Update - Thursday, April 1st, 2010

Micro215

Micro215

Academy Page

Join Date: May 2008

Liars Cheats and Thieves [Liar]

P/

Changed base armor to be 100, but -60 against lightning damage

apparently my warrior is now wearing copper armor

Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed. Repair Kits (100 uses) are available from the Guild Wars In-Game Store

I would laugh so hard with this, because no one would use their precious bds, froggys for fear of them going bye bye

Winston

Winston

Krytan Explorer

Join Date: Apr 2006

Melbourne, Australia

Nice, some good laughs here

The Scorpion Knight

The Scorpion Knight

Krytan Explorer

Join Date: May 2009

If only...If only haha.

Astralelf

Astralelf

Academy Page

Join Date: May 2009

E/Me

OH LAWL...


I love reading their April Fools updates xD

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

What? They increased smiters boon casting time to 5 seconds?

gg anet, fail nerf.

Barrage

Barrage

Krytan Explorer

Join Date: May 2008

A/

Quote:
* Many monsters now copy their builds from a wiki.
Dont we have this already? I mean just look, our henchies are doing it!

http://wiki.guildwars.com/wiki/Henchman_Contest

JupiterStarWarrior

JupiterStarWarrior

Lion's Arch Merchant

Join Date: Jun 2008

Oklahoma City

Noble Order Of Valiant Angels

Me/

My personal favorites:

(under "Ranger")
• When using a pet skill, your character will now shout out what skill the pet should use. For example, if your pet is named Moachu, and you use Bestial Pounce, your character will shout, "Moachu! Use Bestial Pounce!"

Pokemon reference, anyone? LOL!

and...

(Under "Necromancer")

• All vampiric skills, when equipped, now cause your character to sparkle in sunlight.

We all know where THIS comes from, LOL

Elder III

Elder III

Furnace Stoker

Join Date: Jan 2007

Ohio

I Will Never Join Your Guild (NTY)

R/

good stuff Anet - make us smile and come back for more

Missmelady

Missmelady

Lion's Arch Merchant

Join Date: Feb 2006

Wisconsin

Our Gostly Solo Caps

Mo/

I remember one of last years updates on april fools

Sand Storm: Now only works if oppenent is standing on sand.

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Quote:
Smiter's Boon (PvP): increased casting time to 5 seconds.
Monsters now have a chance to resign if they do not have a monk.
Tightened up the graphics on level 3.
I lol'd at these, especially the last one.

byteme!

byteme!

Forge Runner

Join Date: Jan 2006

On Earth

W/P

Quote:
* Otyugh's Cry: added the following functionality: "All nearby neutral pets attack the target foe."
This would make Beast Mastery very interesting. There are lots of neutral pets everywhere to abuse.

Quote:
o "Lolwut!?": used after an ally dies.
o "Noob!": used after killing any foe.
o "That's imba!": used after dying at the hands of any foe.
HA HA HA!

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

warriors have -60 armor vs lightning

Was the first one I read because I instinctively thought this was a legit update (derp) and for a brief second I had an image of all the warriors in AB getting struck by lightning and exploding on the spot

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

That was pretty damn clever. I liked the sparkling reference and the cultural trivia overload ;d

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Awesome stuff

Anakita Snakecharm

Anakita Snakecharm

Frost Gate Guardian

Join Date: Nov 2009

The Shining Blade Camp

Nouvel Ordre de Phoenix [MJM]

R/Mo

Quote:
Apply Poison: this skill no longer works on bow attacks.
Fantastic! Rangers using bows is so overdone. So now I'll... like... apply it to my boots and kick the enemies! Excellent!

Very amused by this whole "update."

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Bloody awesome. If only they put this much effort and humour into normal updates nowadays.

QueenofDeath

Krytan Explorer

Join Date: Jul 2009

I knew it was a joke when I saw ranger nerfs in it. hahahahaha Anet never nerfs the ranger class.

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by upier View Post
It's funny because some of these changes would actually make the game better.
agreed, smiters boon is still too OP in pvp


Quote:
"Sympathetic Visage" tells me they're aware of PUGing issues, yet they still haven't enabled 7-hero usage yet despite GW1 being near-dead PUGing-wise.
While I'd agree that 7heros could be "fun" I cant help but blame heros as the main reason the game has been going down hill. Hell look at how much good it did removing them from pvp, although I haven't Gvged since I came back to the game yet people say its the best meta ever in the history of GW.



Anyway here are some of my fav jokes from this



Quote:
Assassin

No changes for Assassins.




Elementalist

Added friendly fire to all Elementalist area-of-effect attacks.




Mesmer

Distortion: added the following functionality: "You have +10 to your Politics and Reporting attributes."

Sympathetic Visage: changed functionality to: "While you have this skill equipped, pick-up groups must let you join."




Monk

Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."

Pacifism: changed functionality to: "For 8...18...20 seconds, target foe cannot play Guild Wars. It has 'war' in the name."

Smiter's Boon (PvP): increased casting time to 5 seconds.

Words of Comfort: now heals for 15...51...60, and removes Anguish.





Paragon

Chants and Shouts can now be activated by voice command.




Ranger
When using a pet skill, your character will now shout out what skill the pet should use. For example, if your pet is named Moachu, and you use Bestial Pounce, your character will shout, "Moachu! Use Bestial Pounce!"

Apply Poison: this skill no longer works on bow attacks.

Fertile Season: changed functionality to: "If two or more animals of the same type, level 5 or higher, are adjacent to each other, a level 1 animal of that type is created."

Point Blank Shot: reduced to touch range.

Sloth Hunter's Shot: added the following functionality: "+10...25 damage vs. sloths."




Ritualist

Mighty Was Vorizun: changed functionality to: "While you hold the Ashes of Vorizun, you have 50% more 3G coverage, but you cannot use the item you really want to."





Warrior

Griffon's Sweep: changed functionality to: "Summons a Griffon ally to your location. This ally fights for you for 30 seconds. You may have more than one Griffon ally at one time."

Leviathan's Sweep: changed functionality to: "Summons a Leviathan ally to your location. This ally fights for you for 30 seconds. You may have more than one Leviathan ally at one time."



Classic Skills

By popular demand, the Guild Wars Classic Skill Pack has been added to the Guild Wars In-Game Store. Now, players can relive the days of yore with this exciting selection of skills that function as they did when they were released. The Classic Skill Pack includes the following:
"I Will Avenge You!"
Aegis
Mantra of Recovery
Order of the Vampire
Shadow Form
Signet of Ghostly Might
Smiter's Boon
Ursan Blessing
And many more!




Hard Mode Adjustments

Now called Hard-Core Mode.
All player deaths in Hard-Core Mode are permanent.
Permanently dead characters can still log in, but they may only visit the Underworld map and cannot trade, access account storage, or interact with merchants.




Creature AI Updates

A number of refinements have been made to more closely simulate PvP play:
Monsters now intelligently pre-kite opponents.
Monsters now retreat when hurt.
Monsters with shields will now swap shields based on player damage type.
Monsters sometimes cancel spells when fighting Mesmers and Rangers to draw out interrupts.
Many monsters now copy their builds from a wiki.
Monsters now have a chance to resign if they do not have a monk.
Several new monster-only shouts have been added.
"Lolwut!?": used after an ally dies.
"Noob!": used after killing any foe.
"That's imba!": used after dying at the hands of any foe.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Quote:
Originally Posted by Sante_Kelm View Post
I'm not getting the reference to that one. Care to elaborate?

*deposits two quarters for this post*
It immediately sounded like a reference to the movie Crank, and more specifically the Tagline of Crank 2, which was "He was dead...But he got better"

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

Quote:
* All vampiric skills, when equipped, now cause your character to sparkle in sunlight.

* Added friendly fire to all Elementalist area-of-effect attacks

* Fertile Season: changed functionality to: "If two or more animals of the same type, level 5 or higher, are adjacent to each other, a level 1 animal of that type is created."

Classic Skills...
Awesome, lol.

Great job Anet.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Zahr Dalsk View Post
I smiled at the sparkling part.

But I'm sad too, because some of these changes would actually be good for the game, and that Anet would consider them a joke indicates how out of touch they are.
Which ones? The only ones that strike me as being good are the ones that have the rider "if they can make it technically feasible" attached (AI updates, for instance).

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

OK now that april 1st is over... there isn't more than one or two changes that are remotely needed or a good idea, unless you either never PvP or don't know the history of some changes (e.g. otygh's revision). You might think stacking conjure is good compared to broken PvE SoH for example. And while voice command shouts and "pikachu! Use enraged lunge!" would be fun additions, they aren't exactly important.

Monsters pre-kiting or running in HM is a debatable addition, it has it's merits, you have to keep in mind though that a kiting HM monster can outrun you in primal even so it's not the same, but making snares useful isn't necessarily bad. Shield swapping is retarded because you can just give a monster more or less armor arbitrarily, cancel casting is absurd because no-one interrupts in PvE anyway, the rest should be more obvious.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Quote:
Originally Posted by FoxBat View Post
OK now that april 1st is over... there isn't more than one or two changes that are remotely needed or a good idea, unless you either never PvP or don't know the history of some changes (e.g. otygh's revision). You might think stacking conjure is good compared to broken PvE SoH for example. And while voice command shouts and "pikachu! Use enraged lunge!" would be fun additions, they aren't exactly important.

Monsters pre-kiting or running in HM is a debatable addition, it has it's merits, you have to keep in mind though that a kiting HM monster can outrun you in primal even so it's not the same, but making snares useful isn't necessarily bad. Shield swapping is retarded because you can just give a monster more or less armor arbitrarily, cancel casting is absurd because no-one interrupts in PvE anyway, the rest should be more obvious.
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