Update - Tuesday, March 2, 2010

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TheGuildWarsPenguin
TheGuildWarsPenguin
Wilds Pathfinder
#1
Automated Tournaments

* Updated the Automated Tournament map rotation.

Bug Fixes

* Fixed a minor crash bug related to the recent skill balance.
* Promised the purple squad's Siege Turtle a carrot so it would stay on the path.
L
Lycan Nibbler
Forge Runner
#2
thats anets problem right there, offering a turtle a carrot....
moriz
moriz
??ber t??k-n??sh'??n
#3
if i offer the live team a carrot, would they do more frequent skill balances?
hawk3y3
hawk3y3
Frost Gate Guardian
#4
A whole carrot? Really?
Divine Ashes
Divine Ashes
Wilds Pathfinder
#5
What was wrong with the purple turtle's path?
L
Lycan Nibbler
Forge Runner
#6
Quote:
Originally Posted by Divine Ashes View Post
What was wrong with the purple turtle's path?
There were carrots in the way apparently.
shoyon456
shoyon456
Desert Nomad
#7
Quote:
Originally Posted by moriz View Post
if i offer the live team a carrot, would they do more frequent skill balances?
If you mean skill balances on time (IE every two months as they promised), then I'd be willing to offer a carrot of my own to see this too.
T
Tearmaker
Academy Page
#8
Quote:
Originally Posted by Divine Ashes View Post
What was wrong with the purple turtle's path?
He would often get stuck and not want to advance on the Kurz.

Either that or he was really scared of all the prot-monks.
hawk3y3
hawk3y3
Frost Gate Guardian
#9
I wonder if there is going to be a new Kurzick mission out soon. Stealing a siege turtle's carrot seems awfully dastardly.
L
Lycan Nibbler
Forge Runner
#10
Quote:
Originally Posted by moriz View Post
if i offer the live team a carrot, would they do more frequent skill balances?
Do we get to use a stick too?? ^.^

Quote:
Originally Posted by hawk3y3 View Post
Stealing a siege turtle's carrot seems awfully dastardly.
That sounds so wrong. :P
Lord Dagon
Lord Dagon
Desert Nomad
#11
hmmm turtles+carrot= a turtle willing to get hexed and rojd to death? xD i dont think a carrot is worth it..... maybe some lovely corpses would be better?


and as an extra thought we could have it drink the tears from all the Q.Qs from the sF nref( and the months beforehand..) well.. we got his water bowl filled for life...
Shayne Hawke
Shayne Hawke
Departed from Tyria
#12
In thirty days, the Siege Turtles shall be replaced by quite the mysterious, floppy-eared folk.

Mark my words.
Painbringer
Painbringer
Furnace Stoker
#13
too bad they are still getting stuck on the gates PLEASE FIX IT
Z
Zahr Dalsk
Grotto Attendant
#14
>implying turtles eat carrots
Luminarus
Luminarus
Furnace Stoker
#15
Nice timing... anet hates double faction weekends for luxons

Nerfing MQSC right before the weekend, and fixing the turtles right after.

Couldnt they have swapped the updates round

Lol... not that i really care, i got the faction i needed, but still gotta luv anet timing
T
The-Bigz
Frost Gate Guardian
#16
Main point of this thread to Arena Net for improvement on future updates:

Do not use sarcasm or show any personality in updates, angry mob is angry.
ShadowsRequiem
ShadowsRequiem
Furnace Stoker
#17
some turtles eat all kinds of vegtables, whats so hard to understand? :P
Divine Ashes
Divine Ashes
Wilds Pathfinder
#18
Quote:
Originally Posted by Tearmaker View Post
He would often get stuck and not want to advance on the Kurz.

Either that or he was really scared of all the prot-monks.
I don't think so...all the juggies and turtles can get stuck.

EDIT: Realized they're probably referring to this bug:
http://www.guildwarsguru.com/forum/t...t10428386.html

and not to JQ turtles. Oh well...
L
Lycan Nibbler
Forge Runner
#19
Quote:
Originally Posted by Painbringer View Post
too bad they are still getting stuck on the gates PLEASE FIX IT
Its probably why they didnt say they had fixed it in the update - turtle gets the carrot and we get the stick.
Arduin
Arduin
Grotto Attendant
#20
Or you could, you know, post update notes that actually makes sense.