Official DTSC Smite discussion thread

_June

_June

Guest

Join Date: Sep 2007

Denmark

{MM}

Mo/

Hi peeps

I haven't seen any threads around Guru like this, so I thought I would try my luck with a thread.

So with a faction weekend coming up and..after the nerf, 600 is fine, but smite seems a little shaky for lack of a better word...

My girl and I have been messing with Arcane Echo, Holy Wrath and Essence Bond, but haven't really come up with any solid suggestions.

So..since 2+ brains are better than one...let the brainstorm begin

Nekodesu

Nekodesu

Wilds Pathfinder

Join Date: Oct 2009

12 characters

Zeff Nut

Frost Gate Guardian

Join Date: Dec 2007

Canada

Guild Of The Blue Goblin

W/N

I have been looking for a thread like this. Just to share what I found and I realize this may be obvious to many. I always 600 and I tried dtsc last night after update just to see how difficult it would be, I just used a hero smiter as I normaly do. While Holy Wrath is no longer maintainable it also doesn't have an energy loss associated with it so when it ran out my hero actually had energy to recast it, obviously not as good as before, and the change to sb was not that pleasing either as now enemies don't waste time and energy casting on you. I really enjoyed 600'ing so if there are new builds to be had I want them. If anyone is looking for a guinea pig to try stuff with I'd be glad to help.

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

Currently my guild and I are trying to get a new DTSC going.. so far we found out that using spellbreaker on the tank is only possible in the ML or MR way. After we finished a run i will post a time in this topic.. The option of having Spellbreaker on the smiter gives u a lot of options for your 600:

Hundred blades
Visions of Regret
Spiteful Spirit
Vengeful was Khanhei

This way you have alot of options.
In my opinion it is not possible to have 2 man builds running everywhere. Most likely it would be 3+3+2 where one area will be done after one of hte three man teams are done.

_June

_June

Guest

Join Date: Sep 2007

Denmark

{MM}

Mo/

I was thinking something along the lines of the Wallow Tank setup from MQSC..but that still doesn't really solve the tiny Spellbreaker issue >.< so maybe a 2 -3 -2 is the way to go and not really care too much about the speed?

I'm seeing this build being ran for the smiter atm

Echo
Holy Wrath
Purge Signet
Rebirth
Retribution
Vital Blessing
Essence Bond
Balthazar's Spirit

Haven't ran this myself so I can't confirm any results..

I do like the idea of a N/Mo SS or a Mo/N SS since they wouldn't scatter..

_Nihilist_

_Nihilist_

Will Bull's Strike for $!

Join Date: Apr 2006

Isle of the Dead

Quote:
I do like the idea of a N/Mo SS or a Mo/N SS since they wouldn't scatter.. Maybe work in Insidious Parasite for lifesteal, too... O.o

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

I Introduce to you the new DTSC currently fastest

600 tank

16 prot prayer
12 shadow arts

Protective Spirit
Shield of Absorption
Spirit bond
Deadly Paradox
Shadow form
Ebon vanguard assasin support
Finish Him!
Essence bond

OwcT8Y/8ZqeQL6uiHRnRfImcXEA

Smiter:

Glyph of Swiftnes
Shield of Judgement
Purge Signet
Blessed Signet
Vital Blessing
Retribution
Balthazar Spirit
Rebirth

OwYT44HDnR6bQOJpkQC+QeITAA

The old 600 bar still works and so does the Ele version. SMite is only drastic change.

Edit:

For the Mo/A users, take vipers defense. It goes through Obby aswell

Edit Edit:


If you are tanking right. Make sure to clear the 3 Kirin aswell behind the rock.

It makes your escape route for the Bosses easier.

_June

_June

Guest

Join Date: Sep 2007

Denmark

{MM}

Mo/

Swiftness + SoJ is interesting, when would the smite cast it? before the 600 aggroed or after they have them bunched up or what not?

also how long does it take that team do a route?

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

I have no idea, i am on my laptop nd cant do a run.. i got this from Eternal Grove district one. But my guild did a run in 22 minutes with 1 leaver and 1 group down.. TOtally differentbuild though.. but this will be the acceted meta because it came out first.

Also shadow form is lolzor back again. Seriously a-net.. you could have seen perma SF coming..

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Shield of Judgment? Don't all of those knockdowns really hurt your speed?

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

My thoughts exactly.

I merely copied from Eternal Grove French district. The puggers seem to like it, it caters their need of a faster way of getting kurz factions. It still beats JQ FA or AB.

Update:

Times vary from 22-30 minutes..

Heroes can do the same.. Not a speedclear.. more a Teamup

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Quote:
Originally Posted by DeVerseBakker View Post
I Introduce to you the new DTSC currently fastest

600 tank

16 prot prayer
12 shadow arts

Protective Spirit
Shield of Absorption
Spirit bond
Deadly Paradox
Shadow form
Ebon vanguard assasin support
Finish Him!
Essence bond

OwcT8Y/8ZqeQL6uiHRnRfImcXEA

Smiter:

Glyph of Swiftnes
Shield of Judgement
Purge Signet
Blessed Signet
Vital Blessing
Retribution
Balthazar Spirit
Rebirth

OwYT44HDnR6bQOJpkQC+QeITAA

The old 600 bar still works and so does the Ele version. SMite is only drastic change. woohoo - you are a saint , 1hr after nerfs a few of us perma sins were sayin sf will become the new sb and you have proved us right - good man .
now we wait for all the anti sf ppl to restart their sf hate war bein permas survived albeit in a new job :P
Rest in peace perma sf sins and heya to perma sf spellbreakers

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

Already is a better solution to this than perma form but yes, it is good to use and it probably will be used a bit more in a different way.. kinda shocking tho.. but still .. 20 too 30 minutes isnt good.. really isnt.. just have to wait for the green light of my guild leader to release our way into the public

Zeff Nut

Frost Gate Guardian

Join Date: Dec 2007

Canada

Guild Of The Blue Goblin

W/N

Quote:
Originally Posted by DeVerseBakker
View Post
Already is a better solution to this than perma form but yes, it is good to use and it probably will be used a bit more in a different way.. kinda shocking tho.. but still .. 20 too 30 minutes isnt good.. really isnt.. just have to wait for the green light of my guild leader to release our way into the public Please enlighten us, just did a run that was longer than 30 mins (lotsa people down) at this point I can h/h it faster with my war. Really would like to get some speed out out of this with time to take advantage of the weekend for points.

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

It will be posted today. Well saturday GMT+1 today.. You will have enough time too get points. We're sorry but we are refining the build alot. We aren't lieing though.. We did a 25 minute run with 1 leaver and 1 team down for hal the run. So it should be 15 minutes without people dieing. The solution is easier than you think though.

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

Promised builds:

Current time each route:

L: 12 Mins
ML: 10 mins
MR: 14 Mins
R: 15 Mins


Mo/Rt

12 Restoration Magic
16 Protection Prayers

Protective Spirit
Spirit bond
Vengeful Was Khanhei
Vengeful Weapon
Finish Him!
Ebon Vanguard Assasin Support
Vital Blessing
Essence bond

Template: Owgi8whMVPoFZxQ8sLGTGSoPAA

Smiter:

Mo/?

By Urals Hammer
Spellbreaker
Blessed Signet
Holy Wrath
Retribution
Essence bond
Balthazar Spirit
Rebirth

Template:OwAT423CRKlIiIfAfQeIkIVUmAA

16 Divine Favor
16 Smiting prayers

Swap headpieces accordingly. I will post template codes in a bit

Edit:

Echo Holy wrath for Mo/A Without SoJ (faster)
Arcane Echo Holy wrath with SoJ

Deatgs Corrupter

Krytan Explorer

Join Date: Dec 2008

Wold Pirates

W/

he is right just done 18min run with in exp people. thanks a helluvalot

i kill you

i kill you

Frost Gate Guardian

Join Date: Mar 2009

Terra Noise [Zraw]

Mo/

Could you ping the template code, or the skills in a template?

Zeff Nut

Frost Gate Guardian

Join Date: Dec 2007

Canada

Guild Of The Blue Goblin

W/N

Thank you so much!

Edit: You are listing 16 prot, are you getting that with the headpiece and a sup rune? Does the -50 health not matter?

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

No it doesn't matter.. vital blessing gives you enough HP the main damage source is still the PvE Only skills.

Edit:

Sin support in this order:

Summer, Season, Spirit , Mind.

Vengeful Weapon goes through Obsidian flesh. If the Stormcaller casts Maelstrom stand in it and spam Vengeful Weapon.

Nekodesu

Nekodesu

Wilds Pathfinder

Join Date: Oct 2009

Can the Mo/Rt tanker, also be Rt/Mo? Or is it best to be Mo/Rt considering the 16 prot?

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

Rt/Mo works just as fine if not better by the more damage from the Resto skills, they should fall quicker. Just make sure you spam Spirit Bond alot lol and if you are tanking R.. do not aggro spirits, they will kill you, even the ones from The Pain Eater..

Edit:

Only go with experienced groups, pugs tend too moan cuz 600 ppl need to learn too.. just had the most fail run ever on Mo/Rt.. lmao..

That's for both Mo/A And Mo/Rt teams btw!

Nekodesu

Nekodesu

Wilds Pathfinder

Join Date: Oct 2009

Quote:
Originally Posted by DeVerseBakker
View Post
Rt/Mo works just as fine if not better by the more damage from the Resto skills, they should fall quicker. Just make sure you spam Spirit Bond alot lol and if you are tanking R.. do not aggro spirits, they will kill you, even the ones from The Pain Eater..

Edit:

Only go with experienced groups, pugs tend too moan cuz 600 ppl need to learn too.. just had the most fail run ever on Mo/Rt.. lmao..

That's for both Mo/A And Mo/Rt teams btw! Okay thanks! Gives me a chance to use my ritualist too =) And yeah, 600 needs to learn too.

DeVerseBakker

Frost Gate Guardian

Join Date: May 2009

Valiant Knight Order

Mo/

Final team:

1 Mo/A
3 Mo/Rt


Mo/A with Vipers defense on Left.
Mo/Rt on rest.

Drop SoA for vipers defense, or blessed aura