Removing the PVP skill update message...

Nachtkult

Ascalonian Squire

Join Date: Oct 2008

Culte du Dragon Rouge

N/

First of all, hello. Personnaly, the message "... has been updated in your skill bar for PvP" 15 times I enter my hall is making me mad (thanks to my heroes as well). My suggestion is to either completly remove it, to add a special icon or just write PvP on the skill.

I don't like to be spammed and I'm pretty sure that I'm not the only one.
The PvP icon on the upper-left side and the change in the name of the skill is way enough.

Tharg

Tharg

Krytan Explorer

Join Date: Jun 2006

Massachusetts

Omega Glory

Mo/

yes, I definitely think this should have the upper most priority in the next 'content' update!

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

It's there to remind you of how many skills you're abusing thanks to the skill split. The more it gets to irritate you, the better.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Shayne Hawke View Post
It's there to remind you of how many skills you're abusing thanks to the skill split. The more it gets to irritate you, the better.
Or how much PvPers have been abusing of such skills to get them splitted and nerfed...?

Ariena Najea

Ariena Najea

Silence and Motion

Join Date: Jul 2006

Buffalo NY

New Horizon [NH]

Make it a checkbox in the Options window.

scratchdude

Ascalonian Squire

Join Date: Sep 2007

Definitely /signed, there's no reason whatsoever to get 100 spams when zoning in your guild hall or temple of balth. That's ridiculous.

Ralisti

Ralisti

Frost Gate Guardian

Join Date: Jan 2010

CST

W/

it doesn't need to be there, but I don't want them to waste time on it. would be the lowest item on any priority list

Andemius

Krytan Explorer

Join Date: Nov 2008

Vanguard's Last Stand [Hero]

W/

definately not top of the priority list but this was a good idea:

Quote:
Make it a checkbox in the Options window.
/signed

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Nachtkult View Post
First of all, hello. Personnaly, the message "... has been updated in your skill bar for PvP" 15 times I enter my hall is making me mad (thanks to my heroes as well). My suggestion is to either completly remove it, to add a special icon or just write PvP on the skill.
/signed

I don't go to my guild hall for PvP, why should I see PvP skills?

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Really much of a minor issue but still /signed.

Dorny

Frost Gate Guardian

Join Date: Apr 2008

Switzerland

Dragons of Shadows [DOS]

N/E

Luckily I only see it in the GH, but /signed for tick-box!

xxUnReaLxx1

xxUnReaLxx1

Frost Gate Guardian

Join Date: Feb 2009

Detroit

We Kite Holding Hands [japanese]

A/

/signed . . .

Tresa

Ascalonian Squire

Join Date: Jul 2005

UK/USA/GH

Psycho Titans

N/

/signed

The checkbox solution works for me.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed

It REALLY makes no sense to have this anymore... especially for all heroes' skills... since, you know, heroes can't be used in any form of PvP anymore.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

/signed.

Also, an option for the Guildleader to make the GH a PvE outpost. Our guild doesn't ever PvP, and buildmaking in the GH is easier when the skills are already in the PvE version.

Bob Slydell

Forge Runner

Join Date: Jan 2007

Quote:
Originally Posted by Ariena Najea View Post
Make it a checkbox in the Options window.
This. Allow that to cover all of those green massages too like HoH and such.

/thread

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

/sign
Checkbox would be great.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

If it is really just a matter of putting in a checkbox, then /signed.

If it takes any more than that, /notsigned.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

meh, can be changed, but not important. /idk

snowman relic

Krytan Explorer

Join Date: Feb 2009

your just a meatsheild to me

N/Mo

Quote:
Originally Posted by Marty Silverblade View Post
If it is really just a matter of putting in a checkbox, then /signed.

If it takes any more than that, /notsigned.
putting in a checkbox would be easy linking it to every pvp/pve split skill would be the difficult part

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

I'd just rather something like: "Some of skills have been modified for PvP. Please be sure to check all your skills before you begin a match." So it's just one message as opposed to 15, because sometimes I forget about certain skill splits.

Nachtkult

Ascalonian Squire

Join Date: Oct 2008

Culte du Dragon Rouge

N/

I'm already well aware that it's not of the highest priority... But that's still a problem.

I like Puebert idea even more, to be honest. About the build making and the hall being PvP... I don't really know what to say. That'd be hard to split it using a command in the toolbox.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Nachtkult View Post
That'd be hard to split it using a command in the toolbox.
Just make it a free option at the Guild Lord or something. Leader goes there, selects it, hall is now PvE or PvP area. Leader can change it later if needed.

Nobody relevant uses the Guild Hall for PvP anyways.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Morphy View Post
Really much of a minor issue but still /signed.
such a minor issue that if it takes more then a minor amount of work to fix I can live with it so...

/meh

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

I'd be for solving this issue by moving GvG launch point out of halls into a common area. Might as well let people pug with the reduced requirements.

IrishX

Frost Gate Guardian

Join Date: Jan 2008

W/

Quote:
Originally Posted by Zahr Dalsk View Post
Nobody relevant uses the Guild Hall for PvP anyways.
I'm pretty sure they do. Unless you're saying nobody still playing is relevant, to which, I would say, "whoru?" Only people who are actually relevant can say nobody is relevant, which I am not, and I am 99.9% sure you aren't, either.

It's not really an issue, but if Anet is going to change it, I vote for Foxbat's idea. It could even use the old TA staging area. mAT matches should still leave from your GH, though (or somewhere private).

jaximus

jaximus

Krytan Explorer

Join Date: Aug 2008

wisc

Quote:
Originally Posted by IrishX View Post
It's not really an issue, but if Anet is going to change it, I vote for Foxbat's idea. It could even use the old TA staging area. mAT matches should still leave from your GH, though (or somewhere private).
for at's and mat's, people like privacy. think of all the pvp alliances that dissolve prior to the mat so there isnt people lurking in halls to see builds/etc. a lot of people go offline to hide what character they are on even.

i think itd be easiest to implement something like a pve/pvp hall. seeing as they have the setup for it for the isle of the nameless already, i dont think itd be too difficult, however, there are a lot of halls, and 2 versions of each would take up a lot of server space.

i agree with the message being there to annoy you a little bit also. i have been against the skill split from the start.

also, a checkbox would work, but it really isnt that big of a deal, so if itd dely an update, i say just forget it.