Has any skill never been buffed or nerfed?

vader

vader

Wilds Pathfinder

Join Date: Jul 2005

P/W

I know there are a ton of skills but are there any skills that have never been buffed or nerfed and exist today exactly the way they existed the day they were released?

I don't use anywhere near all of the skills but I know that all they ones I have used have been hit at one time or another.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

- Tranquil Was Tanasen
- Cacophony
- Taste of Pain

That's all I can think of at the moment.

Darth The Xx

Wilds Pathfinder

Join Date: Jul 2008

Sen'jin Village

The Infamous Cake Bandits [cake]

Mo/W

I think mend conition has never been changed, but I can't be bothered going through the history to check.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

The only one I can think of is pacifism, though I'm not sure if it's been changed or not.

Saint Troy

Saint Troy

Ascalonian Squire

Join Date: May 2006

LowLifeScum.:LLS:. MultiGamingClan

Random Factors Aligned [RFA]

All I can think of is Res Signet

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by Saint Troy View Post
All I can think of is Res Signet
this is the only skill as well that i can think of that hasnt been nerfed.

deluxe

deluxe

Desert Nomad

Join Date: Feb 2006

Monkeyball Z

S.K.A.T. [Ban]

Mo/

Was Reversal of Fortune ever changed? And Signet of Devotion?

Shriketalon

Lion's Arch Merchant

Join Date: May 2007

Probably Dash.

Little Louie

Little Louie

Lion's Arch Merchant

Join Date: Aug 2006

W/

What about Frenzy?

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

http://wiki.guildwars.com/wiki/Amity

???

Divine Ashes

Divine Ashes

Wilds Pathfinder

Join Date: Aug 2006

Chicago

LFG

R/

RoF was very recently changed to also affect life stealing wasn't it?

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

I want to say Mending hasn't been touched. A lot of spirits like Greater Conflagration have probably been untouched too.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

I would guess many skills have not been altered.

By far the greatest cause for a nerf is an imbalance in pvp play there must be loads of skills that have never been seriously considered for pvp.

If anyone printed off a list of all the skills right at the start you could compare them to current skills.

Warvic

Warvic

Wilds Pathfinder

Join Date: May 2009

The Netherlands

A/W

Frenzy
Mending
Healing signet

Van Goghs Ear

Van Goghs Ear

Lion's Arch Merchant

Join Date: Apr 2006

GvG go go!

Fail Less [noU]

R/Mo

Quote:
Originally Posted by DRGN View Post
I want to say Mending hasn't been touched. A lot of spirits like Greater Conflagration have probably been untouched too.
actually a long time ago all the elite spirits got 30 sec cool downs.

I think there are quite a few skills that have not been touched if you look through them all...

holy veil
many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

executioner's strike

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by Van Goghs Ear View Post
actually a long time ago all the elite spirits got 30 sec cool downs.

I think there are quite a few skills that have not been touched if you look through them all...

holy veil
many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc
Technically one can say winter was buffed because of the bugfix, but I don't know if that counts.

Darth The Xx

Wilds Pathfinder

Join Date: Jul 2008

Sen'jin Village

The Infamous Cake Bandits [cake]

Mo/W

Quote:
Originally Posted by Van Goghs Ear View Post
actually a long time ago all the elite spirits got 30 sec cool downs.

I think there are quite a few skills that have not been touched if you look through them all...

holy veil
many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc
I thought spirits used to have like 3k hp, pretty sure they dont anymore so they all got nerfed no?

Orry

Frost Gate Guardian

Join Date: Jan 2010

All the prophecies ranger spirits got nerfed to not stack by only allowing one copy of each and making them "not affect spirits." So all the proph ranger spirits have been changed.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by Saint Troy View Post
All I can think of is Res Signet
Didn't Res Sig have a 2 second activation sometime in 2005?

Orry

Frost Gate Guardian

Join Date: Jan 2010

Quote:
Originally Posted by Marty Silverblade View Post
Didn't Res Sig have a 2 second activation sometime in 2005?
http://wiki.guildwars.com/wiki/Game_updates/20060310 That's what I got by searching GWW, don't feel like finding what the other function was though.

afya

Wilds Pathfinder

Join Date: Mar 2006

Mo/Me

wammo skills

Ailina

Krytan Explorer

Join Date: Jan 2010

Whats Prot Spirit [FoR]

R/

Quote:
Originally Posted by Van Goghs Ear View Post
actually a long time ago all the elite spirits got 30 sec cool downs.

I think there are quite a few skills that have not been touched if you look through them all...

holy veil
many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc
Charm animal was changed, so that now you can't charm any animal more than 4 levels above you. It didn't use to have that clause.
Spike Trap had a functionality change in 2008, too, making it slightly DoT instead of just a single hit, and changed from "takes ... damage" to "is struck for ... dmg". Dunno about the others.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Quote:
Originally Posted by Warvic View Post
Healing signet
Was buffed. 12cha

epicfail86

epicfail86

Ascalonian Squire

Join Date: Feb 2006

TSR

P/

Quote:
Originally Posted by Van Goghs Ear View Post
actually a long time ago all the elite spirits got 30 sec cool downs.

I think there are quite a few skills that have not been touched if you look through them all...

holy veil
many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc

Holy veil had an update in the early days which added the removal of a hex when the enchant is ended.

I'd say Berserker stance, battle rage, orison of healing, and maybe dodge.

superraptors

superraptors

Grotto Attendant

Join Date: Dec 2008

W/

spiked was change recently... 2 pulse of kd

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

Dshot, Savage Shot, Apply Poison, Barrage, Volley, Called Shot, Arcing Shot, almost every trap, almost every nature ritual (all except EoE?), most pet attacks, Trapper's Speed, Focused Shot, Body Shot, Determined Shot, Call of Protection, Symbiotic Bond, Choking Gas, Favorable Winds, Dual Shot, Triple Shot, Zojun's Haste/Dodge, Companionship, Practiced Stance, Dryder's Defense, Poison Tip Signet, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Concussion Shot, Expert Focus, Crossfire, Magebane Shot, Throw Dirt, Ignite Arrows, Kindle Arrows, Forked Arrow, Seeking Arrows, Heket's Rampage, Natual Stride, Poison Arrow, Oath Shot, Splinter Shot, Point Blank Shot/Zojun's Shot, Screaming Shot, SQ, Whirling Defense, Storm's Embrace, and Storm Chaser.

eldiniel

Ascalonian Squire

Join Date: Dec 2005

Mo/Me

Quote:
Originally Posted by epicfail86 View Post
Holy veil had an update in the early days which added the removal of a hex when the enchant is ended.

I'd say Berserker stance, battle rage, orison of healing, and maybe dodge.
Battle Rage used to drain all adrenaline when it ended (or renewed) and Dodge used to be evade before the mechanic was removed (which isn't really a buff or nerf but..)

Quote:
Originally Posted by Ugh View Post
Dshot, Savage Shot, Apply Poison, Barrage, Volley, Called Shot, Arcing Shot, almost every trap, almost every nature ritual (all except EoE?), most pet attacks, Trapper's Speed, Focused Shot, Body Shot, Determined Shot, Call of Protection, Symbiotic Bond, Choking Gas, Favorable Winds, Dual Shot, Triple Shot, Zojun's Haste/Dodge, Companionship, Practiced Stance, Dryder's Defense, Poison Tip Signet, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Concussion Shot, Expert Focus, Crossfire, Magebane Shot, Throw Dirt, Ignite Arrows, Kindle Arrows, Forked Arrow, Seeking Arrows, Heket's Rampage, Natual Stride, Poison Arrow, Oath Shot, Splinter Shot, Point Blank Shot/Zojun's Shot, Screaming Shot, SQ, Storm's Embrace, and Storm Chaser.
Bolded has been buffed or nerfed iirc

dshot/savage/concussion had aftercast added on

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

second wind...?

Premium Unleaded

Wilds Pathfinder

Join Date: Aug 2005

NR/fertile/QZ/EW definately nerfed, nature's used to strip all enchants+hexes. Oath shot got some rc time added I think as well, not necessarily during the spirit spam nerf. All bowrupts had the aftercast added to it.

chowmein69

Forge Runner

Join Date: Jan 2007

Spear of lightning

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by _december View Post
Spear of lightning
2s cycle in the preview event.

I'm pretty sure Remedy Signet hasn't been touched at all.

Just.nl

Just.nl

Krytan Explorer

Join Date: Nov 2007

The Netherlands, Noord-Brabant

Mu-Tants [MU]

Me/

Orison of Healing?
Barrage?

Dabineh Deathbringer

Ascalonian Squire

Join Date: Jan 2010

N/A

W/

Has pain been nerfed/buffed?
Glimmer of Light?
Cruel Spear?

Desert Rose

Krytan Explorer

Join Date: Sep 2007

Quote:
Originally Posted by Ugh View Post
Dshot, Savage Shot, Apply Poison, Barrage, Volley, Called Shot, Arcing Shot, almost every trap, almost every nature ritual (all except EoE?), most pet attacks, Trapper's Speed, Focused Shot, Body Shot, Determined Shot, Call of Protection, Symbiotic Bond, Choking Gas, Favorable Winds, Dual Shot, Triple Shot, Zojun's Haste/Dodge, Companionship, Practiced Stance, Dryder's Defense, Poison Tip Signet, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Concussion Shot, Expert Focus, Crossfire, Magebane Shot, Throw Dirt, Ignite Arrows, Kindle Arrows, Forked Arrow, Seeking Arrows, Heket's Rampage, Natual Stride, Poison Arrow, Oath Shot, Splinter Shot, Point Blank Shot/Zojun's Shot, Screaming Shot, SQ, Whirling Defense, Storm's Embrace, and Storm Chaser.

Res Signet once had only a 2 second activation time.
Healing Signet once had double damage instead of -40 armor.
Barrage had its damage increased.
Dual Shot once had a recharge of 7 seconds (or was it 5?).
Melandru's Resiliance has been nerfed and buffed again.
Magebane Shot got a complete rework.
Natual Stride once had a recharge of 10 seconds.
Point Blank Shot/Zojun's Shot damage has been increased.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Called Shot?

Sethellington

Sethellington

Jungle Guide

Join Date: Sep 2005

nn

N/

Quote:
Originally Posted by Warvic View Post
Frenzy
Mending
Healing signet
Actually that was given a big boost in health

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Pre-release adjustments shouldn't really count - because I garruntee EVERY single skill has been adjusted in the development process.

Bull's strike comes to mind, but maybe I missed something.

revelation

revelation

Jungle Guide

Join Date: Feb 2006

W/

Frenzy had it's duration extended so you're more vulnerable without canceling stances.

Dash before had a longer recharge duration.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

Probably all those skills that have never been touched or found its way on any of my skillbars