Lord Damage Counter

Jarge

Academy Page

Join Date: Dec 2006

England

Queen and Country [QC]

P/W

Obviously the game measures it in some way, otherwise the current tiebreaker wouldn't work.
Why do we need it? - Because if you're going to be measured in such a way, it'd be useful for teams tactics-wise if they knew what they needed/had.
How would I implement it? - Put it in the score section. We've got "Party Status", "Party Morale" and "Party Health". Why not add another section "Lord Damage". No numbers necessary, just a graph would do.

kedde

kedde

Wilds Pathfinder

Join Date: May 2007

Kaons Banned Fecal Super Team [Ban]

Mo/A

Has been suggested countless times before.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

I'd agree if we were actually keeping lord damage, but Anet has acknowledged it's still a bad idea and are "working" on something else. Maybe we'll see it by December after GvG is completely dead.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Here is at least one other previous thread made for this kind of suggestion.

Closed.