Barrageway 2 man Hero Build
Pirate Felix
This is my idea:
Hex Heavy Areas:
Dont suggest throw dirt, ive tried it and what the heroes do is run up at the start of the fight and blind the monk
Constructive Criticism is welcome, works awesome and no corpses needed
Also, the last build is optional (second player)
Crip anthem and Anthem of weariness works great, you have 5 spirits, 2 pets PETS DONT TRIGGER IT, RAGE RAGE RAGE TO IZZY and 4 people at least triggering it. Barrage+Anthem of Weariness is like enfeebling blood without sac.
First player should take a spear and throw it around, damage from EBSOH+OotV really adds up.
Hex Heavy Areas:
Dont suggest throw dirt, ive tried it and what the heroes do is run up at the start of the fight and blind the monk
Constructive Criticism is welcome, works awesome and no corpses needed
Also, the last build is optional (second player)
Crip anthem and Anthem of weariness works great, you have 5 spirits, 2 pets PETS DONT TRIGGER IT, RAGE RAGE RAGE TO IZZY and 4 people at least triggering it. Barrage+Anthem of Weariness is like enfeebling blood without sac.
First player should take a spear and throw it around, damage from EBSOH+OotV really adds up.
Shayne Hawke
Abedeus
Gondrakif
Off the top of my head it lacks hex removal besides that it looks really good!
Pirate Felix
Gondrakif
Quote:
Originally Posted by Pirate Felix
Most hexes in PvE arent really dangerous
I have to disagree with that
Pirate Felix
Name a few? if you want to
Grim Aragorn
needs more splinter
Pirate Felix
OANDY6p/SFEBE3VvEJgWClBVVA
for the N/Rt curse
for the N/Rt curse
Abedeus
Daesu
Not bad, but can be better. Would be better if first player is Rt/R, then you can benefit from runes and spawning power. Not enough PvE skill exploitation on second player. What no GDW?
I prefer Anthem of Disruption, and Anthem of Envy is always nice.
I prefer Anthem of Disruption, and Anthem of Envy is always nice.
REDdelver
With respects to the OoV bar.
I really think foulfeast is not needed. You have 3 mend body n souls with plenty of spirits. Conditions shouldnt be an issue...no sense in pulling conditions when they'll removed quite often.
Also, as much as I love splinter...its a pain with respects to running barragers. I prefer Great Dwarf Weapon thrown up on the barragers. If you use a Rit to do that, it will last for 30 sec's.
I really think foulfeast is not needed. You have 3 mend body n souls with plenty of spirits. Conditions shouldnt be an issue...no sense in pulling conditions when they'll removed quite often.
Also, as much as I love splinter...its a pain with respects to running barragers. I prefer Great Dwarf Weapon thrown up on the barragers. If you use a Rit to do that, it will last for 30 sec's.
Pirate Felix
Updated the first post.
Kenzo Skunk
Interesting setup. Looks good, but why so much healing? In the "non hex-heavy" setup i mean? Also, need more prot spirit if this is going to be used in hm. Need more hex removal even in the "hex heavy" setup.
Pirate Felix
Doesnt seem like an overkill in HM to me
Gondrakif
Quote:
Originally Posted by Pirate Felix
VoR, Backfire, Shame, Mark of Pain, Spiteful Spirit, Suffering, Mark of Rodgort, Ulcerous Lungs...
These are fine examples but the first thing that struck me was that Vocal Minority completely shuts down your paragon and it's not that rare to encounter...
I don't think GDW is a good idea, sure it has great synergy with barrage but it is possible that it will be most of the time removed by xinrae's weapon for defense purposes so imo you are not getting the most out of it. Splinter doesn't have the same problem because it usually ends very fast on its own 1-2 attacks, so my suggestion would be either bring splinter instead of GDW or a PvE skill like PI/EVAS/etc
Now that i mentioned splinter, i tried a splinter barrage hero myself a few months ago but she (Margrid ) most of the time used splinter on melee h/h that were around rather than herself.. So have you tried the setup and if yes is there a problem with that?
And could you please post attribute spread and possibly runes? (just to see how the numbers work out)
Edit:
I don't think GDW is a good idea, sure it has great synergy with barrage but it is possible that it will be most of the time removed by xinrae's weapon for defense purposes so imo you are not getting the most out of it. Splinter doesn't have the same problem because it usually ends very fast on its own 1-2 attacks, so my suggestion would be either bring splinter instead of GDW or a PvE skill like PI/EVAS/etc
Now that i mentioned splinter, i tried a splinter barrage hero myself a few months ago but she (Margrid ) most of the time used splinter on melee h/h that were around rather than herself.. So have you tried the setup and if yes is there a problem with that?
And could you please post attribute spread and possibly runes? (just to see how the numbers work out)
Edit:
Quote: