Hero for Healing
Cc White Warrior
I can't deny I'm very lousy at finding or making builds that actually are effective. I tried using the monk classic WoH build and found I was running out of energy to fast. So I tried to a mesmer as my second profession on my hero and used this template. OwUUMw2+QYKBkGtR3dLZRQhMBA But thats still only working half yea. Is monk the best way to go healing wise for a hero or are they're better choices? Im looking for a hero that can do a good job keeping the whole team alive (I do bring both a prot and monk hench with me) and yet we die pretty fast. My characters I use are a monk on one that does minor healing mostly Prot (im a crappy healer tbh) and a warrior on my other which im really new too. Im just latly getting into guild wars more hard core doing hard mode and normal mode so for healing and for a strong damage dealing hero whats the best way to go? Looking for mostly normal mode but also hard mode. Thanks for the tips and suggestions.
DBMan
Discordway: http://pvx.wikia.com/wiki/Discordway
Get a healer hench and it'll be a breeze in HM.
EDIT: General N/Rt with Spirit Light, Mend body, PwK, [spirit] is probably the best healing from heroes.
Get a healer hench and it'll be a breeze in HM.
EDIT: General N/Rt with Spirit Light, Mend body, PwK, [spirit] is probably the best healing from heroes.
Cuilan
Dedicated healer heroes are E/Mo, N/Rt, or N/Mo. Not Mo/x.
http://www.guildwarsguru.com/forum/e...t10420160.html
http://www.guildwarsguru.com/forum/e...t10420160.html
Neo Atomisk
E/Mo Prot/infuse works wonders too.
Painbringer
The build you listed is a mess....sorry
You have alot of options
energytap is slow and is not as good as powerdrain or waste not want not.
Protective spirit is better than Aegis especially if you can blind opponents
PVE only Unyielding Aura I like this one on a monk hero add some lower cost 5 energy heal spells and it is amazing. Insta rez too which opens another slot
Divine spirit is a nice help to
Purge conditions eek 20 sec recharge try a much faster recharge like dismiss condition
I would specialize a hero monk for heal/divine only or prot divine
The pve prot monks are adequate for most situtations.
You have alot of options
energytap is slow and is not as good as powerdrain or waste not want not.
Protective spirit is better than Aegis especially if you can blind opponents
PVE only Unyielding Aura I like this one on a monk hero add some lower cost 5 energy heal spells and it is amazing. Insta rez too which opens another slot
Divine spirit is a nice help to
Purge conditions eek 20 sec recharge try a much faster recharge like dismiss condition
I would specialize a hero monk for heal/divine only or prot divine
The pve prot monks are adequate for most situtations.
FireWhale
Believing that Mo/x heroes are "bad" healers is only going to limit you. Same with believing that N's soul reaping or ER is the "only" way for heroes to manage energy effectively.
Of course, I'm not accusing anyone of that. Those N and E builds work, for sure. I'm just warning the OP to not reject the notion that rt and mo heroes can heal just fine.
Rt: 12+1+1 restoration, 11+3 channeling, 6+1 spawning power
Signet of Spirits
Splinter Weapon
Ancestor's rage
Spirit Siphon
Protective was Kaolai
Life
Mend body and soul
spirit light
14 resto hits life breakpoint. 14 channeling hits splinter breakpoint. It is missing weapon of warding, so feel free to change it if you feel that's necessary.
You could also go full on restoration/spawning and use the recently buffed spirit channeling elite as energy management as well. This will also let the hero use more energy intensive spells/rituals.
As for monk, HB and UA both work. UA is actually pretty forgiving with that instant rez. For energy management, use glyph of energy if you have prot's like aegis and protective spirit. If you have a majority of 5 energy spells, spec into inspiration for waste not, want not and maybe power drain.
Personally, I like using a rt in conjunction with the hench. The hench are kind of crappy on the party healing, so the rt fits well.
Of course, I'm not accusing anyone of that. Those N and E builds work, for sure. I'm just warning the OP to not reject the notion that rt and mo heroes can heal just fine.
Rt: 12+1+1 restoration, 11+3 channeling, 6+1 spawning power
Signet of Spirits
Splinter Weapon
Ancestor's rage
Spirit Siphon
Protective was Kaolai
Life
Mend body and soul
spirit light
14 resto hits life breakpoint. 14 channeling hits splinter breakpoint. It is missing weapon of warding, so feel free to change it if you feel that's necessary.
You could also go full on restoration/spawning and use the recently buffed spirit channeling elite as energy management as well. This will also let the hero use more energy intensive spells/rituals.
As for monk, HB and UA both work. UA is actually pretty forgiving with that instant rez. For energy management, use glyph of energy if you have prot's like aegis and protective spirit. If you have a majority of 5 energy spells, spec into inspiration for waste not, want not and maybe power drain.
Personally, I like using a rt in conjunction with the hench. The hench are kind of crappy on the party healing, so the rt fits well.
Cuilan
Quote:
Originally Posted by FireWhale
Believing that Mo/x heroes are "bad" healers is only going to limit you.
This is Guild Wars, the best is the only intelligent choice.
Amy Awien
Dedicating a hero to healing and/or protting is certainly not the best, nor the most intelligent choice for most area's. Heroes are perfectly cabaple of running a mixed bar and giving a couple of heroes some additional healing/protting/resto skills to support the monk henchmen is a good choice
upier
FireWhale
Quote:
Originally Posted by Cuilan
Again, it's all suggestion. The main goal we should have is to share knowledge. How the OP wants to use the knowledge should be up to him.
Quote: