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What ever happened to Sorrow's Furnace
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I agree tombs needs a statue too..... and I wish sarrows would just add an end chest... with 1 good item.... cause then people would go back there again....
The only really good greens in the game that people really still ask for are totem axe.... which thanks to 600 going away, nobody really needs one of those anymore... and Draccos....which I love btw.... but people don't form teams just to get a 12k green, unfortunatly
The only really good greens in the game that people really still ask for are totem axe.... which thanks to 600 going away, nobody really needs one of those anymore... and Draccos....which I love btw.... but people don't form teams just to get a 12k green, unfortunatly
This quote made me smile.
How about an end chest that awards Bell Bottom Pants, Leisure Suits, big Afro Hair, skate boards, and wide collar polyester shirts. Far out, can't you dig it!
How about an end chest that awards Bell Bottom Pants, Leisure Suits, big Afro Hair, skate boards, and wide collar polyester shirts. Far out, can't you dig it!
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If they could somehow randomize what chests drop in areas then old places like SF could become popular again. Let's face it most players are going to play where the valueable drops are andnot in the crappy drop areas like SF now. This has been an issue in most mmorpgs as well.
There are only a couple of MMORPG's that allow any area to have some quality loot and you don't have to be level 50+ to get them. One is Star Wars Galaxies. I could farm the loons in that game for Light Sabre parts and make a nice income doing so. Then in Anarchy online you can be level 10 and farm Concrete Pillows and also make a nice income from them from high level players.
The above is what GW and all MMO/MMORPG need. Give the low level player something to farm without having to grind to level 50+ that high levels will buy from them. Move high level items around and don't have them in the same chests in the same dungeons everyday all the time.
Some of the best drops now aren't in the high level areas they are in the endgame areas like Droknars. I personally like the +5E +60hp +20% spell recharge staves myself. I also like the 20/20 recharge/cast +60hp staves and both of these types can be found outside of the high end areas. Many in Factions and then those at the end of Prophecies now. Melee weapons +15^50 +20% +30hp are also a dime a dozen outside of the high end areas.
They really need to make a single type of high end area group of weapons for PVE that go beyond the standard +15^50 +20% +30hp model. I'd love to see +20^50 +25% +45hp (without being enchanted) weapons drop ONLY in the HIGH END dungeons and ONLY if you play it in HARD MODE. Thus separating the high end game from the regular game and giving some quality drops to go for instead of just a SKIN which is worthless to me.
There are only a couple of MMORPG's that allow any area to have some quality loot and you don't have to be level 50+ to get them. One is Star Wars Galaxies. I could farm the loons in that game for Light Sabre parts and make a nice income doing so. Then in Anarchy online you can be level 10 and farm Concrete Pillows and also make a nice income from them from high level players.
The above is what GW and all MMO/MMORPG need. Give the low level player something to farm without having to grind to level 50+ that high levels will buy from them. Move high level items around and don't have them in the same chests in the same dungeons everyday all the time.
Some of the best drops now aren't in the high level areas they are in the endgame areas like Droknars. I personally like the +5E +60hp +20% spell recharge staves myself. I also like the 20/20 recharge/cast +60hp staves and both of these types can be found outside of the high end areas. Many in Factions and then those at the end of Prophecies now. Melee weapons +15^50 +20% +30hp are also a dime a dozen outside of the high end areas.
They really need to make a single type of high end area group of weapons for PVE that go beyond the standard +15^50 +20% +30hp model. I'd love to see +20^50 +25% +45hp (without being enchanted) weapons drop ONLY in the HIGH END dungeons and ONLY if you play it in HARD MODE. Thus separating the high end game from the regular game and giving some quality drops to go for instead of just a SKIN which is worthless to me.
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They really need to make a single type of high end area group of weapons for PVE that go beyond the standard +15^50 +20% +30hp model. I'd love to see +20^50 +25% +45hp (without being enchanted) weapons drop ONLY in the HIGH END dungeons and ONLY if you play it in HARD MODE. Thus separating the high end game from the regular game and giving some quality drops to go for instead of just a SKIN which is worthless to me.
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No offense, but there are only certain kinds of people I can think of that would have a problem with that and they are mostly the kind of gamers that need to play a more remedial gear based RPG like WoW. The things you said you want aren't much but if any heed was paid to that then there would be people who would want even more of a handicap situation.
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I last went there about 6 months ago for the Black Moa chick.
I didn't know about the statue until I read this thread, is it a (semi-)recent thing? Haven't really played since I got the Moa. |
Wiki has them all listed.
http://guildwars.wikia.com/wiki/Monu...E_Achievements
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No, it's exactly the same - it's just that our skillsets are drastically stronger than they were 4½ years ago ^__^
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I went there a long time ago. Then I went back to get a statue and a black chick.
Then I forgot about the place. Most uniques there can be replicated with better and moddable stuff, and the couple of nice skins you may find around there can be found inscribed in the North, from the other stone summit dwarves. So there is no motivation to go there other than fun. It's still fun, though, but not as fun as other things I may do. It's a place to go with people. With H/H is not so fun. |
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No offense, but there are only certain kinds of people I can think of that would have a problem with that and they are mostly the kind of gamers that need to play a more remedial gear based RPG like WoW.
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Anyway, game has other rewards than just skins. But ...
Will playing SF give me sweet points? No ...
Will playing SF give me drunk points? No ...
Will playing SF give me party points? No ...
Will playing SF give me ... well, you get it.
SF reward system is simply irrelevant to current game where people mostly only care about finishing up those grindy titles.
SF only gives you items (kudos for those weird interesting stats) which sadly noone wants (boo for hordes and hordes of 20/20 15^50 +30 weapons.), statue and minipet (kudos for minipet; aya for staure), but statue and minipet are both one-time thing (which you can do at same time, no less).
And then, you of course can get drops, gold and open chests and whanot, but you can get that everywhere in much more effective way.
Purely from reward pov, SF could use retrofit: Make Killroy chests have chance on dropping kegs of ale at least. Add interesting collectors for Dredge Manifestos / Enslavement Stones. Something.



