Pve only in GToB

REDdelver

Lion's Arch Merchant

Join Date: Nov 2007

Girls Pee Pee When They See [ME]

N/Mo

It would helpful to have PvE only skills(maxed) avaibable to PvP characters ..... ONLY .....while they are in GToB. One could test builds more efficiently for pve and pvp in Isle of the Nameless. I certainly dont have all the chars I want to be able to use in pve with pve only skills and maxed titles.

Also....While in GToB, skills are pve based. Maybe a toggle like nm/hm could be available also which would change your skill listings from pve to pvp depending on what you want to test.

Would a change like this be worth it? Curious to see how much time it would take to code this. If been suggested by all means delete.

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

/signed
for the fact that I always want to whip up full builds for people but I can't ping the entire template, I have to say "put X PvE skill in here"
It would also be very beneficial for testing... couldn't be too hard to code.

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

the skills in GToB are PvE based, only if u go into Isle the nameless (truh the guide) ull turn it to PvP

Kopa The Demon King

Kopa The Demon King

Academy Page

Join Date: Mar 2010

Forever Knights

D/

I dont see why not. Put this sorta thing in, heh i could see master of damage scream with glee as hes hit with a 1.7k crit from sniper support XD

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

I see no harm from this, but also not much use I can see coming from it.

/signed

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

Just get the skills on your chars. Would rather they work on something else that actually needs fixing. (And no, I don't have all the skills on all of my chars yet either.)

Sethellington

Sethellington

Jungle Guide

Join Date: Sep 2005

nn

N/

/signed

especially the toggling between PvP/PvE

Shrike942

Academy Page

Join Date: Apr 2009

Virginia

Mo/

/signed If only for convenience.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed, and also:

Quote:
Originally Posted by REDdelver View Post
Also....While in GToB, skills are pve based. Maybe a toggle like nm/hm could be available also which would change your skill listings from pve to pvp depending on what you want to test.
Do this to the Guild Hall, with PvE versions as the default.

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

Quote:
Originally Posted by Zahr Dalsk View Post
Do this to the Guild Hall, with PvE versions as the default.
/signed to that too. Just make sure it has a toggle!

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Neo Atomisk View Post
/signed to that too. Just make sure it has a toggle!
Oh, absolutely. There are still some people doing GvG, and so they'd want to have that option.

But PvE should be the default since that's what most of us play.

Daeheru

Daeheru

Academy Page

Join Date: Aug 2008

Hawaii

W/

/signed

This would be a great idea. Players won't have to go onto wiki to find out how effective a skill is at max rank and everyone else already said the rest of my thoughts.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

I'd be happier to see them change the skills to PvP versions while in the GToB, and possibly remove heroes (though heroes could be like the Guild Hall situation). I don't see any reason to provide PvP characters with use of PvE skills, as they can't use them on PvE monsters, and the few things in the Isle of the Nameless you can fight resemble nothing of the PvE world.

/signed for a PvP skill listing change, but not for PvE skills on PvP characters