I'm trying to clear out some space in my inventory, and I have a bunch of stuff sitting in the bank taking up space. Most of it is probably junk and will just get sold to the Merchant if I can't find a buyer, but hopefully some people find something they need.
Golds:
Vampiric Skull Longbow of Enchanting
Piercing Damage: 15-28 (Requires 12 Marksmanship)
Life Draining: 4
Health Regeneration -1
Enchantments last 20% longer
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 10%)
Barbed Celestial Longbow of Warding
Piercing Damage: 15-28 (Requires 9 Marksmanship)
Damage +15% (vs. Hexed foes)
Lengthens Bleeding duration on foes by 33% (Stacking)
Armor +7 (vs. elemental damage)
Sundering Dead Bow of Fortitude
Piercing Damage: 12-19 (Requires 9 Marksmanship)
Damage +14% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +29
Barbed Suntouched Spear of Enchanting
Piercing Damage: 14-27 (Requires 12 Spear Mastery)
Lengthens Bleeding duration on foes by 33% (Stacking)
Enchantments last 19% longer
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 9%)
Poisonous Elonian Blade of Enchanting
Slashing Damage: 15-22 (Requires 11 Swordsmanship)
Lengthens Poison duration on foes by 33% (Stacking)
Enchantments last 19% longer
Inscription: "I Have the Power!"
Energy +5
Greens:
Kerrsh's Staff
Energy +10
Fire Damage: 11-22 (Requires 9 Divine Favor)
Fire Damage: 11-22 (Requires 9 Fast Casting)
Fire Damage: 11-22 (Requires 9 Soul Reaping)
Fire Damage: 11-22 (Requires 9 Energy Storage)
Fire Damage: 11-22 (Requires 9 Spawning Power)
Halves skill recharge of spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Health +60
Forgotten Longbow
Piercing Damage: 15-28 (Requires 9 Marksmanship)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
Mobrin's Blade
Slashing Damage: 15-22 (Requires 9 Swordsmanship)
Damage +15%
Energy -5
Armor penetration +20% (Chance: 20%)
Health +30
Swiftspell's Staff
Energy +10
Chaos damage: 11-22 (req. 9 Illusion Magic)
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 20%)
Fast Casting +1 (20% chance while using skills)
Energy +5
Sulmeng's Staff
Energy +5
Chaos damage: 7-11 (Requires 5 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 10%)
Halves skill recharge of Illusion Magic spells (Chance: 10%)
Armor +5 (vs. physical damage)
Energy +3
Durgon's Maul
Blunt damage: 19-35 (Requires 9 Hammer Mastery)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
The Purifier
Energy +12 (Requires 9 Inspiration Magic)
Reduces Dazed duration on you by 20% (Stacking)
Health +60 (while Hexed)
Scepter of the Keeper
Dark damage: 11-22 (Requires 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
Claws of the Broodmother
Slashing damage: 7-17 (Requires 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
Lengthens Poison duration on foes by 33% (Stacking)
Health +30
Unids:
SOLD OUT
So if you want any of the items, post here or PM in-game at Faroth the Huntress, and we'll talk prices.
WTS Golds, Greens, Unids
Faroth the Huntress
Faroth the Huntress
Everything still for sale.
Faroth the Huntress
Bring up my post
Faroth the Huntress
Last time I'll bump this thread. After this, I'm going to sell everything to the Merchant.