Ritualist Team
King Beamer
okay, so im looking to start rolling through pve on my ritualist. ive done some looking around on pvx, and im not necessarily good with build work, but the team builds on pvx look rather weak on the healing end of the spectrum. im going to be playing a ritualist, but i dont really care if im gonna be a spirit spammer or healer. i couldnt care less. im just looking for a build for me and 3 heroes that would easily roll through pve in nm and hm. any input is greatly appreciated.
vamp08
General PvE rit that I ran through every campaign, excpet for the destroyer dawrf missions in EotN (switched to defensive spirits then)
And the other heros should be discord necros. If you dont have any or all of the hero necs, any heros will work. Spirit Spam is so FTW in pve that you shouldnt have to worry.
Popeye1906
Go SoS and run a discord hero team. if you dont have 3 necros, go with 1 jagged bones bomber, 1 ele order and 1 war/derv depending on what you are killing. Earthshaker warrior or conditions derv works good.
ac1inferno
http://pvx.wikia.com/wiki/Build:Team_-_Discordway
Dusk_
Discordway and Spirit Spamming always seemed so counterintuitive to me. Discord is weak DPS, but very high single-target spiking. SSing is...well, the exact opposite (unless there's only one enemy left).
upier
Xenomortis
Quote:
Originally Posted by upier
So if you are looking for a generic AI team - I would definitely look into including different ways of dealing damage.
For an intellectual exercise I once thought about how I would construct an 8-man team build in Guild Wars that could counter (or at least reasonably and effectively deal with) everything presented to it in PvE (excluding some of the really retarded monster skills). Even with 8 humans that's actually pretty difficult.
I concluded it was impossible to make an all AI (no monster skills) 8 man team achieve the same thing (not necessarily because of limitations in skills available but because of how they use (or don't use) them).
Discord is pretty universal, not much can fully counter it (this is true for caster damage in general). It's big two weaknesses are when you have very few corpses and when faced with a fair amount of hex removal. Both situations can be dealt with but it slows you down and it's often a little bit more messy.
My point is that any build you make will need to be tweaked from time to time for individual areas - Build Wars. Sometimes you'll need to bite the bullet and face that what you normally when is wholly inadequate for the area you're facing.
Spirits are in a similar situation to Discord, but with crucial difference. The counters to spirits directly are really rare (Spiritual Pain is probably the most scary and most common and even that can be dealt with) and after that all you need to watch out for is AoE chewing through your spirits. In this regard spirits are more universal than Discord. Even blocking is a small consideration - Rigor Mortis is easy enough to bring along with a small spec (very few threatening characters block with enough regularity to stay alive vs strong spirits) and some enchantment removal wouldn't go amiss.
(The fact spirits are so universal, coupled with the fact that they're damn strong anyway, is what makes them overpowered.)
With that in mind, here's what I would consider.
Human - Rit - SoS Rit or Offensive Comm Rit.
Hero 1 - Rit - Offensive Comm Rit or SoS Rit (whichever wasn't filled)
Hero 2 - Rit - Defensive Comm Rit
Hero 3 - Mes / Nec or Monk - Little bit more defense. If enchantments are an issue then Air of Disenchantment is nice. Interrupts are always nice from the AI. Against enemies like Raptors, Mirror of Disenchantment on micro means they won't live for long.
If you don't need that disruption then simply bring a healer or something.
I concluded it was impossible to make an all AI (no monster skills) 8 man team achieve the same thing (not necessarily because of limitations in skills available but because of how they use (or don't use) them).
Discord is pretty universal, not much can fully counter it (this is true for caster damage in general). It's big two weaknesses are when you have very few corpses and when faced with a fair amount of hex removal. Both situations can be dealt with but it slows you down and it's often a little bit more messy.
My point is that any build you make will need to be tweaked from time to time for individual areas - Build Wars. Sometimes you'll need to bite the bullet and face that what you normally when is wholly inadequate for the area you're facing.
Spirits are in a similar situation to Discord, but with crucial difference. The counters to spirits directly are really rare (Spiritual Pain is probably the most scary and most common and even that can be dealt with) and after that all you need to watch out for is AoE chewing through your spirits. In this regard spirits are more universal than Discord. Even blocking is a small consideration - Rigor Mortis is easy enough to bring along with a small spec (very few threatening characters block with enough regularity to stay alive vs strong spirits) and some enchantment removal wouldn't go amiss.
(The fact spirits are so universal, coupled with the fact that they're damn strong anyway, is what makes them overpowered.)
With that in mind, here's what I would consider.
Human - Rit - SoS Rit or Offensive Comm Rit.
Hero 1 - Rit - Offensive Comm Rit or SoS Rit (whichever wasn't filled)
Hero 2 - Rit - Defensive Comm Rit
Hero 3 - Mes / Nec or Monk - Little bit more defense. If enchantments are an issue then Air of Disenchantment is nice. Interrupts are always nice from the AI. Against enemies like Raptors, Mirror of Disenchantment on micro means they won't live for long.
If you don't need that disruption then simply bring a healer or something.
upier
upier
upier
ac1inferno
Why go Spirit Spammer at all? The idea is that you're a caster so you can run the AP Caller bar for Discordway, not be a Spirit Spammer and use Discordway.
upier
ac1inferno
Really? I had always thought that Discordway was the best hero team. Perhaps I need to relook this..
Xenomortis
Quote:
Originally Posted by ac1inferno
Really? I had always thought that Discordway was the best hero team. Perhaps I need to relook this..
Yes, yes you do.
Necromas
Quote:
Originally Posted by ac1inferno
Really? I had always thought that Discordway was the best hero team. Perhaps I need to relook this..
The great thing about discordway is that it's easy, but a lot of things can outclass it with the right strategy and synergy.
The same goes for spirit spam, it's solid and easy dps, but except for soloing it's really not too amazing.
The same goes for spirit spam, it's solid and easy dps, but except for soloing it's really not too amazing.
Daesu
Quote:
Originally Posted by Necromas
Quote:
Originally Posted by upier
if the hero plants SoS and Bloodsong in a shitty place you lose out on a lot of damage.
To be fair, in most areas this is not a problem. It is as much of a problem as bringing paragon or ranger heroes, or fiends, who also rely on line of sight. Yes, you can reposition them but if your BHA was blocked, you would also need to wait for the recharge.
Estief Yu
I run as a spirit spam, and bring a minion bombing rit, prot monk, and heal monk.
Builds: Pain Bloodsong Shadowsong Anguish Signet of Spirits {e} Painful Bond Boon of Creation Summon Spirits Jagged Bones {e} Death Nova Animate Shambling Horror Animate Bone Minions Spirit's Gift Explosive Growth Boon of Creation Signet of Creation Reversal of Fortune Shielding Hands Guardian Life Sheath {e} Reverse Hex Divine Boon Glyph of Lesser Energy Rebirth Orison of Healing Patient Spirit Healing Ribbon Dwayna's Sorrow Spotless Mind Spotless Soul Glyph of Lesser Energy Unyielding Aura {e} It's working great so far, just got my rit hero to test it out with, bombing rocks. I'm interested to see what I can do with another rit once I get one. upier G4ymBoy upier AcousticMeanie Daesu
Quote:
Originally Posted by AcousticMeanie
This is the setup I've been using to do the same. I frontline with my 5, and between spamming Spirit Boon Strike, Summon Spirits, and the healing from Blood Bond, it's amazing how much damage they can soak up.
Interesting build. Worth considering in places with low corpses, but in most general areas, having a MM is still superior.
Daesu
Quote:
Originally Posted by AcousticMeanie
With that said frontline spirits with midline fiends is still incredibly effective but just doesn't offer the protection I want. I think a ST Defensive Communning rit is an overkill for most areas even in HM. This is because spirits+minions would already mitigate most of the damages. That said, I may not bring a ST Rit for a 3-heroes build but I would likely bring it for a 6-heroes build. For 3 heroes with my SoS rit, I have: - Minion bomber (with PS, enfeebling Blood or Dwayna Sorrow, and Aegis) - SoGM Offensive Communing (SoGM, SoC, Disenchantment, AoU, ShadowSong, Anguish, Pain, Anthem of Disruption) - Restoration/Channeling Healer with AR, spirit siphon, PwK, Life, MB&S, Rejuvenation, Recuperation, ritual lord If I really need to, I can still replace the restoration healer with a ST Defensive Communing rit hero and maybe replace PS/Aegis on my MM with Blood Bond and Dark Bond. But I find that for most HM areas, a ST Defensive Rit is not necessary. This is what I use for my rit's 3-heroes: Me: SoS Channel/Restore rit: OACjEuiMpRXTlT+gbiVTMTXM0gA 1. Minion bomber: OANFQRxG23jkcQVAagigRT9QAxWI 2. SoGM Offensive Communing: OACiAyk84M3cOboZm7sFt/mA 3. Restoration/Channeling Healer: OACjEyiIpSSTTOZMDTMTBTciVPA For the Restoration/Channeling healer, feel free to replace with offensive skills (e.g. AR) if you are playing in easier areas. Essence Snow
Just out of curiosity what is the major draw of putting soo many points in resto for spiritleech aura? I know it heals the spirits, but can this not be done with summon spirits and higher spawning? If not those in conjunction spirit boon strike? Idk maybe it's just me.
Daesu Essence Snow
So it doesn't reduce/convert the dmg gained from painful bond?
Daesu
Quote:
Originally Posted by Essence Snow
So it doesn't reduce/convert the dmg gained from painful bond?
It doesn't reduce the dmg gained from painful bond. The life steal from SLA comes as a seperate packet whenever the spirit hits, on top of painful bond and the bloodsong/vampirism's original life steal.
Ney Matogrosso
Well, I ran SoS + Discord (change Aura of the lich by Discord) + ST + Discord Heal (change the elite by discord and put a summon minion skill) and I'm very happy with the combination ^^.
With the exception of the ST hero, all others can do damage and run builds very well at the moment... Builds: SoS = OACjAqiMJSVT+glTfTXTQTOT0gA Discord MM = OANEUshd9JFzoAWFgGUPEQY0M9B Discord Healer = OAhjUoGYIPxsja0UaOMHnVvLGA ST = OACjAyiDJPOTsp17xFOhmg/LGA For problems with the combination ST+Bomber, try read (http://www.guildwarsguru.com/forum/s...55#post5118355). |