Quick Shot suggestion
ajc2123
I am pretty sure with the aftercast added, quick shot is more underpowered than it used to be.
Instead of making more elites useless, lets do the opposite.
Ok so, instead of giving a complete idea of how to buff this skill, I would like everyone to put in their ideas.
Goals. In no order
1) Name somewhat matches the function
2) Useful, but not overpowered
3) useful in both PvE and PvP without a split preferred.
Alright so...I am thinking quick shot...speed of arrows, increased attack speed (while wielding a bow), attack skill recharge/cast speed? It could be changed to stance or preperation, since quick shot could be a 'title' to someone.
Maybe make an elite version of read the wind? Move it to expertise?
5e 1c 15r
for 0...24 seconds, your arrows move 2x faster, do +0...11 damage, and you attack 0...16% faster.
This isn't a complete idea keep in mind, I am trying to open the floor for changes.
Ideas?
Instead of making more elites useless, lets do the opposite.
Ok so, instead of giving a complete idea of how to buff this skill, I would like everyone to put in their ideas.
Goals. In no order
1) Name somewhat matches the function
2) Useful, but not overpowered
3) useful in both PvE and PvP without a split preferred.
Alright so...I am thinking quick shot...speed of arrows, increased attack speed (while wielding a bow), attack skill recharge/cast speed? It could be changed to stance or preperation, since quick shot could be a 'title' to someone.
Maybe make an elite version of read the wind? Move it to expertise?
5e 1c 15r
for 0...24 seconds, your arrows move 2x faster, do +0...11 damage, and you attack 0...16% faster.
This isn't a complete idea keep in mind, I am trying to open the floor for changes.
Ideas?
IronSheik
Id hate to have another crippling elite but.
Quick shot 1c/1r
Bow attack. this arrow flies twice as fast and if target foe was moving foe is crippled for 5s
Or, 1/2c, 1r
This arrow moves twice as fast and inflicts +1...12..15 damage, This attack can not be blocked
I doubt they'll change around elites.
But
Signet of Suffering 1c/20r
Target foe takes 10...50 damage If target foe is suffering from a necromancer hex, All nearby foes take 5...20 damage and this signet recharges instantly/twice as fast?
dunno, throwing it out there, could see abuse in large necro teams
Quick shot 1c/1r
Bow attack. this arrow flies twice as fast and if target foe was moving foe is crippled for 5s
Or, 1/2c, 1r
This arrow moves twice as fast and inflicts +1...12..15 damage, This attack can not be blocked
I doubt they'll change around elites.
But
Signet of Suffering 1c/20r
Target foe takes 10...50 damage If target foe is suffering from a necromancer hex, All nearby foes take 5...20 damage and this signet recharges instantly/twice as fast?
dunno, throwing it out there, could see abuse in large necro teams
BlueXIV
athariel
I'm sorry to interject but you don't need every elite to be equally viable http://wiki.guildwars.com/wiki/Second_Wind some elites have to be completely crap and that's fine
Luminarus
Quote:
Id hate to have another crippling elite but.
Quick shot 1c/1r Bow attack. this arrow flies twice as fast and if target foe was moving foe is crippled for 5s Or, 1/2c, 1r This arrow moves twice as fast and inflicts +1...12..15 damage, This attack can not be blocked I doubt they'll change around elites. But Signet of Suffering 1c/20r Target foe takes 10...50 damage If target foe is suffering from a necromancer hex, All nearby foes take 5...20 damage and this signet recharges instantly/twice as fast? dunno, throwing it out there, could see abuse in large necro teams |
The second is either too much damage or too little.
Tbh, I was kinda interested by the 'fake' buff that was leaked iirc about a year ago. You dont stop moving whilst using quick shot... that would make it an interesting skill coz you could kite and attack. Also really great at spreading poison. Might need a 2 or 3 sec recharge though.
Archress Shayleigh
Quick Shot. 5e, 1/2c, 5r.
Bow attack. This arrow moves 2 times as fast, does +4..7..10 damage, and is unblockable if target foe is not under the effects of a stance. (Attrib: Marks / Expertise)
Bow attack. This arrow moves 2 times as fast, does +4..7..10 damage, and is unblockable if target foe is not under the effects of a stance. (Attrib: Marks / Expertise)
ajc2123
Quote:
I'm sorry to interject but you don't need every elite to be equally viable http://wiki.guildwars.com/wiki/Second_Wind some elites have to be completely crap and that's fine
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But before the nerf, this skill used to be at least kind of fun in a niche kind of build, but they MADE it useless needlessly. That's why I am focusing on this elite.
jazilla
It's the same with Marksman's Wager. Useless.
Lithril Ashwalker
blinding surge
15 ENERGY
casting time = 2 sec
recharge = 12 seconds
blind duration = max is 6 seconds
this skill is way overpowered and spammable
if in ra and you have no condition removal in you team just resign.
15 ENERGY
casting time = 2 sec
recharge = 12 seconds
blind duration = max is 6 seconds
this skill is way overpowered and spammable
if in ra and you have no condition removal in you team just resign.
Del
Lithril Ashwalker
tbh if you auto attacking first...auto attack wait for the arrow to hit taret then hit quickshot then ato attack again the aftercast doesnt take effect
Tenebrae
Instead of adding bonus dmg it should focus on the "quick" part , something like an stance :
Quick Shot [E] 5en 12 reuse:
For 3.....10 .... 12 secs you attack 25% faster and your arrows move twice as fast.
Its an IAS ( lower than Exp dexter ) and focus on arrow speed. Also is a stance so you can use a prep to enhance damage. Not so good but not at least is not as bad as it is now.
Quick Shot [E] 5en 12 reuse:
For 3.....10 .... 12 secs you attack 25% faster and your arrows move twice as fast.
Its an IAS ( lower than Exp dexter ) and focus on arrow speed. Also is a stance so you can use a prep to enhance damage. Not so good but not at least is not as bad as it is now.
Axel Zinfandel
I like quickshot's functionality as it is, as the aftercast actually allows it to be used over and over again without having to rotate it with anything else.... but it does need a bit of a buff. Though, why bother with PvE+PvP? Just split the damn skill. keep it functionally the same in PvP, and for PvE:
(PvE) 5en 1ct 1rc (Marksmanship)
You shoot an arrow that moves twice as fast and deals +1...12...15 damage
Or, dare I suggest...
5en 1/2ct
You shoot an arrow that moves twice as fast. Your other attack skills are disabled for 5 seconds
Yes, I suggested it lol. Take away it's recharge, balance it by disabling all other attack skills. With aftercast, you should be able to use it every second (bow skills activate at half the designated CT, so 1/4 second plus 3/4s aftercast). Perhaps split that for PvE too, but it essentially ensures that it's your only attack skill.
Link? Post? I'm interested.
(PvE) 5en 1ct 1rc (Marksmanship)
You shoot an arrow that moves twice as fast and deals +1...12...15 damage
Or, dare I suggest...
5en 1/2ct
You shoot an arrow that moves twice as fast. Your other attack skills are disabled for 5 seconds
Yes, I suggested it lol. Take away it's recharge, balance it by disabling all other attack skills. With aftercast, you should be able to use it every second (bow skills activate at half the designated CT, so 1/4 second plus 3/4s aftercast). Perhaps split that for PvE too, but it essentially ensures that it's your only attack skill.
Quote:
Tbh, I was kinda interested by the 'fake' buff that was leaked iirc about a year ago. You dont stop moving whilst using quick shot... that would make it an interesting skill coz you could kite and attack. Also really great at spreading poison. Might need a 2 or 3 sec recharge though.
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To Chicken To Die
Just thinking out of the box here...
Quick Shot.
All stances are removed. You shoot 3 arrows in a row with 1/3 sec interval. Dealing 33% less dmg
Now thats quick and removed stance against OP?
Quick Shot.
All stances are removed. You shoot 3 arrows in a row with 1/3 sec interval. Dealing 33% less dmg
Now thats quick and removed stance against OP?
ajc2123
Quote:
Just thinking out of the box here...
Quick Shot. All stances are removed. You shoot 3 arrows in a row with 1/3 sec interval. Dealing 33% less dmg Now thats quick and removed stance against OP? |
You don't need plural for stances since you can only be under 1 at a time ^_^. I'm not sure how well this would be received. If still a 1 sec recharge, it will be nice for RA monks that go /w
Skye Marin
Quick Shot:
5/1/2
You fire an arrow that travels twice as fast, and deals +10..20 damage. Your damage is doubled against moving foes.
5/1/2
You fire an arrow that travels twice as fast, and deals +10..20 damage. Your damage is doubled against moving foes.
Morphy
Quote:
I am pretty sure with the aftercast added, quick shot is more underpowered than it used to be.
Instead of making more elites useless, lets do the opposite. Ok so, instead of giving a complete idea of how to buff this skill, I would like everyone to put in their ideas. Goals. In no order 1) Name somewhat matches the function 2) Useful, but not overpowered 3) useful in both PvE and PvP without a split preferred. Alright so...I am thinking quick shot...speed of arrows, increased attack speed (while wielding a bow), attack skill recharge/cast speed? It could be changed to stance or preperation, since quick shot could be a 'title' to someone. Maybe make an elite version of read the wind? Move it to expertise? 5e 1c 15r for 0...24 seconds, your arrows move 2x faster, do +0...11 damage, and you attack 0...16% faster. This isn't a complete idea keep in mind, I am trying to open the floor for changes. Ideas? |
Preparations that inflict Poison or Bleeding add a layer of strategy to the game: you have to do something to spread the Condition while making sure you still properly perform your normal roles. This is an essential piece of playing a Ranger and a Preparation can only be forgiven for not inflicting Conditions if it adds a different layer of strategy to the game. As of yet, I haven't seen any Preparation that does such a thing.
This skill is easily fixed: Revert the downside on fast activation for this particular skill and make the arrow unblockable.
Yuna Matsumarui
Quote:
This skill is easily fixed: Revert the downside on fast activation for this particular skill and make the arrow unblockable. |
5E 3R
Quick Shot - Bow Attack. Shoot an arrow that moves 2 times faster and cannot be blocked.
5E 2R
yeah right.
Quote:
Del Said: they made it useless because with no other options, people would just create an r-spike with it. |
Quote:
Tenebrae Said: Instead of adding bonus dmg it should focus on the "quick" part , something like an stance : Quick Shot [E] 5en 12 reuse: For 3.....10 .... 12 secs you attack 25% faster and your arrows move twice as fast. Its an IAS ( lower than Exp dexter ) and focus on arrow speed. Also is a stance so you can use a prep to enhance damage. Not so good but not at least is not as bad as it is now. |
http://pvx.wikia.com/wiki/Build:R/W_BA_Turret
that would just create another Interrupting Turret, imo, people would just run that elite with another high dmg attack skill such as Maurader's Shot
Amy Awien
Morphy
Are you really that stupid or did you ignore the fast activation on this skill for a particular reason?
Tenebrae
Quote:
that would just create another Interrupting Turret, imo, people would just run that elite with another high dmg attack skill such as Maurader's Shot
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LoL @ outdated builds. Seriously Marauder shot ? 6 sec recharge and 10 sec disabled stances , mending touch and preps ? wah , smooth isnt it .
With the change i said that elite doesnt allow yo to do something that you couldnt do before .... and thats it .
To Chicken To Die
My bad I meant remove preperation just like Barrage does for example
GourangaPizza
5e 1/2c 1r
All your preparations are removed. Shoot an arrow that has half the normal range but moves twice as fast. If it hits, this skill instantly recharge.
All your preparations are removed. Shoot an arrow that has half the normal range but moves twice as fast. If it hits, this skill instantly recharge.
Redvex
Tenebrae
Quote:
5e 1/2c 1r
All your preparations are removed. Shoot an arrow that has half the normal range but moves twice as fast. If it hits, this skill instantly recharge. |
Also , "if it hits , this skill instantly recharge" ..... and if not , has 1 sec recharge wich is almost the same lol ? whats the point in nerfing a useless elite skill right now pal ?.
MagmaRed
Just have it add a random condition with each hit. Not ANY condition, but from Bleeding, Poison, Cripple, or Daze? I'd think Cracked Armor would be unlikely as they have not given skills to benefit from CA and the ability to apply it to the same class. And Disease doesn't really fit with Ranger much. Burning.... not sure that would work, but maybe. And I do like making it unblockable.
dusanyu
yeah because we need the Pew Pew Ranger to return *NOT*
GourangaPizza
Quote:
Remove preps for 1 shot that is not unblockable , has no bonus damage and even has half normal range is nerfing the actual skill lol. As wiki states , activation is half sec now.
Also , "if it hits , this skill instantly recharge" ..... and if not , has 1 sec recharge wich is almost the same lol ? whats the point in nerfing a useless elite skill right now pal ?. |
Amy Awien
It's not really a no-atribute skill as it's damage and use depend on your marksmanship attrbiute, even in your suggested version. Making it unblockable would at least give it's presence under no-attribute some meaning, similar to Called Shot, as it can be used to deliver some payload, or be used on a dazed caster.
Tenebrae
Quote:
Giving an unconditional +damage or some highly sought after effect such as "unblockable" is just too much for a no attribute elite skill. The objective of my suggestion is to just make it into a caster's attack skill to be spammed (although not a good direction) where it is potent when stacked with the effects of on hit hexes or buffs interacting with attack skills.
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Second , if you didnt notice , this thread is about buffing a useless skill and what you are doing is nerfing it even more so my question still stays , why instead of suggesting a "light" buff you are nerfing it ? whats the point ? is it overpowered right now ?
Redvex
Maybe: Quick Shot:5e 1/2cast 1r Shoot an arrow that travel 2 or 3 times faster and deals +2...12 damage. If the attack miss the skill is disabled for 10...20 seconds.
MagmaRed
Obviously you are tying this to an attribute for the damage range. Which attribute, and would that make it become something other than a No Attribute skill?
emuking
hmm make it 3/4 cast instead of 1 sec and make recharge like 2 or 3 so it doesnt have aftercast and you can qstep around while you use it, thats what i miss about melshot the most
EragonSorceror
If you go back and read the thread, most of the suggestions tie it to an attribute. IMO it shouldn't be, but I guess that is something that should be discussed.
Caw521
Quick Shot: 5e 1c 1(?)r
Shoot an arrow that moves twice as fast and is unblockable. Your next arrow is unblockable, travels twice as fast, and deals +x damage.
The "+x" damage should be a fixed number, not scaling with any attribute. And the recharge should be increased to about 4 or 5.
Just my two cents. Maybe Qshot shouldn't be an elite then.
Shoot an arrow that moves twice as fast and is unblockable. Your next arrow is unblockable, travels twice as fast, and deals +x damage.
The "+x" damage should be a fixed number, not scaling with any attribute. And the recharge should be increased to about 4 or 5.
Just my two cents. Maybe Qshot shouldn't be an elite then.
Lanier
I like this as a PvE functionality. In PvP though, im afraid that giving it much of a buff without a change in functionality would make it easily abuseable.