ZM and ZB
Jonzcrusher
Let me start by saying I love the Zmission's and Z bonus's, to me it has really brought back the Pug aspect and i really enjoy playing with all other real ppl not H/H all the time.
My 1 beef is that it seems that there a very limited rotation of these quests. Why not have every Mission in the game rotated in and every Boss?
My 1 beef is that it seems that there a very limited rotation of these quests. Why not have every Mission in the game rotated in and every Boss?
FoxBat
All but 1 mission in the game IS rotated so.... yeah.
As for bosses, aside from it being a bunch of work, it's possible. Still each quest has to be individually created. Prophecies bosses are normally exempt because of their random spawning. The bosses that are chosen are supposedly "challenging" in some sense or another, whether fighting them or merely getting to them. So not all bosses are included as a result.
As for bosses, aside from it being a bunch of work, it's possible. Still each quest has to be individually created. Prophecies bosses are normally exempt because of their random spawning. The bosses that are chosen are supposedly "challenging" in some sense or another, whether fighting them or merely getting to them. So not all bosses are included as a result.
Kook~NBK~
Every mission (including the primary EotN quests) except for the "Star Wars" one (where you break Kormir out of prison) in Nightfall is in the rotation.
Every Boss? Can't see that happening, because it would take forever to get through the rotation, there are lots of low level bosses (Midshipman Bennis) and there are a lot of bosses located just outside of towns. But there are several bosses around that would make for good bounty work - The Paragon Boss in Joko's Domain or the Necro Boss in the NW corner of Sulpherous Wastes would be two good additions.
Every Boss? Can't see that happening, because it would take forever to get through the rotation, there are lots of low level bosses (Midshipman Bennis) and there are a lot of bosses located just outside of towns. But there are several bosses around that would make for good bounty work - The Paragon Boss in Joko's Domain or the Necro Boss in the NW corner of Sulpherous Wastes would be two good additions.
flapjack
I also enjoy the Zmish/boss quests as a way of doing HM guild activities that change daily. And it does bring back some of the pugging options that have lessened from nerfing the various speed clears.
StormDragonZ
A few bosses not on the list that I'd like added:
- Kaswa Webstrider - Necromancer - Arborstone (Explorable)
- Delic the Vengeance Seeker - Ritualist - Rhea's Crater
- Hamlen the Fallen - Monk - The Ruptured Heart
- Oath of Profanity - Paragon - Nightfallen Jahai
- Yammirvu, Ether Guardian - Mesmer - The Hidden City of Ahdashim
- Bansheh, Gatherer of Branches - Ranger - Resplendent Makuun
- Merki The Reaver - Warrior - Unwaking Waters (Explorable)
- Senkai, Lord of the 1,000 Daggers Guild - Assassin - Boreas Seabed (Explorable)
- Brynn Earthporter - Dervish - Sparkfly Swamp
- Star Ancient Koosun - Elementalist - Raisu Palace (Explorable)
- Kaswa Webstrider - Necromancer - Arborstone (Explorable)
- Delic the Vengeance Seeker - Ritualist - Rhea's Crater
- Hamlen the Fallen - Monk - The Ruptured Heart
- Oath of Profanity - Paragon - Nightfallen Jahai
- Yammirvu, Ether Guardian - Mesmer - The Hidden City of Ahdashim
- Bansheh, Gatherer of Branches - Ranger - Resplendent Makuun
- Merki The Reaver - Warrior - Unwaking Waters (Explorable)
- Senkai, Lord of the 1,000 Daggers Guild - Assassin - Boreas Seabed (Explorable)
- Brynn Earthporter - Dervish - Sparkfly Swamp
- Star Ancient Koosun - Elementalist - Raisu Palace (Explorable)
Jonzcrusher
Well if every mission is included, it seems like it must be a random rotation and some pop up way more often then others, i.e. Gate of Madness, Consulate Docks, Jokanur diggings,and Blacktide den to name a few off the top of my head.
MagmaRed
Not random. Check wiki, they know exactly when each mission will be, and all are done except one. They do not repeat any inside the cycle, all get 1 time until the repeats start. I would like to see them add Poghan Passage in, as there is no reason for it to have been left out, but I'm not expecting much to happen.
Shriketalon
If they wanted to add more variety, they should make Master Quests part of the rotation.
Have the Zquest trigger alongside it, so you can do the quest again if you've already completed it, or bring along someone who's never done it before to show them a different part of the game.
Have the Zquest trigger alongside it, so you can do the quest again if you've already completed it, or bring along someone who's never done it before to show them a different part of the game.
RedQube
I love the Z-quests too because of the PUGs you get. Usual you can barely find anyone for HM missions, or you have to do it with 6 heroes and 1 real player. So Z-Quests bring back the full parties, which I love!
But what about vanquishing? Vanquishing would be much more fun when you're with a full 8-player party. So maybe a Z-quest for vq would be nice? I know it takes a lot more time and they all have to be created, but to compensate the time it takes you get a nice reward which fits to the area.
But what about vanquishing? Vanquishing would be much more fun when you're with a full 8-player party. So maybe a Z-quest for vq would be nice? I know it takes a lot more time and they all have to be created, but to compensate the time it takes you get a nice reward which fits to the area.
BrettM
Quote:
some pop up way more often then others, i.e. Gate of Madness, Consulate Docks, Jokanur diggings,and Blacktide den to name a few off the top of my head.
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Consulate Docks: 2010-02-23, 2009-12-17, 2009-10-10
Jokanur Diggings: 2010-03-20, 2010-01-11, 2009-11-04
Blacktide Den: 2010-02-09, 2009-12-03, 2009-09-26
There are 68 days between each appearance. Oddly enough, there are exactly 68 missions in the game, excluding Pogahn Passage. Conclusion: each of the listed missions comes up exactly once in each cycle. No more and no less. Better get the top of your head checked.
Zebideedee
More ZB bosses wold be nice, some more Prophecies ones, I think the only one thats from Prophecies is in the Ring of Fire islands.
Star_Jewel
Quote:
More ZB bosses wold be nice, some more Prophecies ones, I think the only one thats from Prophecies is in the Ring of Fire islands.
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But I'd like to see more bosses added to the rotation as well. I don't expect them to add super easy ones, but I often find myself skipping most of the Z-Bounties because they're deep in some dungeon -- definitely not worth my time.
Zebideedee
Christ, how could I have forgotten Rotscale, Verata I usually skip because I can't be bothered getting there lol
Oh and theres the one in the desert, i really didn't think this through
Oh and theres the one in the desert, i really didn't think this through
Darcy
Here is the list of daily mission/bounty/combat series. http://wiki.guildwars.com/wiki/Zaish...st/predictions
This helps you plan ahead.
This helps you plan ahead.
cosyfiep
if you notice that the distribution of bosses is very eye of the north heavy (just tell me how hard it is to get to fenrir?????) while only a handful or so bosses from the other 3 campaigns......yes I understand that prophecies would be kinda hard to get bosses since they spawn in random locales--IF they spawn at all. But the factions and nightfall bosses are in permanent spots more of them should have been included! And why not a low level boss occasionally?? they just wouldnt be worth very much (like half of what an easy one is now).
and how about Maw?? He is hard to get to and a bit of a pain to kill off in hard mode---
I do feel sorry for anyone who doesnt have eye and would like to do the bounties.
and how about Maw?? He is hard to get to and a bit of a pain to kill off in hard mode---
I do feel sorry for anyone who doesnt have eye and would like to do the bounties.
MagmaRed
Not all prophecies bosses are random, and some of the random nature is location, not spawn. So a boss like they already use (Harn/Maxine Coldstone) is random on whether they spawn or not, but not random on where (yes, they have a LONG patrol, but it is always in the same place). But bosses like Maw the Mountain Heart, Rotscale, Rurik, etc. are always there, and always in the same place. And yet with at least 1 random boss spawn, they could easily add in more random ones. And all of the bosses (to my knowledge) are spawned in explorables, I would like to see some that require a mission to find them. Bosses like the ones with Ether Renewal which can only be killed during a mission (Dunes of Despair, Thirsty River, or Elona Reach) would be nice to see on the list. That would provide more diversity in the quests, and there are a lot of bosses only available in a mission.
Xenex Xclame
Give us Galarath please, he was a great fight when you did it at the level you were suppose to.
damkel
Xenex Xclame
Barrage
What they could do for prophecies areas that have a random spawn for bosses is:
Z-Bounty Ice Floe Mursaat
Kill a Mursaat boss in Ice Floe
Z-Bounty Ice Floe Mursaat
Kill a Mursaat boss in Ice Floe
cosyfiep
yeah or have it "kill 3 grawl bosses in ice flow"
I finally found the 'distribution' of bosses (taken from the unoffical wiki notes on zaishen challenge quests):
core 6, prophecies 5, factions 12, nightfall 11, eye of the north 32!!
yes there are bosses that they could have added that dont move in prophecies (like maw) so I dont see why they put almost half of the 66 zb in eye!
I finally found the 'distribution' of bosses (taken from the unoffical wiki notes on zaishen challenge quests):
core 6, prophecies 5, factions 12, nightfall 11, eye of the north 32!!
yes there are bosses that they could have added that dont move in prophecies (like maw) so I dont see why they put almost half of the 66 zb in eye!
Arduin
To stimulate the selling of EotN, of course.
End
If they wanted to do that...they'd just make shadow form the only non-PvE EOTN elite
on a side note...while the proph bosses would be a bit awkward....I'd love to see more of them put in...along with a few more of my favorite factions bosses...
on a side note...while the proph bosses would be a bit awkward....I'd love to see more of them put in...along with a few more of my favorite factions bosses...
dagrdagaz
And what is the (ZBounty) problem with a Boss spawning in more then 1 possible location?!
The ZBounty is to kill the Boss, adds to the challenge if u have to look for that boss in more then one area, or just rezone to that area untill the boss is there.
The ZBounty is to kill the Boss, adds to the challenge if u have to look for that boss in more then one area, or just rezone to that area untill the boss is there.
Xenex Xclame
Quote:
And what is the (ZBounty) problem with a Boss spawning in more then 1 possible location?!
The ZBounty is to kill the Boss, adds to the challenge if u have to look for that boss in more then one area, or just rezone to that area untill the boss is there. |
The problem is not with the boss spawning in different spots, its with the boss not spawning at all, because another boss spawned at his spot.
But we already have maxine/harn thathave to share a spawn spot, my guess is the simple reason there are no more GWP bosses is because, they are not hard enough, but thats not true, because there are plenty of bosses that are hard that are not included.
doomfodder
The simple answer is to assist players in working toward EOTN titles (note the EOTN ZB rewards ALL include some amount of rank benefit: asura, ebon, norn, or deld), as opposed to being forced to resort to book farming to gain points toward titles... for example, U can do frostmaw in NM with HH for the ZB reward of 2500 norn (8% of a hardmode hero book) in about 45 min, so 12 of those ZB is equvalent to 1 HM hero book in terms of contribution toward rank.