After several weeks of trying to explore UW and FoW, I have never been able to see even the first half of them because too many teammates get disconnected. Why not let disconnected players re-join within a short time frame, say 2 minutes (in case of accidental disconnect)? And otherwise, let us replace them with a new player or, failing that, a henchman.
I know all the alternative suggestions to this situation, such as going only with guildmates and screening your teammates, etc. I have tried all those, and they offer only marginal improvements. No matter what, there is always a high probability of someone having to leave. It's just a real drag when it cripples your whole team and forces you to re-start, especially when you've already invested a couple hours getting to the far reaches of UW or FoW.
Please make disconnects recoverable
jray14
Loviatar
mr search button is your friend.
use him to add to the huge clutter on this topic that is here already.
use him to add to the huge clutter on this topic that is here already.
Ultimate_Gaara
Sure, I have had a few people drop out of missions only to get them whispering me "sorry lagged out come back to town and lets restart"
However make it more than 2 minutes, lets say.... 5 minutes or maybe 10.
However make it more than 2 minutes, lets say.... 5 minutes or maybe 10.
jray14
Quote:
Originally Posted by Loviatar
mr search button is your friend.
use him to add to the huge clutter on this topic that is here already. |
Well, perhaps that should provide a clue to ANet that it needs to be addressed then! Personally it's why I left GW, and I won't be back until they fix it.
Fungus Amongus