Lower drop rate of gems from HM dungeon chests

Saph

Saph

Lion's Arch Merchant

Join Date: Feb 2009

R/

Nothing makes me want to smash my head on my keyboard more than when I've spent an hour or more doing a HM dungeon just to be rewarded with a double gem drop. If it were to happen rarely, then that would be understandable, but today while farming Raven's Point with a few friends, 5/10 of my HM dungeon chest drops were gems. This is something that happens all too often. And I wasn't the only one getting Onyx and Diamonds back to back.

Now I'm not saying increase the drop rate of rare weapons, just that myself and I'm sure others, would prefer a random gold weapon over a gem any day.

paddymew

Frost Gate Guardian

Join Date: Jul 2008

D/

/signed

12chars

Dre

Krytan Explorer

Join Date: Nov 2007

Belgium

Dutch Doom Brigade

W/

/signed

most people already have their destroyer weapons anyway, so gems are mostly worthless (unless Anet adds something in their next 'content' update)

lorenna

lorenna

Lion's Arch Merchant

Join Date: Nov 2005

Ireland

[bAd]

Mo/

/signed
in the whole 4 nearly 5 years ive played gw ive never had a drop worth much more than 100k..and probably never will but when i spend an hour or two doing a dungeon and i get double diamonds..i feel like smashing my face into my keyboard. i make less than i spend on cons and morale boosts for the run. srsly we dont need anymore of them their cheep enough from the trader. id like random gold plz.

ebstjohn

Academy Page

Join Date: Dec 2008

HAWK

W/R

There is certainly a randome element to GW that can be a head scratcher at times. I've been on HM dungeon runs where I'm getting all purple drops from chests while everyone else is getting elite tomes and gold weapons. I have also been on a run where in the first 5 minutes I've had 4 gold drops from monsters alone and everyone in the party is asking me if I'm doing anything special that would warrant a high gold drop rate. As far as I know it's all completely random. However, I saw 4 Oola's Staffs drop in a single run with one guy getting a double drop! You'd think a lore element of the game would have only 1 drop in any particular group, but I guess Oola has plenty of staffs.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Gem drops from a Dungeon End chest should be 2-4 in NM and 3-6 in HM and ofc , only ONE gem per drop slot ( HM has 2 ). Anyway , those drops need some rework and this suggestion is one of many ..... that i dont think are going to happen. If its worth something , /signed.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

/unsigned

For several reasons. First, not everyone has lots of money and all their destroyer weapons already. Those people may very well be farming dungeons hoping to get double gems, or at least the single. I know when I was working on filling my HoM I was happy to get a double gem drop. Second, the only reason the gems are cheap at the traders is because there are a lot of them. People who use them for making destroyer weapons enjoy this fact, and reducing the amount being found will raise the cost of them. Third, dungeon rewards are not there to make people money. Although not directly, this idea seems to be asking Anet to raise the minimum wage for working at McDonalds. "Gems are cheap, so I don't want to get so many" is basically what I hear, and although not asking for rare golds in exchange, that is exactly what will drop (or tomes). Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons. Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.

Saph

Saph

Lion's Arch Merchant

Join Date: Feb 2009

R/

Quote:
Originally Posted by MagmaRed View Post
/unsigned

For several reasons. First, not everyone has lots of money and all their destroyer weapons already. Those people may very well be farming dungeons hoping to get double gems, or at least the single.
Gems cost 250-300g at the trader. You only need 10 Onyx and 10 diamonds to make a destroyer weapon. It is faster to just buy gems from the trader.

Quote:
Originally Posted by MagmaRed
People who use them for making destroyer weapons enjoy this fact, and reducing the amount being found will raise the cost of them.
By reducing the drop rate of these gems, the price of the gems and the destroyer weapons will go up. So for people who sell these weapons, it would be beneficial.

Quote:
Originally Posted by MagmaRed
Third, dungeon rewards are not there to make people money.
No, its not about the money being made. Atleast with a random gold, that is a point to my Wisdom Title, and possible upgrades for my weapons that I won't have to buy. But with a gem, the only thing to do with it is sell it to the trader if you don't want a destroyer weapon.

Quote:
Originally Posted by MagmaRed
Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons.
I want to feel like it was worth my time. And to me, a two diamonds is not worth 2 hours of work.

Quote:
Originally Posted by MagmaRed
Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.
Hence why many people farm dungeons, for the gold weapon drops towards their title. Gems in no way, shape, or form contribute to any title.

Quote:
Originally Posted by MagmaRed
"Gems are cheap, so I don't want to get so many" is basically what I hear, and although not asking for rare golds in exchange, that is exactly what will drop (or tomes).
Also, you do realize I am talking about the end chest? As far as I know, tomes do not drop from those.

highway

highway

Academy Page

Join Date: May 2009

Mo/

/signed

[name withheld] makes me sad always so negative. Yes dungeons are there for fun. But for many people that is a way to earn money, and to do 5 dungeons a day and get 4 diamonds 5 onyx and one blazing wing wand is not fun. It is sad.

I have crafted all destroyer weapons. So now I sit with 162 diamonds, 159 onyx. It's sad to sell them, because they are worth nothing, yet you spend an hour or 2 obtaining them. So i agree, either drop the droprate or give us new craftable items using these.

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

[QUOTE=Saph;5030239]Gems cost 250-300g at the trader. You only need 10 Onyx and 10 diamonds to make a destroyer weapon. It is faster to just buy gems from the trader.




I want to feel like it was worth my time. And to me, a two diamonds is not worth 2 hours of work.


Hence why many people farm dungeons, for the gold weapon drops towards their title. Gems in no way, shape, or form contribute to any title.





1. If it takes you 2 hours to do any dungeon in gw your doing something very wrong. Plus, you are playing a video game. Your wasting your time already by playing. Just an fyi

2. Gems do have a place in the hom destroyer weapons. Therefore it is very viable for the gems.




oh ya unsigned

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

/singed im tired of going to pay for dungeons(don't have the permas already set up to run them and im not gonan set one up only to get nerfed in a month) and then getting some diamonds of gems for the 10k i paid.

Dace Hunters

Dace Hunters

Ascalonian Squire

Join Date: Jul 2008

UK

:o

D/

/signed double gem drops make me feel like resorting to SCs.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by Dace Hunters View Post
/signed double gem drops make me feel like resorting to SCs.
i agree with this... if im gonan get double gem drops(which i dont want) id rather at least get them quickly ;p

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

[QUOTE=Missmelady;5030343]
Quote:
Originally Posted by Saph View Post
1. If it takes you 2 hours to do any dungeon in gw your doing something very wrong. Plus, you are playing a video game. Your wasting your time already by playing. Just an fyi

2. Gems do have a place in the hom destroyer weapons. Therefore it is very viable for the gems.




oh ya unsigned
God forbid not running the meta and not speedclearing.

/signed.

Windf0rce

Windf0rce

Wilds Pathfinder

Join Date: Jan 2007

/signed

It is really disheartening to fight a whole dungeon and not get even a single Gold... they should drop 1 Gold guaranteed.

Quote:
Originally Posted by MagmaRed View Post
Those people may very well be farming dungeons hoping to get double gems, or at least the single.
While WAY back then when EotN came out this could be true, nowadays no one in their right mind would do a dungeon expecting a Gem drop, simply because they can be purchased for like 200g on the Rare Mat Trader - yes they dropped too much over time, the weapons are not good looking enough to make players pursue them and increase Gem demand (compared to Torment weapons, for example), etc.

Even if you support Gems drops, fine, make them a fixed drop from chests, but make sure they are not the ONLY thing that drop at a time - a Gold unid or should be a guaratee of drop besides the Gems...

chessyang

chessyang

Not far from Elite

Join Date: Apr 2006

Florida

W/

/signed

lame to spent time soloing or H/H a dungeon and get double gems. !!!

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Quote:
Originally Posted by highway View Post
/signed

[name withheld] makes me sad always so negative. Yes dungeons are there for fun. But for many people that is a way to earn money, and to do 5 dungeons a day and get 4 diamonds 5 onyx and one blazing wing wand is not fun. It is sad.

I have crafted all destroyer weapons. So now I sit with 162 diamonds, 159 onyx. It's sad to sell them, because they are worth nothing, yet you spend an hour or 2 obtaining them. So i agree, either drop the droprate or give us new craftable items using these.
I currently have 2 stacks of diamonds and onyx. This is from all the dungeon runs on all my characters and includes VSF runs. I have not crafted a single d-weapon yet. It's true that the gem drop is retardedly higher than golds, and this needs fixing, ESPECIALLY for long MASTER dungeons which MUST guarantee GOLD drops, rare or not.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

/Signed.

The drops are so horrible thanks to those dumb double gem drops that most people don't even want to dungeons with speed clears. I can't imagine how much more horrible the dungeon drop experience will get once SF and 600/Smite gets nerfed.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Chest drops are awful in general. I don't see much difference between some dumb material and dumb weapons. Buy what you want.

"/not-signed" or "/unsigned" whatever you want to call it.

Anduin

Krytan Explorer

Join Date: Jul 2006

Ice Dragon Berserker Lodge

W/

Quote:
Originally Posted by Cuilan View Post
Chest drops are awful in general. I don't see much difference between some dumb material and dumb weapons. Buy what you want.

"/not-signed" or "/unsigned" whatever you want to call it.
"Hence why many people farm dungeons, for the gold weapon drops towards their title. Gems in no way, shape, or form contribute to any title."

Learn to read.

Better yet, learn to think.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Jumping on someone who doesn't agree with you doesn't show much thought.

Dont Nerf The Perma

Frost Gate Guardian

Join Date: Jun 2009

A/D

/signed

If they are rarer, it might actually take effort/money for destroyer weapons.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

I say /sign nerfing all solo farmers in every way possibly imaginable. Ow8, Anet already did!

*grabs a bag of fresh popcorn, maps to random farming outposts and waits to see the blue dots on radar decrease drastically*

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Regardless of how little they're worth now, it is disappointing to see gems pop out of an end chest. If they were rarer and worth more, it'd be better, but it's more fun getting golds. Perhaps make it so that in places where the chest drops more than one item, only one of them can be a gem.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

/signed, limit to possibility of only having one drop.

cognophile

cognophile

Frost Gate Guardian

Join Date: Oct 2005

USA

/unsigned

SC nerf hammer is coming anyway, as Regulus points out.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

SEARCH exists.

http://www.guildwarsguru.com/forum/c...=dungeon+chest
Suggestion summary: Remove diamonds and onyx from all chests except Slaver's Exile.

http://www.guildwarsguru.com/forum/e...=dungeon+chest
Suggestion summary: Remove diamonds and onyx from all dungeon chests.

And last, this thread is basically a match for the suggestion here:
http://www.guildwarsguru.com/forum/l...=dungeon+chest
Quote:
Please either reduce the drop rate for onyx or diamonds, or at least guarantee that a maximum of one gemstone can drop from a dungeon end chest.

Marvel-Kid

Marvel-Kid

Lion's Arch Merchant

Join Date: Feb 2009

Across the street from Grenth

The Tasty Teabag [tea]

W/

Quote:
Originally Posted by MagmaRed View Post
/unsigned

For several reasons. First, not everyone has lots of money and all their destroyer weapons already. Those people may very well be farming dungeons hoping to get double gems, or at least the single. I know when I was working on filling my HoM I was happy to get a double gem drop. Second, the only reason the gems are cheap at the traders is because there are a lot of them. People who use them for making destroyer weapons enjoy this fact, and reducing the amount being found will raise the cost of them. Third, dungeon rewards are not there to make people money. Although not directly, this idea seems to be asking Anet to raise the minimum wage for working at McDonalds. "Gems are cheap, so I don't want to get so many" is basically what I hear, and although not asking for rare golds in exchange, that is exactly what will drop (or tomes). Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons. Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.
Gems are what? 100gl at the trader? I you cant afford that, dont even attempt to fill HoM... Not for a while at least...

Totally /signed!!!

The only thing more aggravating than a gem drop is not being able to...idk rupt meteor shower. xD

Saph

Saph

Lion's Arch Merchant

Join Date: Feb 2009

R/

Quote:
Originally Posted by Regulus X View Post
I say /sign nerfing all solo farmers in every way possibly imaginable. Ow8, Anet already did!

*grabs a bag of fresh popcorn, maps to random farming outposts and waits to see the blue dots on radar decrease drastically*
Funny, since I clearly stated "farming Raven's Point with a few friends".

And MisterB, I did a search and nothing popped up for me. ^^

Thenameless Wonder

Krytan Explorer

Join Date: Aug 2009

W/

/signed

Good idea

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

This game should not be about getting gold as fast as possible. If you are only doing something for the dungeon reward and not the enjoyment of the experience... why are you playing.

animal fighter

animal fighter

Forge Runner

Join Date: Dec 2009

buying shields w/ armor vs animals

Animal Fightas Inc [?????????]

/undecided

550+ speeclear runs of Shards of Orr and only got one BDS. fix drop rates, and nerf speedclear at the same time would be good though.

those 550 runs took ~20-25 minutes average. I've done the dungeon many times without speedclear and it's taken ~2-3 hours.

550 runs for one BDS at ~2-3 hours a run is lol. speedclear is the only option with drop rates like those.

but I will /sign for drop rates in general. not saying make them every run or something. but at least a 3-5% chance. it would give SOME incentive for 'regular' groups to do dungeons.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by HawkofStorms View Post
This game should not be about getting gold as fast as possible.
Because if they limit to only 1 gem per drop slot or lower its rate suddenly the ENTIRE game becomes a race about getting gold , sure pal.

Quote:
Originally Posted by HawkofStorms View Post
If you are only doing something for the dungeon reward and not the enjoyment of the experience... why are you playing.
Yeah right , no one in GW plays for the rewards/titles .... they all do it for fun. Seriously , you take a grain of sand and turn it into a desert.

Lortext

Frost Gate Guardian

Join Date: Oct 2005

W/

/signed

If chests drop a rare material (diamond/onyx) and some other item much like how the Deep/UW/etc chests work.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Quote:
Originally Posted by animal fighter View Post
/undecided

550+ speeclear runs of Shards of Orr and only got one BDS. fix drop rates, and nerf speedclear at the same time would be good though.

those 550 runs took ~20-25 minutes average. I've done the dungeon many times without speedclear and it's taken ~2-3 hours.

550 runs for one BDS at ~2-3 hours a run is lol. speedclear is the only option with drop rates like those.

but I will /sign for drop rates in general. not saying make them every run or something. but at least a 3-5% chance. it would give SOME incentive for 'regular' groups to do dungeons.
Exactly. The fact that SF and 600/Smite is (probably) getting ruined gives even more incentives to fix the ridiculous drop system because people can't hide behind the "but SF abuser will get infinite gold in one day" argument anymore.

In fact they need to apply this to every area in the game.

P.S. The funny thing is that 550 runs x 3 hours is over 1500 hours...far longer than most people's total guild war play time. A lot of people only have about 1500 hours after 4 years of play...If I'm going to spend that much time getting an optional cosmetic upgrade I might as well be playing a korean grinder RPG.

Gennadios

Gennadios

Wilds Pathfinder

Join Date: Jun 2009

N/A

If ANet got off it's ass and nerfed dungeon running closer to when it started, gems may have been worth the drop.

This thread is just complaining about the loss of the status quo, unfortunately, the status quo shouldn't have existed in the first place.

Once the 'ol 600 gets the nerf bat, maybe they'll jump to about 800g in price and will end up worth the gold slot.

Nachtkult

Ascalonian Squire

Join Date: Oct 2008

Culte du Dragon Rouge

N/

/signed for the same reasons posted above. That's really frustrating.

dr love

dr love

...is in denial

Join Date: Sep 2006

Hyperion

starcraft 2

P/Me

/signed

Quote:
Originally Posted by MagmaRed View Post
/unsigned
First, not everyone has lots of money and all their destroyer weapons already.
ANY OTHER DROP is better than a diamond or onyx.

Quote:
Originally Posted by MagmaRed View Post
Third, dungeon rewards are not there to make people money. Lastly, the only reason I see you asking for this change is because you want more profit from doing dungeons. Dungeons are not there to provide profit. They do provide some monitary rewards for sure, but the point of them is to have fun, work on the titles, and tell the game's story.
when i think of dungeons, i think of epic adventure with my party that rewards me in terms of story and loot. as it stands these dungeons are nothing more than shite title grind. if dungeons weren't required for legendary master of the north, there would be close to zero activity in them.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

I've noticed of late that Doomlore has been getting more and more empty, even with the nerfs coming.. Why? Because ppl are sick of zero worth dungeons..Run, party or otherwise.

/double signed