Please make disconnects recoverable

jray14

jray14

Krytan Explorer

Join Date: May 2005

NC, USA

Ohm Mahnee Pedmay [Hoom]

After several weeks of trying to explore UW and FoW, I have never been able to see even the first half of them because too many teammates get disconnected. Why not let disconnected players re-join within a short time frame, say 2 minutes (in case of accidental disconnect)? And otherwise, let us replace them with a new player or, failing that, a henchman.

I know all the alternative suggestions to this situation, such as going only with guildmates and screening your teammates, etc. I have tried all those, and they offer only marginal improvements. No matter what, there is always a high probability of someone having to leave. It's just a real drag when it cripples your whole team and forces you to re-start, especially when you've already invested a couple hours getting to the far reaches of UW or FoW.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

mr search button is your friend.

use him to add to the huge clutter on this topic that is here already.

Ultimate_Gaara

Ultimate_Gaara

Desert Nomad

Join Date: Jun 2005

BC, Canada.. how aboot that eh?

Sure, I have had a few people drop out of missions only to get them whispering me "sorry lagged out come back to town and lets restart"

However make it more than 2 minutes, lets say.... 5 minutes or maybe 10.

jray14

jray14

Krytan Explorer

Join Date: May 2005

NC, USA

Ohm Mahnee Pedmay [Hoom]

Quote:
Originally Posted by Loviatar
mr search button is your friend.

use him to add to the huge clutter on this topic that is here already.
Oops, sorry .
Well, perhaps that should provide a clue to ANet that it needs to be addressed then! Personally it's why I left GW, and I won't be back until they fix it.

Fungus Amongus

Fungus Amongus

Wilds Pathfinder

Join Date: Jul 2005

Fifteen Over Fifty [Rare] | [Rare] Alliance

Here's enough information to keep you busy:


http://www.guildwarsguru.com/forum/s...connect+rejoin