TowerTalk - Martin Kerstein Interview (German)

Agar

Agar

Frost Gate Guardian

Join Date: Jul 2009

Angry Marine Fortress

[ZoS]

W/D

Quote:
http://www.wartower.de/forum/showthr...hreadid=842091

The folks at Wartower.de had an interview with Martin Kerstein some time ago, and they just released it today. It's in German, so if any body that speaks the language wants to put up a synopsis it would be appreciated.

Judging by the comments, which I can machine translate at least, there is really no new GW2 information, but a lot of the commentors thought it was a good interview. Some other commentors discussed the PvP types in GW1 that disappeared and the upcoming 5th birthday.
Originally posted by Ravious on GW2guru

Quote:
- The number of skills in GW2 will be reduced because many players were crushed by the sheer number of skills and possible builds.
- The entrance into PvP is to high in GW1, they will to try to make it easier in GW2.
- In GW2 the number of PvP formats will be reduced.
- Balancing will never stop.
- There will be new content for GW1, but the definition of "content" may varies from player to player. Mainly new content will expend the story of GW1 and will build a bridge to GW2.
- They may expand the Test Krewe.
- HB and TA will not return.
- Even negative feedback has something positive; if people criticize a game it means they're (still) interested into it.
- There will be something special for the 5th birthday.
- New costumes are very likely.
- HoM will be account based in GW2. One GW2 account will be abled to linked to another GW1 accont. With a special item you will be able to enter a instance of the HoM. There are no informations what the bonuses are at this point.
- They seriously consider to enable player organized tournaments. It hasn't made clear if they also consider if players will be able to make custom maps.
- There isn't a easy way to show who is online in the alliance guilds, so it's very unlikely it will be implemented in GW1.
- The build system in GW2 will be similar to GW1; you can make a build out of different possibilities.
Translations by Desert Rose

byteme!

byteme!

Forge Runner

Join Date: Jan 2006

On Earth

W/P

- Balancing will never stop.

Lets get the whining over with now so we don't have to deal with it later ok?

The-Bigz

Frost Gate Guardian

Join Date: Jan 2010

Cause you think I troll doesn't make my point less valid

We Roll Pros [POD]

A/W

I was seriously going to buy GW2 until I read this. They really shouldn't have said anything.

Cliff notes for this interview:
We are catering to down syndrome for GW2, removing anything fun or challenging that was in GW1, and basically creating a weaker and watered down version of WoW that isn't pay to play.


If I'm wrong, stab me in the face, but thats what I got from this interview.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Thanks Agar for the news, time to add my 2cents

Quote:
Originally Posted by ;5080428
- The number of skills in GW2 will be reduced because many players were crushed by the sheer number of skills and possible builds.
Rofl, they still refuse to accept responsibility for the power creep and all of those "amazing" skill updates.

Quote:
Originally Posted by ;5080428
- The entrance into PvP is to high in GW1, they will to try to make it easier in GW2.
Too high?!?!? It takes about half a minute to create a pvp char, and a pve one a few hours!

Quote:
Originally Posted by ;5080428
- They seriously consider to enable player organized tournaments. It hasn't made clear if they also consider if players will be able to make custom maps.
I find this really interesting, gonna have to wait till they release more info on this to have a solid opinion.

Quote:
Originally Posted by ;5080428
- There will be something special for the 5th birthday.
- New costumes are very likely.
I bet I know what the super-special birthday gift is!!!


/sigh- they really don't want to give out any new GW2 information

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

Quote:
Originally Posted by The-Bigz View Post
I was seriously going to buy GW2 until I read this. They really shouldn't have said anything.

Cliff notes for this interview:
We are catering to down syndrome for GW2, removing anything fun or challenging that was in GW1, and basically creating a weaker and watered down version of WoW that isn't pay to play.


If I'm wrong, stab me in the face, but thats what I got from this interview.
There wasnt enough to come to that conclusion so you are reading into it what you want to.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

hm.
no new content....and just when is this gw2 coming out??? people are already biting at the bit for something to do (idle hands are the devils workshop).

expand the test crew??? why??? I understand the desire to balance the game, but adding more people is kinda like adding more chefs---too many spoil the broth idea.

new costumes, gee now theres some news.

sigh. oh well.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
- Even negative feedback has something positive; if people criticize a game it means they're (still) interested into it.
BS statement is BS. Thinking that something is shit, and saying so, is by no means an indication of interest. It's merely an indication that you think it's shit, and took the time to say so.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
- They seriously consider to enable player organized tournaments. It hasn't made clear if they also consider if players will be able to make custom maps.
This is the only significant thing I see there. Everything else was pretty much known, or could have easily been concluded from one thing or another.

The line is a little unclear. Are they talking about player-organized tournaments in GW, or GW2? We've already had player-organized tournaments in GW, if I recall correctly. It would be interesting to know that there's a system in the works for players to design and create their own tournaments within GW.

Interested in hearing more about the content to come for the fifth birthday. Also interested in more about the HoM, but I can hop over to GW2Guru if I want to inquire more about that.

Quote:
Originally Posted by The Drunkard View Post
Too high?!?!? It takes about half a minute to create a pvp char, and a pve one a few hours!
I take it that you haven't tried to PuG HA lately. I think that even long time players can tell you that it gets fairly bad.

Quote:
Originally Posted by cosyfiep View Post
expand the test crew??? why??? I understand the desire to balance the game, but adding more people is kinda like adding more chefs---too many spoil the broth idea.
I don't think that our memberlist has reached the critical point where adding more contributors will result in our discussions and suggestions being less productive. Also, I think that someone from ANet may have said way back when the first Test Krewe participants were selected that they were considering increasing the size of it later.

What I'm curious about is how they're planning to go about doing this. They have plenty of options - pick people out of the stack of old applications, have people fill out new applications, manually select groups of people that they see potential in, ask the Krewe members to select other members to join the Krewe... Though I doubt that last idea would fly.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Shayne Hawke View Post
The line is a little unclear. Are they talking about player-organized tournaments in GW, or GW2? We've already had player-organized tournaments in GW, if I recall correctly. It would be interesting to know that there's a system in the works for players to design and create their own tournaments within GW.
Martin Kerstein commented on player tournaments on GW2G in the IncGamers interview thread. That would imply that they are considering it for GW2.

http://www.guildwars2guru.com/forum/...&postcount=212

Tramp

Tramp

Furnace Stoker

Join Date: Jan 2008

Mo/

Quote:
Originally Posted by The-Bigz View Post
I was seriously going to buy GW2 until I read this. They really shouldn't have said anything.

Cliff notes for this interview:
We are catering to down syndrome for GW2, removing anything fun or challenging that was in GW1, and basically creating a weaker and watered down version of WoW that isn't pay to play.


If I'm wrong, stab me in the face, but thats what I got from this interview.
LMAO, but that is basically what I got out of it also. Since I have nothing positive to say about GW anymore with this retarded Test Krewe inspired update that killed monks and left speedclearing intact for SF, I just have one more disagreement: that having negative things to say indicates I am still interested in the game. To prove it, my soon-to-be-posted high end thread selling EVERYTHING is coming soon. I am typing it onto Word first and it is at 2 pages and counting. I already sold off 2 prized possessions that I said I would never ever sell, and omg... does it feel liberating. Now that I think about it, getting stabbed in the face might be a more pleasant experience than playing GW2. If they dumb GW2 down enough I might even be able to play if I go blind from a knife in the head.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Quote:
- Balancing will never stop.
You can start this now with Guild Wars 1?
Quote:
- They may expand the Test Krewe.
More Test Krewe people, diversity instead of people who only play certain professions, or does this mean they'll do more than skill balances?
Quote:
- Even negative feedback has something positive; if people criticize a game it means they're (still) interested into it.
I happen to agree with this to some extent. I still play, but the latest turn to creating further imbalance is disturbing.

CronkTheImpaler

CronkTheImpaler

Jungle Guide

Join Date: Apr 2006

midwest

AE

W/Me

i didnt really read anything earth shattering. I certainly didnt see anything "bad" in fact i didnt really get that much from the interview at all.

I do agree when people piss and moan that means they still care on some level. I know if i dont care i dont give two craps what happens. Why burn time and energy whining like a school girl if you dont care? why not just take your ball and go home already?

just my take i guess.



Cronk

The-Bigz

Frost Gate Guardian

Join Date: Jan 2010

Cause you think I troll doesn't make my point less valid

We Roll Pros [POD]

A/W

Quote:
Originally Posted by Lycan Nibbler View Post
There wasnt enough to come to that conclusion so you are reading into it what you want to.
Either your champing A-Net or you can't read. Let me put down in gamer perspective, as a competitive player, I perceived this update as.

The number of skills in GW2 will be reduced because many players were crushed by the sheer number of skills and possible builds.
(Many players were crushed by the number of skills and possible builds? There are a total of 10 viable builds in the game, and thats including HA team 123 vent spike builds, that can actually do shit. The SHEER number of builds possible? Your f'in delusional.)
- The entrance into PvP is to high in GW1, they will to try to make it easier in GW2.
(Only time 'entrance' into PvP in GW1 is hard, is when you suck at the game or dont know how to ask nicely to join an HA group. I am R0 and have been in R10+ groups kicking the hell out of all the 'high ranked' guilds for the last couple days because I became so bored I decided to try HA.)
- In GW2 the number of PvP formats will be reduced.
(There are, count it, 4 PvP formats in Guild Wars. Random, HA, AB, GvG.)
- Balancing will never stop.
(You guys balance stuff? Lolrite. Nerf this skill, buff that one, wait 3 days for new wiki build, rinse, repeat.)
- There will be new content for GW1, but the definition of "content" may varies from player to player. Mainly new content will expend the story of GW1 and will build a bridge to GW2.
- They may expand the Test Krewe.
- HB and TA will not return.
(Good, that might be 'too much' PvP content for these 'mindblown' players that can't figure out a build.)
- Even negative feedback has something positive; if people criticize a game it means they're (still) interested into it.
(Or maybe we haven't found a good enough game to play, which is my story personally. I still play GW, dont like it much, only play it to rage in vent for HA/AB.)
- There will be something special for the 5th birthday.
- New costumes are very likely.
(We are trying to get new money based off it being our 5th Birthday.)
- HoM will be account based in GW2. One GW2 account will be abled to linked to another GW1 accont. With a special item you will be able to enter a instance of the HoM. There are no informations what the bonuses are at this point.
(You will have to buy said item in our NCsoft store that fails at paypal, and then use it to get elite bonuses if you spend time maxing shit in GW1.)
- They seriously consider to enable player organized tournaments. It hasn't made clear if they also consider if players will be able to make custom maps.
(We are cloning WoW, but taking it a step further. Instead of gamebreaking mods and other bullshit, we are gonna let you CREATE even more mods, and even maps! I smell abuse from programmers a mile away.)
- There isn't a easy way to show who is online in the alliance guilds, so it's very unlikely it will be implemented in GW1.
- The build system in GW2 will be similar to GW1; you can make a build out of different possibilities.
(You can make a build out of different possibilities. Either this wasn't translated right, or someone needs to fire this guys ass for saying that statement. Welcome to the world of MMO gaming, you can make a build out of different possibilities!)

I consider myself a long time gamer now, and this is what I got. No, I'm not unchamping A-Net, I just look at their track record, compare to other MMO's, and voila. Got this conclusion.

Agar

Agar

Frost Gate Guardian

Join Date: Jul 2009

Angry Marine Fortress

[ZoS]

W/D

WoW i hear people telling me that GW1guru is filled only with trolls and negative people but i didnt believe it. I guess its true. I mean come on! Whats with the bitchy attitude? Lets get this one by one:

1)
Quote:
(Many players were crushed by the number of skills and possible builds? There are a total of 10 viable builds in the game, and thats including HA team 123 vent spike builds, that can actually do shit. The SHEER number of builds possible? Your f'in delusional.)
There are hundrends of possible viable builds in the game. The problem is that most of the playerbase are too LAZY to think their own. They just go to wikia and copy one.

2)
Quote:
(There are, count it, 4 PvP formats in Guild Wars. Random, HA, AB, GvG.)
You forgot JQ, FA and codex arena.

3)
Quote:
You guys balance stuff? Lolrite. Nerf this skill, buff that one, wait 3 days for new wiki build, rinse, repeat.)
When you got that many skills it is expected. Thats why they are reducing them in GW2.

4)
Quote:
(We are trying to get new money based off it being our 5th Birthday.)
Dont buy them, end of story.

5)
Quote:
(We are cloning WoW, but taking it a step further. Instead of gamebreaking mods and other bullshit, we are gonna let you CREATE even more mods, and even maps! I smell abuse from programmers a mile away.)
Rofl..i wont even comment on that.

6)
Quote:
Cliff notes for this interview:
We are catering to down syndrome for GW2, removing anything fun or challenging that was in GW1, and basically creating a weaker and watered down version of WoW that isn't pay to play.
So you judge something you havent play? People should get over that "wow clone" syndrome. Its not the first MMO ffs.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Turbo Ginsu View Post
BS statement is BS. Thinking that something is shit, and saying so, is by no means an indication of interest. It's merely an indication that you think it's shit, and took the time to say so.
If you are taking the time to say it on a Guild Wars fansite, then by definition you are a Guild Wars fan. If you had no interest in the game you would be whining about some other game, on some other forum.

Agar

Agar

Frost Gate Guardian

Join Date: Jul 2009

Angry Marine Fortress

[ZoS]

W/D

Quote:
Originally Posted by JR View Post
If you are taking the time to say it on a Guild Wars fansite, then by definition you are a Guild Wars fan. If you had no interest in the game you would be whining about some other game, on some other forum.

QFT

12 chars...

Maneo Ranae

Frost Gate Guardian

Join Date: Mar 2007

W/D

The-Bigz, all I have to say is:

You're baaaaeeeed. And a big fat liar at that. If you don't know high-rankers in HA personally, you won't get in. Even if you ask nicely. As simple as that.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
The number of skills in GW2 will be reduced because many players were crushed by the sheer number of skills and possible builds.
Eugh. That's called depth. It allows a player to develop, to become skilled and knowledgeable about the game.
I won't say reducing the number of skills is a bad thing, but I don't buy your reasoning. The players weren't crushed by the sheer number of skills, but the development team and whoever had a go at balancing certainly were.

daraaksii

daraaksii

Desert Nomad

Join Date: Oct 2005

Lol @ all the raging.

Too bad some of the butthurt people will join gw2guru when we get closer to the release and start whining there.

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

Oh goodie...new costumes to buy. That means the live team has their focus locked on to the suckers that bought the wintersday ones. Now they can begin to milk them at regular intervals!

Meanwhile, bugs like the one in JQ that stops turtles/juggies get pushed to the back burner again?

Maneo Ranae

Frost Gate Guardian

Join Date: Mar 2007

W/D

Quote:
Originally Posted by daraaksii View Post
Lol @ all the raging.

Too bad some of the butthurt people will join gw2guru when we get closer to the release and start whining there.
Mehh. We already have some serious activity right now, don't want any whiners in, pl0x,...

Quote:
Originally Posted by Jecht Scye View Post
Oh goodie...new costumes to buy. That means the live team has their focus locked on to the suckers that bought the wintersday ones. Now they can begin to milk them at regular intervals!
Jesus Christ. Did you even think before saying that? You're saying that ANet milks us for cash? Wait, what? Have you ever stopped to look at Blizzard with WoW? How can you honestly say that ANet's milking us dry when all you're required to do to play the game is,... *Gasp* BUY THE GAME?! Costumes are optional. Get over yourself.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Turbo Ginsu View Post
BS statement is BS. Thinking that something is shit, and saying so, is by no means an indication of interest. It's merely an indication that you think it's shit, and took the time to say so.
You took the time on a fan-site to do so. You are either a closet fanboi or a hypocrite. People who have no interest don't constantly QQ about a game unless they are a masochist.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Maneo Ranae View Post
The-Bigz, all I have to say is:

You're baaaaeeeed. And a big fat liar at that. If you don't know high-rankers in HA personally, you won't get in. Even if you ask nicely. As simple as that.
if you are a decent player, and not socially inept, you can get into ranked groups.

Maneo Ranae

Frost Gate Guardian

Join Date: Mar 2007

W/D

Most people won't even accept you if you have a rank lower than theirs. This has nothing to do with being a decent player, because if you want them to see that you're actually a decent player, you'll still have to play with them to demonstrate it, which won't work because they don't know if you're a decent player, etc. Loop, loop, loop.

Neither does it have anything to do with your social skills. People just won't accept others that have R0, unless they know you personally, because they want to win. I don't blame 'em for that, but you guys are still lying.

Drake Slasher

Drake Slasher

Frost Gate Guardian

Join Date: May 2008

MoO

D/W

- The number of skills in GW2 will be reduced because many players were crushed by the sheer number of skills and possible builds. -

I can't help LMAO at this. It sounds like the poor players were "crushed" by their own laziness (" lol wtf how u beat this i gots ursan and u ")
Imagine that GW2 has like 20 skills, and everyone just runs around nuking fireballs, using power attacks, and healers using 3 different healing spells, and maybe, just MAYBE , some blocking stance called "shield". -.-

But seriously, i really REALLY hoped that GW2 would inherit GW1's combat system :S
I really don't know why they wanna reduce it's complexity, is it really just because some players are lazy / lack brain cells? Or is this supposed to mean "wow is more popular. Make F2P version of wow and get more moneyz."

Maneo Ranae

Frost Gate Guardian

Join Date: Mar 2007

W/D

I kinda agree with you there. But then again, we don't quite know how many skills there will be,... We don't know by how much the number of skills will fall. But,... You can't honestly say that being able to pick 8 skills out of,... Around 276 skills is good.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Maneo Ranae View Post
Most people won't even accept you if you have a rank lower than theirs. This has nothing to do with being a decent player, because if you want them to see that you're actually a decent player, you'll still have to play with them to demonstrate it, which won't work because they don't know if you're a decent player, etc. Loop, loop, loop.

Neither does it have anything to do with your social skills. People just won't accept others that have R0, unless they know you personally, because they want to win. I don't blame 'em for that, but you guys are still lying.
Don't be socially inept. Knowing how to talk to people can get you into groups. seriously.

Quote:
Originally Posted by Jecht Scye View Post
Oh goodie...new costumes to buy. That means the live team has their focus locked on to the suckers that bought the wintersday ones. Now they can begin to milk them at regular intervals!
Yes, because with the infinite cash GW brings in without micro transactions are sufficient to fund arenanet. they absolutely don't need any more funding at all, and thinking anet might need to make money is completely preposterous. also, no one's putting a gun to anyone's head forcing them to buy it.

Maneo Ranae

Frost Gate Guardian

Join Date: Mar 2007

W/D

Do you honestly believe that most of those group leaders in HA nowadays are actually good and nice players? Instead of PvX abusers that spend too much time grinding HA instead of having fun?

Enon

Enon

Lion's Arch Merchant

Join Date: Mar 2006

Taking a dip at Nundu Bay

Quote:
Originally Posted by JR View Post
If you are taking the time to say it on a Guild Wars fansite, then by definition you are a Guild Wars fan. If you had no interest in the game you would be whining about some other game, on some other forum.
There's a difference between being a fan of and having interest in.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Maneo Ranae View Post
Do you honestly believe that most of those group leaders in HA nowadays are actually good and nice players? Instead of PvX abusers that spend too much time grinding HA instead of having fun?
do you think every single one is a douchebag? seems to me like you don't try hard enough and should pron either quit or try harder. if you tried hard enough you could probably find someone willing to take you. but you obviously don't try hard enough. ^________^

esthetic

esthetic

Wilds Pathfinder

Join Date: Apr 2008

Fantasy Island

[Qtie]

R/Mo

Guild Wars the Game: A+
Guild Wars the current management: F-

Sry, to say but Guild Wars team of ANet lost a lot of good talent over the years, and it shows. About a few years ago, I would have said, GW2 would be a strong challenger for WoW, but now I have to say GW2 is gonna have a hard time making it past 1/2 of the player totals for GW1.

ANet's decision to go for AION before GW2 I think is the culprit.

Kabbu

Ascalonian Squire

Join Date: Jul 2008

E/

Quote:
Originally Posted by esthetic View Post
Guild Wars the Game: A+
Guild Wars the current management: F-

Sry, to say but Guild Wars team of ANet lost a lot of good talent over the years, and it shows. About a few years ago, I would have said, GW2 would be a strong challenger for WoW, but now I have to say GW2 is gonna have a hard time making it past 1/2 of the player totals for GW1.

ANet's decision to go for AION before GW2 I think is the culprit.
yeah right because ANet developed AION and not NCSoft....

The-Bigz

Frost Gate Guardian

Join Date: Jan 2010

Cause you think I troll doesn't make my point less valid

We Roll Pros [POD]

A/W

Hai guis. I has played HA for 2 days now and started with 1 fame. I now has 30 fame, and a shitload of friends that are R7+ from just asking people to ping build and whats vent info. They didn't even ask to see my rank. I knew how to play, so they kept me on the team.

Go readup on how to HA, get vent ready, and be what class they need, when they need it.

Quote:
Originally Posted by Agar View Post
WoW i hear people telling me that GW1guru is filled only with trolls and negative people but i didnt believe it. I guess its true. I mean come on! Whats with the bitchy attitude? Lets get this one by one:

1) There are hundrends of possible viable builds in the game. The problem is that most of the playerbase are too LAZY to think their own. They just go to wikia and copy one.

Why would I take the time to do that when a build posted on wiki does my job twice as fast, and better then I do? With even more simple button mashing?

2) You forgot JQ, FA and codex arena.

JQ, FA, and Codex Arena are not PvP. L2PLAY.

3) When you got that many skills it is expected. Thats why they are reducing them in GW2.

Reducing? How about putting some thought into it before they change skills.

4) Dont buy them, end of story.

Wasn't planning on it asshat.

5) Rofl..i wont even comment on that.

6) So you judge something you havent play? People should get over that "wow clone" syndrome. Its not the first MMO ffs.

CHAMP CHAMP CHAMP CHAMP!

Had to reply back to you. I put what I got out of the interview, you took it as a personal attack. Hey brah, A-Net called, they want their penor back, stop riding it.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Quote:
Originally Posted by Del View Post
not flaming, just countering his point against a plausible way to find a group. and the majority of people who complain about not being able to get a group due to rank are the type of people who don't want to find a guild with other low/no rank players, and think they're good enough to play with r10s. then go on forums and bitch.
urdoinitwrong
Couple things....A lot of players don't want to leave the guilds they are currently with just so they can play HA. Some people are in guilds because they enjoy the people not necessarily their ability to play various areas. Are players required to either be in a PvP HA guild or be r10 to play in HA? Not really....but they have little chance to because of the current state there.

Objective/Subjective...Neither here nor there...not relative to the point... Correcting grammar with "urdoingitwrong" .....I'll leave it at that.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Essence Snow View Post
Couple things....A lot of players don't want to leave the guilds they are currently with just so they can play HA. Some people are in guilds because they enjoy the people not necessarily their ability to play various areas. Are players required to either be in a PvP HA guild or be r10 to play in HA? Not really....but they have little chance to because of the current state there.
there is always the option of pugging with low rank players. but of course that's a terrible idea, nobody wants to play with other low ranked players, because they want to win. which is the same reason r10s don't typically take low ranked players unless:

a) they know them
b) the person isn't socially inept, and convinces them to try them out.

and as far as not wanting to leave their guilds just to HA, their problem, if they don't want to leave and take the initiative to make stuff happen, they don't deserve for anything to be made easier for them.

niek2004

niek2004

Krytan Explorer

Join Date: Sep 2007

Afk in Gh.

Old N Dirty[ym] Good Tactics[Good]

P/Rt

No more RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing 2daybeforematupdates please, they are a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing joke.

Desert Rose

Krytan Explorer

Join Date: Sep 2007

Quote:
Originally Posted by The Drunkard View Post
Too high?!?!? It takes about half a minute to create a pvp char, and a pve one a few hours!
Maybe it wasn't translated that clear, but Martin didn't meant the time to participate in one single PvP match but about the effort and time that is needed to become a member of the PvP community.
And no, a new player cannot jump right into PvP, he first has to play several weeks to unlock all skills and equipment for PvP chars or collect them in PvE.

Grj

Frost Gate Guardian

Join Date: Apr 2007

Quote:
Originally Posted by Del View Post
Don't be socially inept. Knowing how to talk to people can get you into groups. seriously.
I see you mention this in responce to some posts in this thread so i'll ask the question, if a person treats someone with the upmost respect when they talk to them about grouping with them. Will they respond to that person with that same respect also?

You do realise this is guildwars right? I've been in groups where we needed extra player/s irregardless of rank and some people get great pleasure of basically s**tting on other players.

Alot of the issues that players have with PvP will continue into guildwars 2, its the player base that shoots itself in the foot together with anet's inability to actually balance pvp.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Grj View Post
I see you mention this in responce[sic] to some posts in this thread so i'll ask the question, if a person treats someone with the upmost[sic] respect when they talk to them about grouping with them. Will they respond to that person with that same respect also?
if they were raised properly they ought to treat someone with the same respect, and in many cases they do, sure it doesn't happen all the time, but being respectful is a much more solid solution than going on forums whining about rank discrimination.

Quote:
Originally Posted by Grj View Post
You do realise this is guildwars right? I've been in groups where we needed extra player/s irregardless[sic] of rank and some people get great pleasure of basically s**tting on other players.
because those situations are the exact same thing that always happen all the time and no one ever acts properly ever right?

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

- They may expand the Test Krewe.

Finally there will be a deaf guy next to the blind man making the test krewe force double as strong. Maybe we will get only 1 skill update a month that doesn't need a fix within 1 hour

- Even negative feedback has something positive; if people criticize a game it means they're (still) interested into it.

Yea but seeing this as possitive? Negative feedback... Translated in stop this s*** and killing the game...(also known as I stop and won't buy the next one) Losing customers isn't positive