I'm trying to clear out some space in my inventory, and I have a bunch of stuff sitting in the bank taking up space. Most of it is probably junk and will just get sold to the Merchant if I can't find a buyer, but hopefully some people find something they need.
Golds:
Vampiric Skull Longbow of Enchanting
Piercing Damage: 15-28 (Requires 12 Marksmanship)
Life Draining: 4
Health Regeneration -1
Enchantments last 20% longer
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 10%)
Barbed Celestial Longbow of Warding
Piercing Damage: 15-28 (Requires 9 Marksmanship)
Damage +15% (vs. Hexed foes)
Lengthens Bleeding duration on foes by 33% (Stacking)
Armor +7 (vs. elemental damage)
Sundering Dead Bow of Fortitude
Piercing Damage: 12-19 (Requires 9 Marksmanship)
Damage +14% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +29
Barbed Suntouched Spear of Enchanting
Piercing Damage: 14-27 (Requires 12 Spear Mastery)
Lengthens Bleeding duration on foes by 33% (Stacking)
Enchantments last 19% longer
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 9%)
Poisonous Elonian Blade of Enchanting
Slashing Damage: 15-22 (Requires 11 Swordsmanship)
Lengthens Poison duration on foes by 33% (Stacking)
Enchantments last 19% longer
Inscription: "I Have the Power!"
Energy +5
Greens:
Kerrsh's Staff
Energy +10
Fire Damage: 11-22 (Requires 9 Divine Favor)
Fire Damage: 11-22 (Requires 9 Fast Casting)
Fire Damage: 11-22 (Requires 9 Soul Reaping)
Fire Damage: 11-22 (Requires 9 Energy Storage)
Fire Damage: 11-22 (Requires 9 Spawning Power)
Halves skill recharge of spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Health +60
Forgotten Longbow
Piercing Damage: 15-28 (Requires 9 Marksmanship)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
Mobrin's Blade
Slashing Damage: 15-22 (Requires 9 Swordsmanship)
Damage +15%
Energy -5
Armor penetration +20% (Chance: 20%)
Health +30
Swiftspell's Staff
Energy +10
Chaos damage: 11-22 (req. 9 Illusion Magic)
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 20%)
Fast Casting +1 (20% chance while using skills)
Energy +5
Sulmeng's Staff
Energy +5
Chaos damage: 7-11 (Requires 5 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 10%)
Halves skill recharge of Illusion Magic spells (Chance: 10%)
Armor +5 (vs. physical damage)
Energy +3
Durgon's Maul
Blunt damage: 19-35 (Requires 9 Hammer Mastery)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
The Purifier
Energy +12 (Requires 9 Inspiration Magic)
Reduces Dazed duration on you by 20% (Stacking)
Health +60 (while Hexed)
Scepter of the Keeper
Dark damage: 11-22 (Requires 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
Claws of the Broodmother
Slashing damage: 7-17 (Requires 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
Lengthens Poison duration on foes by 33% (Stacking)
Health +30
Unids:
SOLD OUT
So if you want any of the items, post here or PM in-game at Faroth the Huntress, and we'll talk prices.
WTS Golds, Greens, Unids
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Faroth the Huntress
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Faroth the Huntress
Everything still for sale.
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Faroth the Huntress
Bring up my post
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Faroth the Huntress
Last time I'll bump this thread. After this, I'm going to sell everything to the Merchant.
