you already killed all stuffs, god...., and if you want to kill all stuffs again, disable the option when you go out. |
And I'm sure the developers appreciate that people enjoy the sceneries they have created. But I doubt they would appreciate having to recode every area in the game for a spawnless mode just so you can take screenshots.
Hells Fury
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You realize of course the irony in this is that once you do max treasure out there is basically no point in buying lockpicks anymore anyways. This is especially true on their "new" unlucky system (grumble grumble).
As far as OP's idea goes...couldn't hurt anything really just rig it so that you can't have people piggyback for monster-less cartography. I can see one major problem though, runs. Anyone could do the Drok run, for example, with an empty skillbar. |
I was joking... but when you already mentioned it imagine how currently non existing imaginary everlasting unbreakable lockpick would sell for. Alot!, cause of free items !!!!
(i can't stop myself today)
Ralisti
yes, please do this. this way I could charge whatever I want for my vanqed droks run, just to add people and let them run the zones ememy free!
I don't even have to do the work of running!
/NOTSIGNED
I don't even have to do the work of running!
/NOTSIGNED
MagmaRed
Quote:
Vanquished should means that the area/map will be rid of monsters (red dots) when you enter them after one has achieved the Legendary Vanquisher title.
AN OPTION to enter map without monsters please. thank you. |
What is the reason for this?
DoomFrost
Common guys, is normal mode that hard to clear?
/notsigned
/notsigned
Marty Silverblade
I don't really see a benefit to this, at least not one that outweighs the amount of effort it would take to create it and ensure it couldn't be abused.
/notsigned.
/notsigned.
Orry
Chests spawn with monsters, you can see this sometimes when there are pop-ups and a chest appears with them, taking out monsters would take out chests. If this wasn't the case there would be hordes of people chest-farming Zen Daijun.
Still, /notsigned due to killing monsters being what the game is about.
Still, /notsigned due to killing monsters being what the game is about.
Reverend Dr
I guess I would only need speedboosts for the Drok's run then.
Also to vanq you need only kill the mobs that spawned when the zone first started, pop ups don't count. As such I've encountered monster pop ups even after I finished vanquishing a zone.
Also to vanq you need only kill the mobs that spawned when the zone first started, pop ups don't count. As such I've encountered monster pop ups even after I finished vanquishing a zone.
Enon
Aldric
Quote:
Maybe not just Legendary Vanquisher but for Legendary cartographer and Vanquisher. that way it cant be exploited.
also have it only for the characters that have acheived it. so if partied with someone that does not qualify the option is not there. (like the hard mode option) Remove chest spawns along with all the other spawns. |
Wouldnt use it myself but i know some who would. Personally I dont think Anet would waste the time to implement something as major as this for the minority that would think about using it.
MasterSasori
I like the idea because I like taking snap shots. I think people play GW without enjoying the graphics alot of times. But this can easily be abused (Running outposts, chest runs, cartographer) and clearing the area shouldn't be too much a problem.
with that said, /notsigned.
with that said, /notsigned.
GWfan#1
I like the idea, it needs alot of restrictions though...
Such as: If you are in a party it is required for all members to have the title/titles (Legendary Vanquisher + Cartographer 100%?) and no way for you gain gold, items, quests, etc.
I would like this option, perhaps we could call it "Playground Mode" or something lol.
Such as: If you are in a party it is required for all members to have the title/titles (Legendary Vanquisher + Cartographer 100%?) and no way for you gain gold, items, quests, etc.
I would like this option, perhaps we could call it "Playground Mode" or something lol.
Zahr Dalsk
Only if chests are disabled.
As for mapping, they can easily map once they've vanquished a zone so objecting to them being able to map the area later is somewhat pointless/malicious.
As for mapping, they can easily map once they've vanquished a zone so objecting to them being able to map the area later is somewhat pointless/malicious.
The Drunkard
/notsigned
I'd love to hear a reason why this should be implemented, because I can only think of reasons why it shouldn't.
I'd love to hear a reason why this should be implemented, because I can only think of reasons why it shouldn't.
jazilla
/not signed. the OP didn't think about this very well at all. I understand the intent, but this would make cartography/chest running way too easy. Think about your post for at least 10 minutes before you make it. It usually works, and when it doesn't, you don't feel dumb for what you didn't think about.