Viable melee paragon builds.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

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I am attempting to put together some builds that a p/w or p/d could actually use to get into a group as a frontline damage character.

My first idea for a p/w would be using a hundred blades for big areas like urgoz and the deep. Where the team build is 3 frontliners and then backline and supports. Hundred blades build can easily be ran with sword and tactics.

Also earthshaker could possibly be done I dunno how you'd replace flail but you could replace enraging charge for tactics to the limit.

My main hope is to make a decent p/d that can use a scythe and still spam skills. For starters I would toss in gfte to somewhat help with energy management, but the problem comes with putting in another chant that can upkeep the spam without being an elite and having no cast time. There is a p/a dagger build which uses the power is yours but that would remove an elite scythe attack to use.

The main ias for that is another issue. Most likely having to resort to drunken master.

I like using my paragon in higher end areas and an imbagon is only 1 slot to fit into. I am trying to figure out a decent viable build that can be tossed in and do good enough damage to be worth it in a team of physicals.

If anyone has ideas as to skills that could be put in I am all ears for putting stuff together.

iToasterHD

Frost Gate Guardian

Join Date: Dec 2007

We Need Therapy [NOW]

Rt/

Good luck with your endeavor, however, just in case you aren't aware there is a build for Paragons to do damage.

http://pvx.wikia.com/wiki/Build:P/any_Cruel_Paragon

I used this when I was capping elites for Survivor and I found it to work very well. It isn't melee, but it can fill a slot when there is already another Paragon running SY+TNTF

All the best

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

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Anthem of Flame + Glowing Signet should give you plenty of energy when used with Go For the Eyes. Throw in TNTF, an IAS ( i would stick with AR despite the cracked armor... just pre prot yourself with your monk) and 3 Scythe Attacks.

This may not do as much damage as a scythe derv/sin... but what does it matter? this is PvE after all and anything really is possible in PvE

Grim Aragorn

Grim Aragorn

Wilds Pathfinder

Join Date: Oct 2005

A/

i used to run 100blades on my para worked just as good as a warrior, use blazing finale and gfte its funny

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

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I was thinking maybe something like wounding strike, mystic sweep and other quick activation scythe + zealous sweep. Then add on gfte and use tntf + aggressive refrain for ias maybe. Hoping that with a zealous scythe you could get by using gfte once every other attack (since huge mobs= most of the time you will be hitting all 3). With zealous attachment and the occasional gfte and zealous sweep energy shouldn't be entirely bad.

With the 100 blades it's pretty easy to run as a p/w. 100 blades, whirlwind, sun and moon slash are cheap and have adrenaline for the attacks. Then it's just deciding to go with what for an ias. Drunken master would help just for being 1 slot and not needing like ar+ tntf.

Since there will be a few nukers the damage should be done quick is the main thing so maybe to the limit to quickly charge whirlwind.

Masmar

Masmar

Krytan Explorer

Join Date: May 2008

Aberdeen, Scotland

We Gat Dis [HRUU]

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Don't use aggressive refrain. 60al on a frontline is bad

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Quote:
Originally Posted by Masmar View Post
Don't use aggressive refrain. 60al on a frontline is bad Well, if he is targeted; I'm sure a helpful monk can place Protective Spirit to save him. AL 60~is no big deal.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

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Yeah I liked the look of the dagger spammer. Was just trying to see if I could do a scythe variant that would still utilize a scythe elite. The main problem is the aura of holy might costing 10 energy along with 3 scythe skills at a total of 15 energy.

I may have to try and convince someone to accept the p/a dagger spam build.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

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The only problem is it gives -3 energy regeneration. Paragon has 2 and if you include a zealous scythe your looking at -2 energy regeneration while your attacking. I have a feeling that it may end up doing better with the use of zealous sweep instead of the elite.

Khomet Si Netjer

Khomet Si Netjer

Krytan Explorer

Join Date: Apr 2007

The Angelic Guard

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Quote:
Originally Posted by MercenaryKnight View Post
The only problem is it gives -3 energy regeneration. Paragon has 2 and if you include a zealous scythe your looking at -2 energy regeneration while your attacking. I have a feeling that it may end up doing better with the use of zealous sweep instead of the elite.
yeah it does, but it won't matter. with your zealous scythe you'll be getting 5-21 energy (5-7 times 3 targets) PER SWING depending on attribute... so you spend 5e on an attack skill, hit 3 targets, get 16 energy back. and next swing you do the same thing with another attack skill and get another 16 energy back. O_o

go try against ettins or minotaurs or something and you'll see what i mean. i don't know why i never see dervs using this because it is SPAM SPAM SPAM that puts warrior's endurance to shame.

Quote:
Originally Posted by Khomet Si Netjer View Post
zealous vow will serve any/all energy needs you may have.

how about the following:
scythe 12 leadership 10+1+1 wind 8
banishing strike
mystic sweep
victorious strike
go for the eyes
blazing finale
harrier's haste
zealous vow
aura of holy might

replace anything you don't like with other skills. (i am the strongest, asuran scan, mental block, air of superiority, there's nothing to fear, find their weakness...)
i tried this just now:
scythe 12 leadership 10+1+1 wind 8 command 2+1
victorious sweep
mystic sweep
go for the eyes
blazing finale
asuran scan
great dwarf armor
zealous vow
aura of holy might

master of damage reports about 80dps (not counting the 14 dps from constant burning) and you have 104+ armor and 660+ health while doing this. highest hit that i saw was 413. my titles are all maxed so ymmv.

i am using eyes of the forgotten (15>50, zealous, fortitude). energy is not a problem at all, just remember to refresh zealous vow. great dwarf armor gives another enchantment so that mystic sweep is delivering near max damage with the three enchantments active.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

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using an elite for energy management isnt really necessary if you use go for the eyes and glowing signet w/ blazing finale or anthem of flame

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

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I was just looking and liked the look of the skill farmer's scythe. If you attack more than 1 foe it'll instantly recharge and with zealous vow you'd have enough energy to spam it over and over again. A shame that it doesn't have a 3/4 activation though.

I think my setup would be something like asuran scan, zealous vow, aohm, drunken master (maybe for any kind of ias?) then gfte and the mystic with eremites. The only thing is deciding on the third attack skill while those are recharging. The farmer's scythe could help if your always having balled up foes but if not you'll be out of a third attack.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

He was arguing that a primary dervish wouldn't need zealous vow to spam attacks because of the mysticism.

I am guessing that the only choices for paragon's 3rd scythe attack would be a toss up between farmer's scythe and victorious sweep (low recharge wise). I guess victorious sweep would be more useful for health + not relying on hitting multiple enemies to recharge.

Khomet Si Netjer

Khomet Si Netjer

Krytan Explorer

Join Date: Apr 2007

The Angelic Guard

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Quote:
Originally Posted by MercenaryKnight
View Post
He was arguing that a primary dervish wouldn't need zealous vow to spam attacks because of the mysticism.

I am guessing that the only choices for paragon's 3rd scythe attack would be a toss up between farmer's scythe and victorious sweep (low recharge wise). I guess victorious sweep would be more useful for health + not relying on hitting multiple enemies to recharge. Okay then... strictly from a theoretical standpoint, we can prove that mysticism is not enough. If we spam some 5e attack skill and follow it with a 3/4s quick attack skill, we can do both in about 2.5 seconds, or even faster under IAS. So we need 10 energy every 2.5 seconds to maintain this.

Dervish gains 4 energy every 3 seconds from natural regen. If you happen to have 9+ mysticism AND you have two enchantments ending on you every 3 seconds, then you can get 10 energy in 3 seconds and maintain this rate of energy consumption. That seems a little unreasonable to me, even a prot monk with quick-casting spells can barely cast two of them on you in 3s, much less have them keep ending that quickly. remember aftercast. If you are under IAS or use attack skills that cost more than 5e or use other skills that cost energy all of this gets even harder to maintain.

Back to what you were saying earlier... farmer's scythe sounds pretty good, although victorious and mystic and eremites are spammable enough for my taste. If I have to make an Aura of Holy Might and Asuran Scan empowered autoattack for 150+ damage I won't cry too much. If you have an extra slot you may want to take some utility like Banishing Strike (destroy all minions and spirit spam) or maybe crippling sweep (keep them close until they are dead).

Nechrond

Lion's Arch Merchant

Join Date: Oct 2009

Netherlands

Utrecht Usurpators

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Quote:
Originally Posted by Khomet Si Netjer
View Post
Okay then... strictly from a theoretical standpoint, we can prove that mysticism is not enough. If we spam some 5e attack skill and follow it with a 3/4s quick attack skill, we can do both in about 2.5 seconds, or even faster under IAS. So we need 10 energy every 2.5 seconds to maintain this.

Dervish gains 4 energy every 3 seconds from natural regen. If you happen to have 9+ mysticism AND you have two enchantments ending on you every 3 seconds, then you can get 10 energy in 3 seconds and maintain this rate of energy consumption. That seems a little unreasonable to me, even a prot monk with quick-casting spells can barely cast two of them on you in 3s, much less have them keep ending that quickly. remember aftercast. If you are under IAS or use attack skills that cost more than 5e or use other skills that cost energy all of this gets even harder to maintain. If you go in without a second melee, most of the prots will be cast on you. Reversal of Fortune and Life Sheath can easily both be cast on you by one monk in 3 seconds with time to spare. If you've got any other good Dervish-supporting enchantments in your team, like Order of the Vampire or Vigorous Spirit, it gets even easier. Spirit can be sacced to end it early for extra energy, Dervish has more than enough options for that.
And I wouldn't dream of going anywhere with less than 9 Mysticism.

Khomet Si Netjer

Khomet Si Netjer

Krytan Explorer

Join Date: Apr 2007

The Angelic Guard

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Quote:
Originally Posted by HigherMinion View Post
However, what Prot monk have you seen recently running Life Sheath? It's not good to rely on others for your energy management. I wouldn't trust anyone else, other than to place damage buffs and maintained bonds on me. Enchants that require timing and must END to take effect, are not going to work well.

Also, that monk you tell to spam prots on you will run out of energy faaaaaaast.
i was thinking the same thing... in order to maintain 2 enchantments that expire on you every 3 seconds, the monk is going to burn 10e in that time, or an energy deficit of 6 every 3 seconds. that means he has burned 60 energy on this in 30 seconds and is out of energy, even if he does nothing else. (read: useless to the rest of the group) when I run out of energy, i do less damage, when the monk runs out of energy people die. i'd rather not be a drain on the monk if i can help it. If you're getting a lot of enchantments from other sources (orders etc.) then maybe it's not such a big problem.

anyways... this is all academic really, only dervishes have access to mysticism so paragon/warrior/ranger/assassin must make do with something else to manage energy. Paragons can do it with Leadership, warriors use Warrior's Endurance, Rangers use Expertise, and Assassins have Critical Strikes. If these are not enough for whatever reason then Zealous Vow will allow infinite spam: truly infinite, since you gain more energy per swing than it costs to activate the attack skill, and you gain energy even from autoattacks.

Quote:
Originally Posted by Nechrond View Post
If you go in without a second melee, most of the prots will be cast on you. Reversal of Fortune and Life Sheath can easily both be cast on you by one monk in 3 seconds with time to spare. If you've got any other good Dervish-supporting enchantments in your team, like Order of the Vampire or Vigorous Spirit, it gets even easier. Spirit can be sacced to end it early for extra energy, Dervish has more than enough options for that.
And I wouldn't dream of going anywhere with less than 9 Mysticism. I do.
Seriously, I only run high mysticism for the avatars. When I am on my dervish i am mostly running 14 scythe, 13 wind, 3 mysticism, and I take Onslaught and Guiding Hands along with Aura of Holy Might etc. Permanent IAS and IMS is so so nice with AoHM. Faster attacks also charge up Whirlwind Attack and Save Yourselves faster if you are into that.

Nechrond

Lion's Arch Merchant

Join Date: Oct 2009

Netherlands

Utrecht Usurpators

D/

Using rank skills is cheating, I don't do that.

Nechrond

Lion's Arch Merchant

Join Date: Oct 2009

Netherlands

Utrecht Usurpators

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But if I DO use it, I use the awesome synergy with my blood hero's OotV.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

PvE skills are not cheating. Neither are consumables, nor are summoning stones.

People keep trying to prove how bad people are by saying things like, "their build depends on PvE skills for it to work" and "PvE skills are cheating".

Well, no. They are part of the game, put in there for Factions, Nightfall and Eye of The North by the Devs.

If it was cheating, that would involve hacks! Use the skills while they're still powerful; I believe they were put there to promote playing with real people who can all use these powerful skills, instead of Heroes.

Saying "I don't use PvE skills and I can do everything you can do." sounds elitist, and you don't know it.

Edit: When it comes to damage, AoHM> OoV; let the rest of your team reap it's benefits, or change that hero.
No, if it were hacking, it would involve hacks. Cheats are built into the game. Remember IDDQD, IDKFA in Doom? Those are cheats.

Quote:
Saying "I don't use PvE skills and I can do everything you can do." sounds elitist, and you don't know it. I don't doubt that you can do more than I can using those skills. They are, after al, extremely powerful. And I don't blame you for using them. If you have more fun that way, why should I stop you, or even want to stop you? It's not as if you'll ever get to use them against me in PvP - ANet was smart enough to make rank skills PvE-only.

Quote:
Edit: When it comes to damage, AoHM> OoV; let the rest of your team reap it's benefits, or change that hero. Aye, but synergy is more than just adding some damage. OotV also fuels Mysticism and ench-saccing skills, plus it makes the healers' jobs easier.

Anyway, let's go back to melee Para builds, shall we? My Dervish likes Go for the Eyes! in some areas. It's got a lot of synergy with scything, because scythes benefit more from crits than other weapons, plus when hitting multiple foes, you get to charge it up faster. In P/D, you get the added benefit of regaining some energy with it. Sounds like it should work quite well.

Khomet Si Netjer

Khomet Si Netjer

Krytan Explorer

Join Date: Apr 2007

The Angelic Guard

P/

oh by the way... 100lols for paragon. just for fun.

sword 12 leadership 10+1+1 command 8+1
hundred blades
whirlwind attack
sun and moon slash
go for the eyes
you are all weaklings
i am the strongest
for great justice
blazing finale

EBSoH could be useful too, just replace one of the norn shouts.


edit:
this is not a joke, I brought a smite monk with Strength of Honor and I got up to 242 dps with a slightly modified build: OQGjQxmIqSTNBGvl9F5izkaFwbA

the smite monk was not doing anything except providing the Strength of Honor and Succor enchantments. death occurred after 2 seconds, highest damage 389. O_o

I was using Frenzy for IAS but I'd suggest rock candy or pumpkin pie for hardmode. I also had Asuran Scan which improves the damage, but Whirlwind attack is going to do a lot of AoE damage plus help your adrenaline so that's probably a better bet for general use. note that you can (and should) use signet of aggression to fully charge your adrenaline outside of combat so you can just walk in and unload. note #2... EBSoH boosts damage from every hit of Hundred Blades as well as every hit from the sword and it is maintainable 100%.