Has any skill never been buffed or nerfed?
vader
I know there are a ton of skills but are there any skills that have never been buffed or nerfed and exist today exactly the way they existed the day they were released?
I don't use anywhere near all of the skills but I know that all they ones I have used have been hit at one time or another.
I don't use anywhere near all of the skills but I know that all they ones I have used have been hit at one time or another.
StormDragonZ
- Tranquil Was Tanasen
- Cacophony
- Taste of Pain
That's all I can think of at the moment.
- Cacophony
- Taste of Pain
That's all I can think of at the moment.
Darth The Xx
I think mend conition has never been changed, but I can't be bothered going through the history to check.
The Drunkard
The only one I can think of is pacifism, though I'm not sure if it's been changed or not.
Saint Troy
All I can think of is Res Signet
Lord Dagon
deluxe
Was Reversal of Fortune ever changed? And Signet of Devotion?
Shriketalon
Probably Dash.
Little Louie
What about Frenzy?
Divine Ashes
RoF was very recently changed to also affect life stealing wasn't it?
DRGN
I want to say Mending hasn't been touched. A lot of spirits like Greater Conflagration have probably been untouched too.
gremlin
I would guess many skills have not been altered.
By far the greatest cause for a nerf is an imbalance in pvp play there must be loads of skills that have never been seriously considered for pvp.
If anyone printed off a list of all the skills right at the start you could compare them to current skills.
By far the greatest cause for a nerf is an imbalance in pvp play there must be loads of skills that have never been seriously considered for pvp.
If anyone printed off a list of all the skills right at the start you could compare them to current skills.
Warvic
Frenzy
Mending
Healing signet
Mending
Healing signet
Van Goghs Ear
Quote:
I want to say Mending hasn't been touched. A lot of spirits like Greater Conflagration have probably been untouched too.
|
I think there are quite a few skills that have not been touched if you look through them all...
holy veil
many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc
moriz
executioner's strike
Axel Zinfandel
Quote:
actually a long time ago all the elite spirits got 30 sec cool downs.
I think there are quite a few skills that have not been touched if you look through them all... holy veil many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc |
Darth The Xx
Quote:
actually a long time ago all the elite spirits got 30 sec cool downs.
I think there are quite a few skills that have not been touched if you look through them all... holy veil many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc |
Orry
All the prophecies ranger spirits got nerfed to not stack by only allowing one copy of each and making them "not affect spirits." So all the proph ranger spirits have been changed.
Marty Silverblade
Orry
Quote:
Didn't Res Sig have a 2 second activation sometime in 2005?
|
afya
wammo skills
Ailina
Quote:
actually a long time ago all the elite spirits got 30 sec cool downs.
I think there are quite a few skills that have not been touched if you look through them all... holy veil many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc |
Spike Trap had a functionality change in 2008, too, making it slightly DoT instead of just a single hit, and changed from "takes ... damage" to "is struck for ... dmg". Dunno about the others.
epicfail86
Quote:
actually a long time ago all the elite spirits got 30 sec cool downs.
I think there are quite a few skills that have not been touched if you look through them all... holy veil many non elite spirits like winter. I think the elite traps are untouched, charm animal , etc, etc |
Holy veil had an update in the early days which added the removal of a hex when the enchant is ended.
I'd say Berserker stance, battle rage, orison of healing, and maybe dodge.
superraptors
spiked was change recently... 2 pulse of kd
Ugh
Dshot, Savage Shot, Apply Poison, Barrage, Volley, Called Shot, Arcing Shot, almost every trap, almost every nature ritual (all except EoE?), most pet attacks, Trapper's Speed, Focused Shot, Body Shot, Determined Shot, Call of Protection, Symbiotic Bond, Choking Gas, Favorable Winds, Dual Shot, Triple Shot, Zojun's Haste/Dodge, Companionship, Practiced Stance, Dryder's Defense, Poison Tip Signet, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Concussion Shot, Expert Focus, Crossfire, Magebane Shot, Throw Dirt, Ignite Arrows, Kindle Arrows, Forked Arrow, Seeking Arrows, Heket's Rampage, Natual Stride, Poison Arrow, Oath Shot, Splinter Shot, Point Blank Shot/Zojun's Shot, Screaming Shot, SQ, Whirling Defense, Storm's Embrace, and Storm Chaser.
eldiniel
Quote:
Holy veil had an update in the early days which added the removal of a hex when the enchant is ended.
I'd say Berserker stance, battle rage, orison of healing, and maybe dodge. |
Quote:
Dshot, Savage Shot, Apply Poison, Barrage, Volley, Called Shot, Arcing Shot, almost every trap, almost every nature ritual (all except EoE?), most pet attacks, Trapper's Speed, Focused Shot, Body Shot, Determined Shot, Call of Protection, Symbiotic Bond, Choking Gas, Favorable Winds, Dual Shot, Triple Shot, Zojun's Haste/Dodge, Companionship, Practiced Stance, Dryder's Defense, Poison Tip Signet, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Concussion Shot, Expert Focus, Crossfire, Magebane Shot, Throw Dirt, Ignite Arrows, Kindle Arrows, Forked Arrow, Seeking Arrows, Heket's Rampage, Natual Stride, Poison Arrow, Oath Shot, Splinter Shot, Point Blank Shot/Zojun's Shot, Screaming Shot, SQ, Storm's Embrace, and Storm Chaser.
|
dshot/savage/concussion had aftercast added on
End
second wind...?
Premium Unleaded
NR/fertile/QZ/EW definately nerfed, nature's used to strip all enchants+hexes. Oath shot got some rc time added I think as well, not necessarily during the spirit spam nerf. All bowrupts had the aftercast added to it.
chowmein69
Spear of lightning
lemming
Just.nl
Orison of Healing?
Barrage?
Barrage?
Dabineh Deathbringer
Has pain been nerfed/buffed?
Glimmer of Light?
Cruel Spear?
Glimmer of Light?
Cruel Spear?
Desert Rose
Quote:
Dshot, Savage Shot, Apply Poison, Barrage, Volley, Called Shot, Arcing Shot, almost every trap, almost every nature ritual (all except EoE?), most pet attacks, Trapper's Speed, Focused Shot, Body Shot, Determined Shot, Call of Protection, Symbiotic Bond, Choking Gas, Favorable Winds, Dual Shot, Triple Shot, Zojun's Haste/Dodge, Companionship, Practiced Stance, Dryder's Defense, Poison Tip Signet, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Concussion Shot, Expert Focus, Crossfire, Magebane Shot, Throw Dirt, Ignite Arrows, Kindle Arrows, Forked Arrow, Seeking Arrows, Heket's Rampage, Natual Stride, Poison Arrow, Oath Shot, Splinter Shot, Point Blank Shot/Zojun's Shot, Screaming Shot, SQ, Whirling Defense, Storm's Embrace, and Storm Chaser.
|
Res Signet once had only a 2 second activation time.
Healing Signet once had double damage instead of -40 armor.
Barrage had its damage increased.
Dual Shot once had a recharge of 7 seconds (or was it 5?).
Melandru's Resiliance has been nerfed and buffed again.
Magebane Shot got a complete rework.
Natual Stride once had a recharge of 10 seconds.
Point Blank Shot/Zojun's Shot damage has been increased.
Xsiriss
Called Shot?
Sethellington
FoxBat
Pre-release adjustments shouldn't really count - because I garruntee EVERY single skill has been adjusted in the development process.
Bull's strike comes to mind, but maybe I missed something.
Bull's strike comes to mind, but maybe I missed something.
revelation
Frenzy had it's duration extended so you're more vulnerable without canceling stances.
Dash before had a longer recharge duration.
Dash before had a longer recharge duration.
BenjZee
Probably all those skills that have never been touched or found its way on any of my skillbars