http://www.wartower.de/forum/showthr...hreadid=842091 The folks at Wartower.de had an interview with Martin Kerstein some time ago, and they just released it today. It's in German, so if any body that speaks the language wants to put up a synopsis it would be appreciated. Judging by the comments, which I can machine translate at least, there is really no new GW2 information, but a lot of the commentors thought it was a good interview. Some other commentors discussed the PvP types in GW1 that disappeared and the upcoming 5th birthday. |
- The number of skills in GW2 will be reduced because many players were crushed by the sheer number of skills and possible builds. - The entrance into PvP is to high in GW1, they will to try to make it easier in GW2. - In GW2 the number of PvP formats will be reduced. - Balancing will never stop. - There will be new content for GW1, but the definition of "content" may varies from player to player. Mainly new content will expend the story of GW1 and will build a bridge to GW2. - They may expand the Test Krewe. - HB and TA will not return. - Even negative feedback has something positive; if people criticize a game it means they're (still) interested into it. - There will be something special for the 5th birthday. - New costumes are very likely. - HoM will be account based in GW2. One GW2 account will be abled to linked to another GW1 accont. With a special item you will be able to enter a instance of the HoM. There are no informations what the bonuses are at this point. - They seriously consider to enable player organized tournaments. It hasn't made clear if they also consider if players will be able to make custom maps. - There isn't a easy way to show who is online in the alliance guilds, so it's very unlikely it will be implemented in GW1. - The build system in GW2 will be similar to GW1; you can make a build out of different possibilities. |