Build:Any/Rt Norn Tournament Spirit Farmer from Pvx Wiki
http://pvx.wikia.com/wiki/Build:Any/..._Spirit_Farmer
I have been playing with the W_RT_Norn_Tournament_Spirit_Farmer build from Pvx Wiki. As I do not normally play a caster, it was pretty cool until I ran out of energy after the 3rd skill. I still managed to win the first and second round several times, so it was fun.
Now it is time to get serious and I have a few questions:
First in 2010, is this build still viable? If so then I want to invest in the necessary new armor and weapon sets that I could use across multiple characters.
Pain, Vampirism, Bloodsong, Shadowsong, Dissonance, Signet of Ghostly Might, Painful Bond, You Move Like a Dwarf.
Total Energy demands to use each skill once is 85 with a base energy of 20 that is mega energy that I don't currently have.
I did some searching and found the following:
Start with Warrior base 20
Get new armor and add Radiant insignia for +8 and attunement runes for +8 (keeping the major/superior vigor health rune)
Get high energy collector wand/focus set for +30 energy/-2 energy regen
Total Energy 66, considering using 10% moral boost for select opponents, if needed
Keep on the lookout for an inherent higher energy focus item with either +6 unconditional energy or +12 conditional energy, plus the +15 energy/-1 energy regen.
Which is the better attribute for the high energy set, channeling magic or communing magic and why?
Anything else I can do or add to help with energy and this build?
Thanks in advance for your help.
Y
