New To Dervish

JoeGrogan

Frost Gate Guardian

Join Date: Jul 2009

ecok

Me/

Hi all,

I've never really played much as Dervish before, but I made one for a go... I'd like to get survivor r3 on him - has anyone got any suggestions, builds, secondaries etc for making a survivable one? I'm happy to go through campaigns to get there, rather than doing the dwarven boxing way too...

I'm starting in nightfall obviously, and don't have access to a heap of skills through tomes, though I can get elites if I get a tome. Are there some skills that I should absolutely get?

I was thinking a dervis/ranger so I can stay at the back of a fight rather than risk all as a tank, or monk maybe? Don't mind tanking if there's a foolproof way (with heroes even)

Any help appreciated!

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Unfortunately, Mysticism is a pretty horrid form of energy management compared to Expertise or Critical Strikes. Most ranger skills have a pretty big cost and every Dervish skill is meant to be used upfront.

Personally, I'd stick with a scythe and stay around mid-range or in the back to defend casters.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Wind is your best friend as a dervish in PvE. Zealous Vow and to a lesser extent Attacker's Insight. With a zealous scythe and those, you can regain a lot. You don't want both skills on the same build, though.

Bloody Dominator

Bloody Dominator

Academy Page

Join Date: Jun 2009

Belgium

Sent Fromhell [SFH]

D/

If u wanna go /ranger to stay back, try the build offered here: http://www.guildwarsguru.com/forum/d...t10396978.html
I find it rather effective and very entertaining.
And u could go /monk for healing, but derv have some of their own self-heals which will suffice and if u wanna actually monk on ur derv, u can do that to but, e-managment is tough.
U could also nuke as a derv, if u wanna stay in the backline: Arcane Zeal + Fire attunement + faithfull intervention + lots of fire nuke

Kosar The Cruel

Kosar The Cruel

Krytan Explorer

Join Date: Feb 2010

Ontario, Canada

D/

If your going D/R use...
~Attributes
Mysticism: 12+1+1
Marksmanship: 12
Wind Prayers: 3+1
~Skills
Volley / Triple Shot / Dual Shot / Attacker's Insight / Distracting Shot(optional) / Rapid Fire / AVATAR OF GRENTH / Eternal Aura

->Sorry I dont know how to link builds or anything, still a bit new to forums.