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Originally Posted by Messiah O F Light
1) Monks aren't healers anymore?! People have been telling me eles are primary healers now...what's the deal? What changed?
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Monks haven't been changed. It was Ether Renewal that was reverted (or at least buffed) to how it was ages ago. Basically, with high energy storage (you'll be able to afford it) and 3 enchantments on you (ER counts) you'll get 12 energy back every time you cast a spell. With Monks, one of the hardest parts is balancing prot/heal spam with energy management. ER basically nagates this completely. In fact, you actually gain energy on cast, so big prots (think: prot spirit) can be used on recharge without concern. Also, since you make an energy profit on cast, you can afford to spend all 4 of your energy pips on maintained enchantments.
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2) What are people running PvE-wise? All these abbreviations are confusing me.
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Signet of Spirit (SoS) Rits, Minion Bombers (MB) Necromancers, ER Eles (has Monk and Necromancer variants), Smite Monks, etc. Just look through PvX. You'll find stuff.
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3) I'd like to jump back into some PvE content, and I don't mind leveling a new character. Are there any classes (builds I should say I guess) that are particularly in high demand now? I remember back in the day nobody wanted to play a bonder monk in FoW, and I used to love doing it (even if it was so boring lol).
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Look at the speed clears on PvX or Guru. Since Anet takes about 6 months or so to make decent sized updates, you don't need to worry that something will get nerfed. For regular PvE, basically anything other than a Mesmer, Paragon, Ranger, and Dervish should be able to get groups. Don't worry about this too much though, you'll end up playing with AI more than you do with people and games are for fun: if you want to do something, do it.