A bunch of suggestions, based off a popular MMO
joemoe
I know most veteran GW players can be insulted by comparisons to WoW, but seriously ANet needs to look at how Blizzard structured their MMO. WoW is insanely successful and popular even with the $15/mo fee and absurdly expensive expansion packs. I know a lot of changes are too big to do to GW, but maybe they'll consider them for GW2. I'm totally going to get flamed for this but whatever.
WoW doesn't treat PvE like a totally different thing then PvP.
If you have to make a separate "PvP" skill, something is wrong with your PvE. Get rid of PvP/PvE skill seperations.
Have a real economy.
There isn't much things to waste gold on in GW. In WoW, all armor/weapons have something called a "durability". As you fight and get hit, your items lose durability, and you constantly have to fix your armor or it becomes ineffective. The only way to fix armor is to pay an NPC armorer to do it, and it's incredibly expensive.
Many spells also consume items that have to be purchased with gold. Hunters (rangers) have to buy arrows, and food for their pet. Melee weapons have to repaired more often then bow/staff and they tend to be more expensive to repair, so it balances out. Everything in WoW costs money, even travelling costs money (and not exactly trivial amounts, imagine having to pay 500g every time you map travel).
All these are gold sinks. This keeps gold valuable, because everyone constantly needs gold to function in the game. There is very little inflation in WoW in comparison with other MMOs in general.
Where the hell is group play
There needs to be some incentive to group with people. WoW has NO heros, and NO henchmen. WoW also gives an XP bonus based on how many people are in a group. There are things in WoW that require a group. But is not a forced grouping MMO either.. there is also plenty of solo play, and you can cap out without ever talking to another person.
See this for a suggestion.
http://www.guildwarsguru.com/forum/p...t10423659.html
Stop instancing everything
Instances, while nice in theory (no spawn camping, etc.) completely dehumanize the game. WoW has instances just like GW, but most of the game is not instanced. So you have to options to play in a zone with hundreds of other players (non-instanced), or group instance in a dungeon or certain instanced zones. Options are good.
Better skills
The majority of skills in GW are just lame. I have nothing more to say about this.
Fix the classes
Mages which can tank better then a warrior? Class cannon melees tanking in a god mode like way? Unkillable healers? PvE skills that basically ruin any class differences? The whole class system is out of whack. Either get rid of it entirely (ala Asheron's Call), or actually make classes unique and believable pros and cons (ala WoW). And get rid of all combat related non-class specific skills.
Get rid of overpowered Holiday items
There shouldn't be any consumable item in the game that can remove DP. Come on.
WoW doesn't treat PvE like a totally different thing then PvP.
If you have to make a separate "PvP" skill, something is wrong with your PvE. Get rid of PvP/PvE skill seperations.
Have a real economy.
There isn't much things to waste gold on in GW. In WoW, all armor/weapons have something called a "durability". As you fight and get hit, your items lose durability, and you constantly have to fix your armor or it becomes ineffective. The only way to fix armor is to pay an NPC armorer to do it, and it's incredibly expensive.
Many spells also consume items that have to be purchased with gold. Hunters (rangers) have to buy arrows, and food for their pet. Melee weapons have to repaired more often then bow/staff and they tend to be more expensive to repair, so it balances out. Everything in WoW costs money, even travelling costs money (and not exactly trivial amounts, imagine having to pay 500g every time you map travel).
All these are gold sinks. This keeps gold valuable, because everyone constantly needs gold to function in the game. There is very little inflation in WoW in comparison with other MMOs in general.
Where the hell is group play
There needs to be some incentive to group with people. WoW has NO heros, and NO henchmen. WoW also gives an XP bonus based on how many people are in a group. There are things in WoW that require a group. But is not a forced grouping MMO either.. there is also plenty of solo play, and you can cap out without ever talking to another person.
See this for a suggestion.
http://www.guildwarsguru.com/forum/p...t10423659.html
Stop instancing everything
Instances, while nice in theory (no spawn camping, etc.) completely dehumanize the game. WoW has instances just like GW, but most of the game is not instanced. So you have to options to play in a zone with hundreds of other players (non-instanced), or group instance in a dungeon or certain instanced zones. Options are good.
Better skills
The majority of skills in GW are just lame. I have nothing more to say about this.
Fix the classes
Mages which can tank better then a warrior? Class cannon melees tanking in a god mode like way? Unkillable healers? PvE skills that basically ruin any class differences? The whole class system is out of whack. Either get rid of it entirely (ala Asheron's Call), or actually make classes unique and believable pros and cons (ala WoW). And get rid of all combat related non-class specific skills.
Get rid of overpowered Holiday items
There shouldn't be any consumable item in the game that can remove DP. Come on.
cognophile
Is this a troll thread?
Your suggestion is to change GW into WoW?
Your suggestion is to change GW into WoW?
Will Mason
Solution: Go play WoW and stop trolling.
joemoe
WoW is a lot more popular then GW, despite being absurdly expensive ($15/mo + all kinds of extra fees, $50 expansion packs). Thank about that for a moment. There is obviously something Blizzard is doing right that ANet is not. As someone who played both games, I find it pretty obvious.
Obviously saying that Guild Wars could learn from WoW is very insulting, because WoW is like the superpower and we are suppose to hate them as the underdog. But that's just fanboyism.
Obviously saying that Guild Wars could learn from WoW is very insulting, because WoW is like the superpower and we are suppose to hate them as the underdog. But that's just fanboyism.
Kitor
Rugar
Quote:
I know most veteran GW players can be insulted by comparisons to WoW, but seriously ANet needs to look at how Blizzard structured their MMO. WoW is insanely successful and popular even with the $15/mo fee and absurdly expensive expansion packs. I know a lot of changes are too big to do to GW, but maybe they'll consider them for GW2. I'm totally going to get flamed for this but whatever.
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Quote:
WoW doesn't treat PvE like a totally different thing then PvP. |
Quote:
Have a real economy. |
...
I was going to reply to each of your points, but since it is just a QQ thread about wanting Guild Wars level graphics in your WoW, I've spend more time and energy in this thread than it is worth.
So you don't like Guild Wars. Don't play it. I don't care that you are deluded that WoW is better than Guild Wars. Who knows, maybe it is for you. It is not for me. Go QQ in your own message boards.
joemoe
joemoe
Quote:
Haha. You're trying to turn it into WoW, and yet you suggest that. You use potions and food to heal in WoW, but this seems like a problem to you?
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There is no DP reduction consumable in WoW. That would be absurd.
Kitor
Because they're different things? If people want to play WoW, they'll play WoW. You don't demand that a hot dog stop being sold because you don't like hot dogs. You just order a hamburger.
Popeye1906
Thx for the free uselees topic.
+1
+1
Shriketalon
Quote:
all armor/weapons have something called a "durability". Many spells also consume items that have to be purchased with gold. Hunters (rangers) have to buy arrows, and food for their pet. Melee weapons have to repaired more often then bow/staff and they tend to be more expensive to repair, so it balances out. Everything in WoW costs money, even travelling costs money (and not exactly trivial amounts, imagine having to pay 500g every time you map travel).
All these are a royal pain in the ass. |
joemoe
Does ANet actually want to sell copies of Guild Wars, or do they just want to cater to a minority of players and then go bankrupt because of that? (If ANet goes down, the servers go down with them, even if you will only play GW1) It's obvious ALREADY even with the limited information about GW2, that they are going to make it more like WoW.
Kitor
Quote:
Potions are (1) expensive, (2) have a 2 minute cooldown
There is no DP reduction consumable in WoW. That would be absurd. |
That's because there isn't DP in WoW bro. Kind of an important factor there.
Mylina
WoW train is that way --->
Srsly, it's not allowed to make mutiple suggestions in a single thread.
Srsly, it's not allowed to make mutiple suggestions in a single thread.
joemoe
Yes there is a death penalty in WoW. It's called durability loss. It's probably a worse DP in that what GW has anyway.
Ginger Hunter
The others have a point... Guildwars is different we don't need to justify it tbh.. If everygame aimed to be like WoW everything would be boring and shitty.
kupp
We play GW because it's NOT like any other MMO. So if you don't like it go join the rest of the mindless sheep in WoW, we like our game as is. Now where's that handy mod with the 'this thread as run it's course' line?
Kitor
Quote:
Does ANet actually want to sell copies of Guild Wars, or do they just want to cater to a minority of players and then go bankrupt because of that? (If ANet goes down, the servers go down with them, even if you will only play GW1) It's obvious ALREADY even with the limited information about GW2, that they are going to make it more like WoW.
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Cool. Then Macs can stop being sold because more people have bought PC's. OSX and Linux should stop existing because Windows has more users. Because every single person is pleased by the same thing and isn't allowed to have personal preference.
Oh, wait.
joemoe
You know, I'm going to find it funny when GW2 is 95% as I described in the suggestions, and everyone is going to be like "WoW, GW2 is so much better then GW1". You guys just can't handle a comparison to the W* word.
HawkofStorms
/close please
Most of these suggestions should be dirrected at GW2. And as such, should be on GuildWars2guru.com, not this site.
Like, the no instancing thing... which is already compfirmed as being done for GW2... would be IMPOSSIBLE to do with GW1's current game engine.
Point 2... why the hell is everything gotta be compared to WoW. There are dozens of other MMOs out there that also don't have instancing, have a good economy, and have more grouping. Yet why have WoW be the example?
Most of these suggestions should be dirrected at GW2. And as such, should be on GuildWars2guru.com, not this site.
Like, the no instancing thing... which is already compfirmed as being done for GW2... would be IMPOSSIBLE to do with GW1's current game engine.
Point 2... why the hell is everything gotta be compared to WoW. There are dozens of other MMOs out there that also don't have instancing, have a good economy, and have more grouping. Yet why have WoW be the example?
joemoe
Quote:
So basically, because WoW is more popular, they should stop making GW and just copy WoW.
Cool. Then Macs can stop being sold because more people have bought PC's. OSX and Linux should stop existing because Windows has more users. Because every single person is pleased by the same thing and isn't allowed to have personal preference. Oh, wait. |
kupp
Also OP, you really need to get your reality checked, just because GW2 will have some more common MMO traits doesn't make it anything remotely close to WoW.
Also instead of nitpicking on the shit nobody care's about, how about comparing the core stuff like the idiotic combat system every MMO and their mother uses, and an actual skilled combat system that GW uses?
Also instead of nitpicking on the shit nobody care's about, how about comparing the core stuff like the idiotic combat system every MMO and their mother uses, and an actual skilled combat system that GW uses?
Cuilan
A lot of the things mentioned are reasons why I like and still play Guild Wars.
Not worth commenting more since this will likely be locked?
Not worth commenting more since this will likely be locked?
madriel222
The "economy" argument really worries me. Are you saying that you would like to be forced to farm out gold in order to be functional in the game? Should only the people getting lucky with BDS, VS, Obby Edge, Silverwing drops be able to afford constant traveling, the ability to keep their weapons working, and properly functioning armor? Guild Wars separates itself from other MMO's by making characters completely functional and effective very early on in the game. If I don't want to farm, I shouldn't have to, and I shouldn't be punished for not doing it.
Kattar
If you'd like to play WoW, go play WoW. If you'd like to play WoW without sub fee, go play Runes of Magic.
Please read the rules for this forum before posting again. Thanks.
Please read the rules for this forum before posting again. Thanks.