Last skill update was in February...

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reaper with no name
reaper with no name
Desert Nomad
#1
So, if Anet keeps to it's schedule we should be getting an update this month. Now, judging from the lack of advance notes and the fact that the 5th year anniversary is coming up (which they may use as an excuse to not do an update at all), as well as previous history, we most likely won't be seeing one.

But hypothetically, if there were to be an update this or next month, what would you expect to see changed?
??iljo
??iljo
Desert Nomad
#2
sf revert, coz now its better than b4
t00115577
t00115577
Wilds Pathfinder
#3
SW nerf, BSurge nerf, codex deleted and HB brought back, new maps for HA, auction house, bring back VoD.

One can only hope eh
reaper with no name
reaper with no name
Desert Nomad
#4
Quote:
Originally Posted by t00115577 View Post
SW nerf, BSurge nerf, codex deleted and HB brought back, new maps for HA, auction house, bring back VoD.

One can only hope eh
I said "expect", not "hope".
JDRyder
JDRyder
Jungle Guide
#5
Well what do I expect? SoS nerf and some misc stuff

What would I want to see? a huge update/nerf to over used and under used skills to make the game fresh again.
instanceskiller
instanceskiller
Lion's Arch Merchant
#6
EDIT (After reading Regina's post): I can't eat my words so I will just delete them. I am now very surprised and grateful and apologetic.
Redvex
Redvex
Wilds Pathfinder
#7
If we are lucky we'll see a skill update in august
M
Mini Vizu
Banned
#8
Guild Wars is balanced after the last update.
Dzjudz
Dzjudz
Furnace Stoker
#9
Quote:
Originally Posted by Šiljo View Post
sf revert, coz now its better than b4
And yet there are no QQ threads about it now, so I say keep the improved version .
Atro
Atro
Miss the good ol' days
#10
removal of eotn, factions, and nf, all the nerfed proph skills are reverted.
Reverend Dr
Reverend Dr
Forge Runner
#11
Quote:
Originally Posted by ElementalShadows View Post
removal of eotn, factions, and nf, all the buffed proph skills are reverted.
fixed that for you there
Deviant Angel
Deviant Angel
Krytan Explorer
#12
Quote:
Originally Posted by JDRyder View Post
Well what do I expect? SoS nerf and some misc stuff

What would I want to see? a huge update/nerf to over used and under used skills to make the game fresh again.
They can change every skill in the game and it won't change the fact that we're still doing the same missions over and over. There isn't anything fresh about that.
Karate Jesus
Karate Jesus
Forge Runner
#13
Quote:
Originally Posted by Mini Vizu View Post
Guild Wars is balanced after the last update.
Lulz.

12chars
D
Darth The Xx
Wilds Pathfinder
#14
Quote:
Originally Posted by Deviant Angel View Post
They can change every skill in the game and it won't change the fact that we're still doing the same missions over and over. There isn't anything fresh about that.
Its called PvP.

Also lol @ If this were to come out on time ... like seriously people? :P I would keep my fingers crossed to see at least 1 more update this year
F
Fluffy Kittens
Guest
#15
No need for any skill updates.. everything is just fine
R
R_Frost
Lion's Arch Merchant
#16
Quote:
Originally Posted by JDRyder View Post
Well what do I expect? SoS nerf and some misc stuff

What would I want to see? a huge update/nerf to over used and under used skills to make the game fresh again.
unless there is a sorrow's furnace type of content to go along with that, a huge skill update wont make a difference. the best thing that could be done is a complete re-work of the enemy AI. balance the mobs, build them similar to how most of us build a team with a healer, tank and casters/ranger. add a little randomness to them in their makeup, we see the same mobs spawning in the same place which is why some areas are easier to farm then others and has also brought skill nerfs. with the mob makeup being more random, solo farming would be more of a challenge. re-do their skill bars adding in some randomness. in the group maybe one spawn you see a fire ele and the next time you encounter an air ele, or a curses necro and the next you see a blood necro. granted i know this will never happen in GW1 due to the bulk of Anet resources being used in GW2 but if this had happened 2 or more years ago we might have a different game at this point and time and alot of PvE related skill nerfs may have never had to be done.
shoyon456
shoyon456
Desert Nomad
#17
Why would we speak about something that is highly unlikely to happen? Even if every two months was what they were supposed to be doing?

Kinda pointless to speak in "if's".
S
Shriketalon
Lion's Arch Merchant
#18
For PvE...

A nerf to elementalist infusers to make them stop outhealing monks. In return, a way for eles to get armor penetration to let them actually deal decent damage in hard mode. A minor reduction to smiter monks, and better energy management from the divine favor skill in return, thus making monks better at their original job and eles better at their original job.

A buff to non-barrage ranger bow skills, and adjustments to nature spirits to make them interesting and dynamic options for team synergy rather than a complete waste of space. Changing a few expertise skills to not be stances or preps, thus making them more useful.

Improvements to the mesmer class in the form of recharge time reduction, a change to energy loss skills to make them actually useful, and improving synergy to make interrupts rewarding rather than inferior to just killing the monster in question.

Major buffs to the mysticism line, as well as a change in primary attribute for dervishes to make them better at using their main weapon than anyone else.

Changing the motivation line to make its niche skills worthwhile, rather than only three skills in the entire attribute line being build-worthy.


Dare to dream.
F
FoxBat
Furnace Stoker
#19
If you remember last anniversary, they delayed skill updates so they could keep schedule with all that new stuff. You know, the things that actually bring them money.
f
fowlero
Jungle Guide
#20
True the last skill update was in febuary, however the one before that i believe was september.

So i wouldn't be holding out for this "2 month" business at all.

However i'd like to see that A/P overhex build toned down a bit.