Player Effort Reward System [For HA and RA]

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

I just thought up a smashing idea that would stimulate PvP activity! Here it is:

Heroes Ascent: For the first round only in Heroes Ascent, players are now awarded one fame point. This point is awarded for "effort", not a "win". If a team resigns, leaves prematurely. This point is NOT awarded for beating NPCs before the UW map.

Random Arenas: For the first ten rounds only played by a player, that player is awarded one gladiator point. This point is awarded for "effort", not a "win". If a player resigns or leaves prematurely, this point is not awarded.

This system would offer a decimal reward for effort, and it would boost PvP activity in the above stated arenas.

I'm so amazed at my own idea that it makes me want to shed a tear at how awesome I think it'd be if Regina, Martin, Stephane, and the rest of the team blessed the community with this by coding it into the game.

NOTE: To counter botting in HA, a bot-reporting function can be assigned whereby it'd flag the match and save the observer mode recording for review by the developers. Any offenses made will result in account termination.

So, what do you guys think?

DigitalFear

DigitalFear

Jungle Guide

Join Date: Jul 2009

My mother's basement.

Me/

Tone it down. One fame a -game- is just lol.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

Quote:
Originally Posted by DigitalFear View Post
Tone it down. One fame a -game- is just lol.
Do you realize how long it takes to assemble teams? Anything less wouldn't be enough to enthuse anyone to play, and with the lowest activity levels ever I don't see how +1 fame per round would affect anything. One fame point per round is such a decimal gain in comparison to the 1337ists, who rick-roll teams and reap points exponentially. So, one fame point every round is fitting and balanced. Anything less, and I couldn't be bothered to play HA.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Rewards for simply showing up to the match are not a good idea, simply because of any botter ever. With RA, a bot could enter the match, wait for the team to get decimated, and then join the next team. Eventually, it will just rack up free points for nothing. The same case is true with HA, except there, I predict it would turn into a large case of teams running a build to stomp the Zaishen NPCs and then the return of "Red Resigns!" (or in this case, "Red gets ROFLstomped!").

I would, however, approve of an idea to adjust the Gladiator title track as a whole so that a single point may be the reward of a single win in RA, since currently there is little reason to try playing there if your team doesn't have a good chance of getting five wins in a row.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

Quote:
Originally Posted by Shayne Hawke View Post
Rewards for simply showing up to the match are not a good idea, simply because of any botter ever. With RA, a bot could enter the match, wait for the team to get decimated, and then join the next team. Eventually, it will just rack up free points for nothing. The same case is true with HA, except there, I predict it would turn into a large case of teams running a build to stomp the Zaishen NPCs and then the return of "Red Resigns!" (or in this case, "Red gets ROFLstomped!").

I would, however, approve of an idea to adjust the Gladiator title track as a whole so that a single point may be the reward of a single win in RA, since currently there is little reason to try playing there if your team doesn't have a good chance of getting five wins in a row.
The bot scenario raises a great point, but the second point you made concerning /resign? [read the OP again]. You're right, they can do such a thing, but let me ask you this: do we not have Observer Mode to catch them? Competent teams can also generally tell when they're faced with botters because there'll be certain patterns in most cases that'll tell them up front. Now, whether teams decide to intentionally let them bot because they know it's an easy win and let them plague the game is on them. Bots already plague HA and GvG, so there's no big difference other than gaining a fame point for entering. Also keep in mind that botters have to face the NPCs, and unless bots are smart enough to handle them [ie: run to them in a timely fashion simultaneously AND defeat them], their chances of getting in are significantly reduced. So, those are two pretty big mountains they'd have to climb before getting a shot at that one extra fame point.

Zarion Silverarrow

Zarion Silverarrow

Lion's Arch Merchant

Join Date: Jul 2008

Puerto Rico

The Annunaki Interventionists

P/W

IF PVP was a bit alive,id point out the flaws because of bots and shiz...

But PvP is so freeking dead,you just can't do anything to harm it.

Nice idea ^.^..anet should try it,if it works keep it if it doesn't remove it.

Hells Fury

Hells Fury

Krytan Explorer

Join Date: Aug 2009

W/D

You get effort point for defeating npc? Come on, people are not retarded.
Leave RA as it is. Only problem it should be fixed is when some player joins later and others get to 25 wins sooner than him and he gets kicked back into RA.

Invertation

Invertation

Krytan Explorer

Join Date: Jul 2006

Shiverpeaks Search And Rescue [Lost]

W/

I will agree with the aforementioned points--as great in theory as an idea like this is, it's exploitable. The last thing ANet needs to worry about is cleaning up after another mistake.

X Ghoul

Frost Gate Guardian

Join Date: Dec 2009

IGN: X Ghoul

Mega M O R P H I N Power Ranger [pR]

Rt/W

Instead of this I would much rather see them make a 1 player arena that TEACHES people how to play high end pvp. This includes : field watching, anti-ball tactics, how to play specific maps, tactics, counter-cap, bodyblocking... etc. The problem is that people that played for a long time know how to do all these things, so when people who just start out and face an experienced team they will just get decimated and not know why. There are guides on guru, but if there is a place for people to learn how to play better in game it will lower the learning curve to be able to play HA or GvG efficiently. (rank discrimination will always be there, it's everywhere in little ways tbh)

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

The whole point of the Reward System is to stimulate more activity as well as make it more enjoyable through acquiring their titles in a more feasible manner this late into the game. Guild Wars activity levels are at an all time low, and by putting this system in, the activity level will only rise upward. Rewarding effort's never been wrong. Think of it like extra credit from a class in school, or bonuses from work. Rewarding players for playing this late in the game not only makes it worth the while, but it will also give players a chance to attribute something more to their HoM for GW2 when it comes around. The 1337ists in HA will also have more players to fuel their winning streaks, so it's pretty much a win-win for both the 1337ists and the non-ranked players because they're all getting points one way or another.

colosusjokers

Academy Page

Join Date: Feb 2010

Greedy Monkeys

Me/

Quote:
Originally Posted by Regulus X View Post
The whole point of the Reward System is to stimulate more activity as well as make it more enjoyable through acquiring their titles in a more feasible manner this late into the game. Guild Wars activity levels are at an all time low, and by putting this system in, the activity level will only rise upward. Rewarding effort's never been wrong. Think of it like extra credit from a class in school, or bonuses from work. Rewarding players for playing this late in the game not only makes it worth the while, but it will also give players a chance to attribute something more to their HoM for GW2 when it comes around. The 1337ists in HA will also have more players to fuel their winning streaks, so it's pretty much a win-win for both the 1337ists and the non-ranked players because they're all getting points one way or another.
Well, botters would still have to deal with the pre-fight with the zaishen before getting into an actual match so I would have to say I support this. Just because it will give more incentive to new players to join in and it will degrade the rank situation to the point where the morons with their heads up their rears will be forced to actually talk with people and decide intelligently who to take with them and get their matches started rather than sitting around for an hour or longer waiting for such and such rank because it would make the rank part a moot point.

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

Quote:
Originally Posted by X Ghoul View Post
Instead of this I would much rather see them make a 1 player arena that TEACHES people how to play high end pvp. This includes : field watching, anti-ball tactics, how to play specific maps, tactics, counter-cap, bodyblocking... etc. The problem is that people that played for a long time know how to do all these things, so when people who just start out and face an experienced team they will just get decimated and not know why. There are guides on guru, but if there is a place for people to learn how to play better in game it will lower the learning curve to be able to play HA or GvG efficiently. (rank discrimination will always be there, it's everywhere in little ways tbh)
i agree with him however you CAN exploit it. BUT ghoul has another idea...this is highly possible and he should *cough* make a thread on it!* regardless even if exploitable youd still need a team of 8 and you cant just add heros to exploit it like most botters used to do nor henchies. so to exploit it would only mean getting a team to farm the zaishan waiting for timer to get done and the FAME point is AWARDED AFTER the timer is finished and you load. now if the team that stays and not leaves for underworld gets a point for the other team leaving ... hmm that CANT count...thats where the flaw is.

itll be red resign all over again and a fail red resign at that. so the FIX idea to your idea is

1. Team forms just to beat Zaishan (gets reward [AFTER] underworld loads)
2. If one of the teams leaves before defeated or winning then the point is taken away from the previous battle(Zaishan) of the team that left and the team that wins moves forward to continue the meta version of HA.

Only way you can make this idea is to punish them for failing and to prevent them from another Red Resign day again, but reward them for effort with an extra fame point. the winning team keeps the fame point AND gains another fame point.

this however will NOT improve the HA idea. your idea eats itself. Arenanet will not sit through EACH observation to improve this idea or to "terminate" the accounts.

/close

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Regulus X View Post
You're right, they can do such a thing, but let me ask you this: do we not have Observer Mode to catch them?
Perhaps I was unclear. I never wanted to make the assertion that bots would be the ones farming fame in HA as a result of this change. It would be the players, and it would be through a mutual system similar to that of what happened to HB in its final days. Instead of resigning, the red team would just walk outside their base and get rolled by blue. Teams doing this can be extremely gimmicky, since the only thing you really need to build for is taking down the Zaishen elite or other players as fast as you can.

Quote:
Originally Posted by Regulus X View Post
NOTE: To counter botting in HA, a bot-reporting function can be assigned whereby it'd flag the match and save the observer mode recording for review by the developers. Any offenses made will result in account termination.
Do not want! I might be okay with trying to scan through Obs matches for potential botters if this was a tournament or something on the high-end spectrum for GvG or HA. If we're dealing with run-of-the-mill matches, it's obnoxious to think that it's worthwhile to pull developer time for picking bots out of a video.

Quote:
Originally Posted by colosusjokers View Post
Well, botters would still have to deal with the pre-fight with the zaishen before getting into an actual match so I would have to say I support this.
What ever gave you the impression that the Zaishen NPCs couldn't be defeated by a set of eight bots? It could be as easy as loading up eight touch ranger bars and just rushing the nearest target. The only reason you don't see players doing stuff like that now is because there's no reason to, and because eight touch rangers isn't going to last against all the other kinds of teams you'll face now in all the different kind of objectives that are present.

All that aside, I re-read the OP, and I've got another problem with the RA suggestion. Smart teams wouldn't dare go past ten wins. The points you'll pull in from wins in the first ten games would total 13, but the back 15 would only yield 16. It's a better value on your time to start over after your tenth win.

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

I don't think the reward system if the problem... Its how uneven the playing field is for the people that play PvP 24/7 and have the experience vrs the player that casually plays PvP.

If anyone remembers back when HA was in tombs, was PvE chars only, and rank didn't exist. It took a 5 whole seconds to get a team... and you didn't even have to ask.

Rank discrimination started when it was created... and the gap between casual and hardcore just got bigger and bigger, until it wasn't worth many peoples time. PvP characters were allowed entrance and nothing else was required of them to play. So some played nothing but that, making teams very selective and available to a close group of people.

Making the reward partially non-win based may aid this but doesn't directly solve the problem. I think making a sealed deck like codex... but much more skills would be best because a player wouldn't have to know the meta build to get into a team. Leaving nothing but rank discrimination to deal with.

As for RA... leave it alone.. you don't have to form a group for that.. and you might as well play poker.... because the first half is getting the right team/cards. And is very exploitative as it its.

But the most important.... Anet do something about the interrupt bots that are running rapid all you have to do is get the ban hammer out. Has anyone else noticed that this bot always interrupts at 50% cast time to compensate for any high pings?

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

Quote:
Originally Posted by Shayne Hawke View Post
Perhaps I was unclear. I never wanted to make the assertion that bots would be the ones farming fame in HA as a result of this change. It would be the players, and it would be through a mutual system similar to that of what happened to HB in its final days. Instead of resigning, the red team would just walk outside their base and get rolled by blue. Teams doing this can be extremely gimmicky, since the only thing you really need to build for is taking down the Zaishen elite or other players as fast as you can.



Do not want! I might be okay with trying to scan through Obs matches for potential botters if this was a tournament or something on the high-end spectrum for GvG or HA. If we're dealing with run-of-the-mill matches, it's obnoxious to think that it's worthwhile to pull developer time for picking bots out of a video.
Red-resign can happen with or without my proposed change. But if it's that big of a problem, then I say the /resign function should be disabled for the sake of mitigating abuse. I'd rather lock teams in and reward them than not reward players at all. If players enter a match in HA, they should wait it out entirely and get their point at the end.

About the observer mode arguement, if they recieve an influx of flags all pointing to the same small group of matches labeled "[insert team1 vs team2 here]" it shouldn't be hard to take a look at just one of the recorded matches and say, "Yeap! They botted." *account terminated* or "Mmmm... not enough to convince us *close flagged obs. video*. I highly doubt there'd be more than a small handful of malicious botters this late in the game trying to cheat their way through [judging by how empty HA's been].

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

i, for one, do not think bad players deserve shit no matter how good of a college effort they're giving. need to get good at the game if you want those pretty ranks, the liveliness has been taken out of pvp already let's not try and take the diminishing competitiveness out too now huh?

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

ITT: guy keeps losing and still wants points

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

If you want to boost HA activity make a Random HA arena.

Rank discrimination dies, long prep times die, and the fun of HA finally outweighs the disadvantages.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

Similar story with RA and TA; you can mess around in 'random' HA all you like but eventually you're gonna want to make decent amounts of fame and will go back to 'regular' HA to face the same rank discrimination that was always there. You can't escape it, that's just how it is. People need to suck it up, most people want to have fun but also win, so if you're r5 and they're r10 naturally they will turn you down for that other r10 dude.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by RhanoctJocosa View Post
Similar story with RA and TA; you can mess around in 'random' HA all you like but eventually you're gonna want to make decent amounts of fame and will go back to 'regular' HA to face the same rank discrimination that was always there.

Quote:
Originally Posted by RhanoctJocosa View Post
go back
>implying we waste our time there in the first place

Nope. I'd play Random HA, and if I ever got tired of it I'd just stop. No reason to bother with regular HA.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

No, I was implying that everyone likes to have massive rants about rank discrimination and time wasted setting groups up in HA but if you made a RHA people would still go back because they want fame.

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

/not signed
Showing up with an empty bar and getting a point...no thanks. People would farm it to death and bots would appear to just enter..spam aoe on NPC's in HA for kills then repeat it over and over.

Ra on the other hand, i think the reward system should be reduced to 4 consecutive wins.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by RhanoctJocosa View Post
No, I was implying that everyone likes to have massive rants about rank discrimination and time wasted setting groups up in HA but if you made a RHA people would still go back because they want fame.
But we can't "go back" to a place we don't go to in the first place, for the aforementioned reasons.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

[@ nay-sayers] So in other words, let HA rot in it's rank-discriminating empty-serverness with repeated NOPs because ya'll have too much epeen-related issues and don't want other players to reach their r3+ goals this late in the game. RIGHT ON.

Quote:
Originally Posted by Terrible Surgeon View Post
/not signed
Showing up with an empty bar and getting a point...no thanks. People would farm it to death and bots would appear to just enter..spam aoe on NPC's in HA for kills then repeat it over and over.

Ra on the other hand, i think the reward system should be reduced to 4 consecutive wins.
Bots will bot no matter whether this suggested system's there or not. What's the difference besides having fun while making some kind of progression in Hero titles?

poppu16

Frost Gate Guardian

Join Date: Aug 2005

W/

The victory of a match is your pvp reward. Stop wanting prices for it. There is already enough pvp rewards.
If you want more prices for wining a pvp game, i think pve would suits you better.

And 1 point for beating NPC only, really ? not 1 point for a real victory over humans ? and you call that pvp ?? ..
"Yeah let's do some pvp. Nuke that stupid NPCs group and /Resign"

Dre

Krytan Explorer

Join Date: Nov 2007

Belgium

Dutch Doom Brigade

W/

Quote:
Originally Posted by Shayne Hawke View Post
I would, however, approve of an idea to adjust the Gladiator title track as a whole so that a single point may be the reward of a single win in RA, since currently there is little reason to try playing there if your team doesn't have a good chance of getting five wins in a row.
Best idea in this topic

Warvic

Warvic

Wilds Pathfinder

Join Date: May 2009

The Netherlands

A/W

It's not a very bad idea..

But I could gather some RTL dudes. and farm 1 fame every 3 minutes (or so). Because with RTL you win or lose very fast. This could result in 20 fame an hour. Wich is alot for noobs who just spam RTL!

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Regulus X View Post
Red-resign can happen with or without my proposed change. But if it's that big of a problem, then I say the /resign function should be disabled for the sake of mitigating abuse. I'd rather lock teams in and reward them than not reward players at all. If players enter a match in HA, they should wait it out entirely and get their point at the end.
I don't think you're following me here.

It's not that one team resigns or not. It's that one team agrees to get steamrolled. After all, both teams are getting a point for that first match.

RR doesn't happen in HA right now because there's no reason to. The only way to get points is to win. With your suggestion, you can get plenty of points from just losing too. It might be a little slow compared to those who actually play to win all the time, but it will likely be faster progression than most PuGs can make, and will be a lot easier to do too.

Quote:
About the observer mode arguement, if they recieve an influx of flags all pointing to the same small group of matches labeled "[insert team1 vs team2 here]" it shouldn't be hard to take a look at just one of the recorded matches and say, "Yeap! They botted." *account terminated* or "Mmmm... not enough to convince us *close flagged obs. video*. I highly doubt there'd be more than a small handful of malicious botters this late in the game trying to cheat their way through [judging by how empty HA's been].
At those lesser levels of PvP (in this case, those first few entry maps for HA), the only thing I want catching botters is /report. If people aren't using it and botters aren't getting caught, that means that either the /report system needs adjusted or the players' attitudes need adjusted. Developer time is better spent removing the botters' ability to bot in the first place, rather than identifying the bots themselves and getting rid of them.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Quote:
Originally Posted by Regulus X View Post
[@ nay-sayers] So in other words, let HA rot in it's rank-discriminating empty-serverness with repeated NOPs because ya'll have too much epeen-related issues and don't want other players to reach their r3+ goals this late in the game. RIGHT ON.
let me start off by saying i'm not bad at guild wars, just to set the record straight. BUT. i remember i had one hell of a time getting my silly little bambi, get lots of fame in r10+ teams, and a lot of my underworld/fetid wins are spent steamrolling unexperienced players such as yourself so don't even try and tell me you guys aren't playing the game. oh i see how you guys try and run balanced. you're like the billionth person on this forum to make a ludicrous suggestion to change guild wars so they can get their rank easier due to their incapability of playing HA the hard way like most players have. you and everyone else who's dying for a gold animal are going to have to earn their ranks and find a way how, just as everyone else did. HA isn't as lively as it used to be that's for sure, but i can tell you with 100% certainty handing out free fame to badlets is not the way to bring it back no matter how big or small the increments.

if you want your bambi go get it captain. it's gonna be a bitch finding groups and finding a decent guild, but guess what? it's always been like that, for everyone, suck it up and do as we all did.

you pvers are becoming very very jaded as of late.

tealspikes

Lion's Arch Merchant

Join Date: Jul 2009

In order to recieve this reward, the match must last for x minutes and the enemy must not flawless you.

Scoring at least 1 kill and surviving for a certain amount of time is not much to ask for "effort". In the case of RR, the predermined winner would not only have to wait awhile for the other team's benefit, but they would have to sacrifice one of their players (losing the double exp from flawless, risk getting backstabbed while a man down).

IlikeGW

Jungle Guide

Join Date: Aug 2005

It's a bad idea. Sorry, but you're going against the way a minority uses farming exploits in this game any way they can. Whether it's botting or just showing up and half assing it 90% of the match you would have a lot of jerks on this. And by past example, Anet is not capable of getting rid of the bots and such in a timely manner. There might be a purge once every 3 months or something. That's a little bit behind real-time, and not enough to make sure this idea doesn't cause problems.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by Gift3d View Post
i, for one, do not think bad players deserve shit no matter how good of a college effort they're giving. need to get good at the game if you want those pretty ranks, the liveliness has been taken out of pvp already let's not try and take the diminishing competitiveness out too now huh?
This x1,000,000,000,000



Let's not ruin the last tiny (and I mean tiny) bit of prestige PvP titles have left.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

I guess you're all right, then. Let HA die in it's foul rank discriminating ways, and let teams continue to wear down by reaping nothing from randomways and further feeding the 1337ists until there's just nobody left to play and the arena dies off completely. Dead game is dead, and the 1337ists wouldn't have it any other way.

Note how I use the term "1337ist" alololot? That's because they are. Prime example on this thread: Gift3d. I don't care if you feel offended, either. I mean, just look at your own damn post dude... It wreaks of 1337ism! And I don't care about the flames I get for it because the truth is inevitably clear: 1337ists ruined the game. Enough said? Thank the fame-wh0r!ng jerks that fail to give players a shot at competing because they're too busy frenzy-kicking players for fun, /rank'ing to mock them, pretending like anyone gives a $h!t.

I'm particularly good at the game, but too many times have I been treated like shit, frenzy-kicked from parties for no reason at all, and trolled by the 1337ists in HA because I had no rank, and my posts are a mere reflection of it. I have r3, and that's about as far as I'll go in a dead game. Let HA ROT.

The End

colosusjokers

Academy Page

Join Date: Feb 2010

Greedy Monkeys

Me/

Quote:
Originally Posted by Regulus X View Post
I guess you're all right, then. Let HA die in it's foul rank discriminating ways, and let teams continue to wear down by reaping nothing from randomways and further feeding the 1337ists until there's just nobody left to play and the arena dies off completely. Dead game is dead, and the 1337ists wouldn't have it any other way.

Note how I use the term "1337ist" alololot? That's because they are. Prime example on this thread: Gift3d. I don't care if you feel offended, either. I mean, just look at your own damn post dude... It wreaks of 1337ism! And I don't care about the flames I get for it because the truth is inevitably clear: 1337ists ruined the game. Enough said? Thank the fame-wh0r!ng jerks that fail to give players a shot at competing because they're too busy frenzy-kicking players for fun, /rank'ing to mock them, pretending like anyone gives a $h!t.

I'm particularly good at the game, but too many times have I been treated like shit, frenzy-kicked from parties for no reason at all, and trolled by the 1337ists in HA because I had no rank, and my posts are a mere reflection of it. I have r3, and that's about as far as I'll go in a dead game. Let HA ROT.

The End
With the exception of the "pretending like anyone gives a $h!t" part I would have to agree with your post. Bottom line is we do care. Hence the reason we are even talking about it. However, there is a point that something is not worth bothering with so if they want to block out new blood and force HA to gradually become more stagnant and reduced in number as it has been going then let it be so. I just hope they don't get GW2 because I personally think the rest of us can do without them.

I'm content to just point and laugh at them now when they complain about having to sit around in the hall of heroes for an hour or longer just to wait for an opponent. Arenanet didn't cause this problem. The players focused on this aspect of the game did. As such they brought it on themselves.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Regulus X View Post
I guess you're all right, then. Let HA die in it's foul rank discriminating ways, and let teams continue to wear down by reaping nothing from randomways and further feeding the 1337ists until there's just nobody left to play and the arena dies off completely. Dead game is dead, and the 1337ists wouldn't have it any other way.

Note how I use the term "1337ist" alololot? That's because they are. Prime example on this thread: Gift3d. I don't care if you feel offended, either. I mean, just look at your own damn post dude... It wreaks of 1337ism! And I don't care about the flames I get for it because the truth is inevitably clear: 1337ists ruined the game. Enough said? Thank the fame-wh0r!ng jerks that fail to give players a shot at competing because they're too busy frenzy-kicking players for fun, /rank'ing to mock them, pretending like anyone gives a $h!t.

I'm particularly good at the game, but too many times have I been treated like shit, frenzy-kicked from parties for no reason at all, and trolled by the 1337ists in HA because I had no rank, and my posts are a mere reflection of it. I have r3, and that's about as far as I'll go in a dead game. Let HA ROT.

The End
You get places in PvP by working for it, not by pontificating on forums about it.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Quote:
Originally Posted by Regulus X View Post

I'm particularly good at the game, but too many times have I been treated like shit, frenzy-kicked from parties for no reason at all, and trolled by the 1337ists in HA because I had no rank, and my posts are a mere reflection of it. I have r3, and that's about as far as I'll go in a dead game. Let HA ROT.
Rank opens doors, with your r3 you can join any group looking for r3+. If we didn't have rank HA would not be puggable. It would be guild dominated and outsiders would not be able to play. Rank has opened up HA to the masses not shut them out.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Let the PvP elitists cry jupiter's RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO in their little playing field called HA. If I see any of these in PvE and see they can't run a balanced bar designed for PvE, I will show the same level of rank enthusiam as they do. That's the respect I will give them .... and if they get too cocky with their rank spikes, I will bring little ghostly out of the box and if they do too, I got badder pets for them to worry about.

If ANET implemented 7 heroes and allowed use in HA, I swear I would show these PvP elitists how to play crazy team builds.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

All I gotta say is:
... NOP
... ... NOP
... ... ... NOP

...and why is that?

LF r3+ RTLWAY/RANDOMWAY
... LF r5+ IWAY/SWAY
... ... LF r8/9+++ BALANCEDWAY
... ... ... LF r12+++++ 1337WAY/PROWAY
... ... ... ... LF r15++++++++ AFKWAY/NOWAY/DEADGAMEWAY

...also:

Quote:
Originally Posted by upier View Post
The question really is if PvPers are satisfied with the level of activity in PvP arenas and if you are not, what would you be willing to sacrifice to increase the activity?
THIS. Thanks for understanding the idead behind my thread by making this extremely good point.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]