[GOLD]Icy Break Hammer of Charrslaying
Cold damage 18-35(q10 hammer mastery)
damage +14%(while health is above 50%)
damage +19%(vs charr).
[BLUE]poisiounus longbow of fortitude
piercing dmg 13-24(q6 marksmen)
legnthens poison duration on foes by 33%(stacking)
+22 health.
[GOLD]poisionous longbow of enchanting
piercing dmg 15-28(q11 marksmen)
+14% dmg(while enchanted)
lengthens poison duration on foes by 33%(stacking)
enchantments last 19% longer.
[GOLD]Hale Shadow Staff of Shelter
halves skill recharge of spells (Chance: 20%)
+10 energy
fire damage 11-22(q9 divine favor)
halves casting time of inspiration magic spells (Chance: 19%)
+27 health
+7 armor (vs. physical damage)
[GOLD]Swift Platinum Staff
halves skill recharge of spells (chance: 20%)
+10 energy
dark damage 11-22 (q9 soul reaping)
halves casting time of spells (chance: 10%)
inscription: "measure for measure"
Highly Salvagable.
If you could help id really appreciate it, there all taking up precious space in my bank.
PC on some items.
Fire Lord DKW
LicensedLuny
I don't see any salvageable mods on the merch gear that look worth the trouble to remove and try to sell.
[GOLD]Icy Break Hammer of Charrslaying
merch this - 19-35 is max for hammers
[BLUE]poisiounus longbow of fortitude
merch this, too - 15-28 is max for bows. If someone did want a non-max, low req bow, they'd want an inscription slot or a good inherent mod on it.
[GOLD]poisionous longbow of enchanting
piercing dmg 15-28(q11 marksmen)
+14% dmg(while enchanted)
merch this - While it is max damage, the req. is somewhat high on a common/unpopular skin with a non-max unpopular inherent damage mod.
[GOLD]Hale Shadow Staff of Shelter
halves skill recharge of spells (Chance: 20%)
+10 energy
fire damage 11-22(q9 divine favor)
halves casting time of inspiration magic spells (Chance: 19%)
You could either merch this or get maybe 1-2k for it. Staffs and wands with mixed requirement and inherent casting mods don't often sell very well. Were this mine and I had no plans to use it myself, I would merch it.
[GOLD]Swift Platinum Staff
halves skill recharge of spells (chance: 20%)
+10 energy
dark damage 11-22 (q9 soul reaping)
halves casting time of spells (chance: 10%)
inscription: "measure for measure"
Highly Salvagable.
I think you can still get 10-15k for max, gold, r9 insc. Platinum Staffs.
Cheers & GL
[GOLD]Icy Break Hammer of Charrslaying
merch this - 19-35 is max for hammers
[BLUE]poisiounus longbow of fortitude
merch this, too - 15-28 is max for bows. If someone did want a non-max, low req bow, they'd want an inscription slot or a good inherent mod on it.
[GOLD]poisionous longbow of enchanting
piercing dmg 15-28(q11 marksmen)
+14% dmg(while enchanted)
merch this - While it is max damage, the req. is somewhat high on a common/unpopular skin with a non-max unpopular inherent damage mod.
[GOLD]Hale Shadow Staff of Shelter
halves skill recharge of spells (Chance: 20%)
+10 energy
fire damage 11-22(q9 divine favor)
halves casting time of inspiration magic spells (Chance: 19%)
You could either merch this or get maybe 1-2k for it. Staffs and wands with mixed requirement and inherent casting mods don't often sell very well. Were this mine and I had no plans to use it myself, I would merch it.
[GOLD]Swift Platinum Staff
halves skill recharge of spells (chance: 20%)
+10 energy
dark damage 11-22 (q9 soul reaping)
halves casting time of spells (chance: 10%)
inscription: "measure for measure"
Highly Salvagable.
I think you can still get 10-15k for max, gold, r9 insc. Platinum Staffs.
Cheers & GL
Oath
1, 2, 3 & 4 can be merched.
5 - 5-15k
5 - 5-15k