IMHO the only thing that needs changed is the reward system, not the title scale. I still think a reward scale that looks like this would be the answer.
*1 consecutive win=1 point *4 consecutive wins=1 points *7 consecutive wins=2 points *10 consecutive wins=3 points *13 consecutive wins=4 points *16 consecutive wins=5 points *19 consecutive wins=6 points *22 consecutive wins=7 points *25 consecutive wins=8 points If this reward system was implemented everyone would benefit. Maybe not this exact one I'm posting but something similar. The only issue i see is maybe 1 point for 1 win. This would reduce the "value" of the title if the title scale remained the same. So something closer to this might be better and not necessarily require a title scale change. *3 consecutive wins=2 points *7 consecutive wins=2 points *10 consecutive wins=3 points *13 consecutive wins=4 points *16 consecutive wins=5 points *19 consecutive wins=6 points *22 consecutive wins=7 points *25 consecutive wins=8 points |
Re-scaling the Gladiator Title - Post-TA-Removal, Points Per Victory
greep
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Artisan Archer
Terrible idea surgeon, people just leave after 1 win and go again, much more economical than try and get 3 more (consecutive) wins for the same reward
Terrible Surgeon
It's just an idea. I don't think points should be given for just one win. I think 3 should be the minimum amount of wins necessary for a point if any changes were made to RA at all. Also, i posted two different rewards point system ideas. One with one win=1point and one with 3 wins=1point. Either way i strongly support the idea that some changes be made to the RA arena because it was linked to TA. If anyone has forgotten, you used to have to earn 10 consecutive wins in RA before TA was even unlocked. Now that TA is gone and glad points cant be farmed as easily as when TA was around minus the few sync team guilds, RA needs changed to compensate for the removal of TA.
Regulus X
I don't think that lowering the standard is good because then any baddy can reach glad5 easy as pie, and the title itself will become highly depreciated. And if you tried flashing your title to get into certain PvP groups [if this suggestion were implemented], they'd poop on you and say "whoru? glad title farming has been made too easy and hence ur a nobody... we no longer value the gladiator title". Hell, they sometimes don't even value glad titles as we speak! Let alone dumbing it down to this suggested scale.
I'm all for giving a +1 glad point per 10 attempts, but not just gifting glad points like it ain't $h!t.
I'm all for giving a +1 glad point per 10 attempts, but not just gifting glad points like it ain't $h!t.
Bobby2
Idea seems nice enough. To award points in the same way like when TA existed has always seemed a bit off to me.
/signed
(voted last option)
/signed
(voted last option)
Sankt Hallvard
Sorry to crash your party guys, but wtf are you ranting about? Who cares if some people have high glad ranks or how hard it is now to get many pts at once(because you are THAT pro).
The day glad pts help scoring chicks or improve your chances at the job interview you have a case. Until then suck it up, play RA because it's FUN or log off and discover real life if it's not.
The day glad pts help scoring chicks or improve your chances at the job interview you have a case. Until then suck it up, play RA because it's FUN or log off and discover real life if it's not.
crazybanshee
I agree it needs to be reworked. I play RA a lot. It's frustrating to get to 4 wins then lose and get nothing, or get to 9 wins and lose having only gotten 1 point. Teams are not what they used to be. I never played TA. All my glad points are from RA. I'm slowly approaching r3, and quite frankly I may stop doing ra when I get there even though I like it. I skimmed the numbers, it's a possibility, at the moment it's just a crushing waste of time and the only form of pvp that doesn't reward a win, unless it happens to be a multiple of 5. 1 point per win is good if you scale up how many you need per rank, so I'm for it.
I don't think this rework will create another rr day. First of all, convince 3 random strangers to resign. Good luck with that. Lots will refuse to resign now when you obviously have no chance at winning (3 monks and a bsurge ele or something) Not gonna happen.
/agree
I don't think this rework will create another rr day. First of all, convince 3 random strangers to resign. Good luck with that. Lots will refuse to resign now when you obviously have no chance at winning (3 monks and a bsurge ele or something) Not gonna happen.
/agree
Missing HB
I totally agree with this ; it's not fun when you keep getting wrong teams for long time , then when you finally have an ok team , keeping losing at 4th or 9th fight .So basically , you can just play all day , winning some fights and still ending with 0 or very few points earned .
greep
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Sorry to crash your party guys, but wtf are you ranting about? Who cares if some people have high glad ranks or how hard it is now to get many pts at once(because you are THAT pro).
The day glad pts help scoring chicks or improve your chances at the job interview you have a case. Until then suck it up, play RA because it's FUN or log off and discover real life if it's not. |
Like I say though, this whole bonus system is just exactly the same as what we currently have. People aren't gonna stay or care if you get 1/10th the gains from a single match than on a bonus. Just make it one win one point and rescale the points needed. Or heck freeze the title I don't care. The title used to say something of skill when TA was around, now it's just says how long you've been stuck RAing without muscling up the nerve to do organized PvP.
Del
dead hour farming ra spillovers takes skill right?
having done HA, gvg, and every other form of pvp in the game, i have to say, RA is just as fun as anything else when your mindset is to have fun, and not farm for a title. all in all, this point is complete bullshit.
having done HA, gvg, and every other form of pvp in the game, i have to say, RA is just as fun as anything else when your mindset is to have fun, and not farm for a title. all in all, this point is complete bullshit.
Morphy
Points for every win is a horrible idea that will promote afking and the like. The current system prevents that and is therefore fine.
/notsigned
/notsigned
Bobby2
newbie_of_doom
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Points for every win is a horrible idea that will promote afking and the like. The current system prevents that and is therefore fine.
/notsigned |
As for the reward I think it should be 1 point per win, perphaps plus another point every fifth win. Also I think that people shouldn't be kicked out after 25 wins. Naturually the title will have to be rescaled.