Lets say you have a weapon that increases enchantment lengths by 20%,
and a skill that increases enchantment lengths by 30%. I want to know
which scenario is correct on how the enchantment lengths are applied.
Assume the length of the enchantment we are using has a base of 20
seconds.
Scenario A - The 20% increase from the weapon is applied, making the
enchantment 24 seconds. Then the 30% increase from the skill is applied
to that 24 second enchantment making the enchantment last 31.2 seconds.
Scenario B - The 20% and 30% are added together to make the 20 second
enchantment last 50% longer, or 30 seconds.
Scenario C - Only the larger of the numbers is used, and the 20 second
enchantment goes up 30%, to 26 seconds.
Enchantment Lenghths
1 pages • Page 1
That's what happens. Duration effects multiply. I'm not sure how the game handles fractions of a second on durations.
S
Percentile values stack multiplicatively. Sam6555, where did you find that information? I don't see it on the effect stacking wiki page.

