Party Vote Kick
Rekliss
After many afk'ers... i finally though "Why not make a vote kick system for the party?"
/kick (name here)
Votes have to be for over 50% of the party to count (should there be more than 1 afk'er.
Didnt see any other material ont his one.. so what do you guys think? I'm sure ppl are tires of having to /resign just because of afk players.
/kick (name here)
Votes have to be for over 50% of the party to count (should there be more than 1 afk'er.
Didnt see any other material ont his one.. so what do you guys think? I'm sure ppl are tires of having to /resign just because of afk players.
ightgg
Why? In town the leader can make the decision to kick. And if the leader is afk then you can all leave and reform. Is this to kick in a midmatch(pvp) or in an explorable(pve). In either of those situations it wouldnt make sense. So anet logs them out or maps them towns just because half of an 8 man team (4 people meaning if theres heroes it would be half of those people who are players) types /kick (name)? Would lead to wierd things happening like a rare item drops from an enemy for a dead team member and just to be cruel and steal the item the whole rest of the team types /kick (name) and what can the player do? If he truely isnt afk how can anet know that and prevent the common pve scrub from finding a way to exploit a basic feature?
/notsigned and agressive fighting against
-Drama
/notsigned and agressive fighting against
-Drama
Rekliss
obviously.... this would not be for in a town - for blatantly obvious reasons.
if it's a rare drop; it wont be for them if they are afk and away from the action. There would have to be a timer (vote successful - member leaving group in :30) and you know; they dont have to be kicked back into town, kicked FROM THE GROUP - they can stay all they want and sit there all night for no reason - but at least this way the group can progress without the afk members.
if it's a rare drop; it wont be for them if they are afk and away from the action. There would have to be a timer (vote successful - member leaving group in :30) and you know; they dont have to be kicked back into town, kicked FROM THE GROUP - they can stay all they want and sit there all night for no reason - but at least this way the group can progress without the afk members.
Lawliet Kira
for drama, if they implement this i think its obvious there going to add a little window like you get usually when you complete a mission of the items you didnt pick up, so people can't exploit that.
Cuilan
Stuff like this becomes depressing and is a good way to cause drama.
Learn to handle people, communicate, and have a good idea how things be yourself so you can help the person instead..
Learn to handle people, communicate, and have a good idea how things be yourself so you can help the person instead..
Braxton619
/notsigned
It would be good I agree but stuff like rare drops on the ground. Everyone will vote kick you from the team. That would be terrible if it was something like a BDS in SOO.
It would be good I agree but stuff like rare drops on the ground. Everyone will vote kick you from the team. That would be terrible if it was something like a BDS in SOO.
Bob Slydell
It's a good idea to kick people who deserve it, but it'll be exploited. First-person multilayer shooters usually have vote kick/bans for annoying players, and they can be abused easy. If GW were to have one, that would suck, royally, think of how many people already abuse the shit out of /report. Then we have some group that could be a bunch of guildies or friends that takes some stranger out somewhere, then vote kicks him to get his drops.
drkn
Quote:
they dont have to be kicked back into town, kicked FROM THE GROUP - they can stay all they want and sit there all night for no reason - but at least this way the group can progress without the afk members. |
/notsigned as it's very easy to abuse. it was proposed a few times since dhuum came out, but no one provided a 100% working and fair solution.
Morphy
Uhm, don't take idiots in your group. This idea is begging for abuse, even more so than the /report system we have in PvP.
/notsigned
/notsigned
Tenebrae
Discussed a gazillion times. There are rules , rules as such , kicked player gets its drops in the city so no , that shit you mention wouldnt happen.
makosi
The fun trick of democracy... the majority control the minority.
People will end up voting to kick because of invalid reasons such as disliking a skill bar, disliking the person's guild, raging at a healer for not healing or to steal some sort of phat lewt.
Way too susceptible to abuse, although I think afk players and leechers are a problem that should be dealth with somehow.
People will end up voting to kick because of invalid reasons such as disliking a skill bar, disliking the person's guild, raging at a healer for not healing or to steal some sort of phat lewt.
Way too susceptible to abuse, although I think afk players and leechers are a problem that should be dealth with somehow.
HawkofStorms
/notsigned
Been discussed a million times. Way to easy to abuse. Your guildies are in a run with a couple PUGs... oh look a obsidian edge from the end chest for the pug.... /kick
Been discussed a million times. Way to easy to abuse. Your guildies are in a run with a couple PUGs... oh look a obsidian edge from the end chest for the pug.... /kick
Zahr Dalsk
Solved if you do something I like to call the PSC - PUG Stupidity Check.
Have everyone ping their build. Look at their builds. Is the person a retard? Kick.
Repeat until the entire party is composed of good players.
Have everyone ping their build. Look at their builds. Is the person a retard? Kick.
Repeat until the entire party is composed of good players.
Voice of Reason
Even if this had a time delay or the Unclaimed Items window, it would still be a bad idea.
1. Time delay wouldn't work if the kicked player is dead.
2. Afaik, Unclaimed Items window has only ever appeared after missions, so Anet may not be able/willing to add it to explorable areas.
3. If a player is bad or makes a common mistake, the party could just /ragekick him or her before finishing the area or getting the reward.
1. Time delay wouldn't work if the kicked player is dead.
2. Afaik, Unclaimed Items window has only ever appeared after missions, so Anet may not be able/willing to add it to explorable areas.
3. If a player is bad or makes a common mistake, the party could just /ragekick him or her before finishing the area or getting the reward.
The Drunkard
/notsigned
Without heroes I might agree to this, but for this to be effective and not abused you'd have to get in a full group. Even then, there would have to be an item window for the players that got kicked.
Without heroes I might agree to this, but for this to be effective and not abused you'd have to get in a full group. Even then, there would have to be an item window for the players that got kicked.
Risus
/no to 50% thats stupid, 1 more person in RA means a kick, 3 people in an 8 party team. It has to be unanimous among remaining members minus the one up for a kick otherwise it will be abused to hell
Zahr Dalsk
Also,
But that's a valid complaint. It's true that bad players will sometimes hate on good skill bars, but for the most part they'll accept them. Whereas if a good player dislikes a skill bar, it's usually because the bar is ass. So objecting to a skill bar is usually valid.
Drama. Irrelevant.
Yeah, cause that'll work real well, kicking one of your monks. Also, lol'd at "healer," as though pure healing is a good idea in HM (unless you have physicals with SY and other defensive skills, which most PUGs don't).
And here you're right.
But that's a valid complaint. It's true that bad players will sometimes hate on good skill bars, but for the most part they'll accept them. Whereas if a good player dislikes a skill bar, it's usually because the bar is ass. So objecting to a skill bar is usually valid.
Drama. Irrelevant.
Yeah, cause that'll work real well, kicking one of your monks. Also, lol'd at "healer," as though pure healing is a good idea in HM (unless you have physicals with SY and other defensive skills, which most PUGs don't).
And here you're right.
Tenebrae
Quote:
Solved if you do something I like to call the PSC - PUG Stupidity Check.
Have everyone ping their build. Look at their builds. Is the person a retard? Kick. Repeat until the entire party is composed of good players. |
/sarcasm
Utopia.com , that is not possible atm ..... i bet it never was.
makosi
@ Zahr Dalsk
I had FA/JQ in mind as well as PvE, and when I said 'healer', I was trying to be inclusive to Rits as well as monks.
I had FA/JQ in mind as well as PvE, and when I said 'healer', I was trying to be inclusive to Rits as well as monks.
Kook~NBK~
/not signed Easily abused.
Rekliss
Quote:
/notsigned
Been discussed a million times. Way to easy to abuse. Your guildies are in a run with a couple PUGs... oh look a obsidian edge from the end chest for the pug.... /kick |
/done
Zahr Dalsk
Well, it is if you're party leader. Though I'd rather it was possible to view people's builds automatically (regardless of who you are) and for the leader to force-load builds to people who're having trouble doing something decent.
But a Ritualist as pure healer is just as bad as a Monk going pure healer. Just as monk is best as a heal/prot hybrid, so too is Ritualist best as a heal/damage support character.
But a Ritualist as pure healer is just as bad as a Monk going pure healer. Just as monk is best as a heal/prot hybrid, so too is Ritualist best as a heal/damage support character.
HawkofStorms
Quote:
After addressing this... people still cant read apparently. You don't need your own copy of the place; you are still in the same instance of the team-but your drops stop, and the drops you have gotten are still there. you would be grayed out on their party menu; all of them would be grayed out on your party menu. I guess if you could comprehend the concept, it would be a different story, but seeing as people arent listening (apparently since i had to write this) i guess this idea is
/done |
Yes because I'm illiterate because I didn't bother to read every single post in the thread. (not reading and being unable to read/comprehend are two different things, one is attributable to not wanting to bother dealing with pages of dumb comments, the other is a grave insult on my intelligence).
Keep your idea all in one place in the OP and we wouldn't have any problems with this editing of "oh crap my idea really is stupid, here is a patch to try to fix that problem that doesn't really do anything"
This still wouldn't make much sense since the individual member would still be able to advance through the mission by following the party along. (ie, if you do this in a mission/dungeon, wouldn't the kicked guy still "beat" the mission/dungeon). He would still be able to aggro stuff and lead to the deaths of ex-teammates (and probably would out of spite). I mean, really, the only thing this would effectively do was eliminate the guy's comments from team chat (which could just be done by ignoring the guy).
But apparently... I'M the idiot because I think things through logically and see why they wouldn't work.
Pistachio
Quote:
for drama, if they implement this i think its obvious there going to add a little window like you get usually when you complete a mission of the items you didnt pick up, so people can't exploit that.
|
No, stuff like this adds needed mechanics, and streamlines gameplay.
Bob Slydell
Quote:
No, stuff like this adds needed mechanics, and streamlines gameplay.
|
The report feature is already abused, and all it does is give the abusers a chance to send reports blindly to anet however they please. It's an already abused-to-shit feature, regardless of how useful it can be at times, it gets abused...and as I said provides nothing more than the idea it was sent to anet. A group of people can then be pleased that anet will ban the person they grief reported. But now we have the party kick feature, letting the abusers take things into their own hands, anet totally not needing to be involved in the situation.
So we have this party vote-kick feature added. Not only will this get abused like /report, it'll be abused far greater than report itself because it feeds the abusers with the needed drama of seeing the griefed person get kicked and get mad, possibly shout and swear at them, feeding the trolls with more drama. It is the report feature on steroids, already abused enough and now the retarded community can take matters into their own hands.
Just as there are grief reporters- as in get your friends and come report this guy for nothing, there will be grief vote kickers.
Sure this feature has a positive side but so did the report feature, along with a negative side, just like this one. Anet isn't going to make it abuse proof, because their excuse for making /report abuse proof was "we'll ban you for abusing this feature" yet to override this, you just need more then one person to abuse it and anet takes the wrong side. They'll probably add a similar message, only it'll be something like "abusing this feature to kick people for your own profit will result in a ban" but really, when more than one person abuses it, it turns around and anet takes the side of the abusers, because it was a group decision, they don't know it was abused.
I think we've reached a /thread too btw.