Game Update 8th April

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Sir Baddock View Post
I just used level 12's an cleared it, not so difficult if you use Pulling / Single Target tactics. Kill the enforcers quickly though as they use Death Pact Signet and have no problem spamming it. I've seen the LoD Spammer Build, RaO Thumper, Migrane Boss, Saw a few Avatars popping up.

All in all it's kinda fun killing these new bosses, the only enchantment removal I've seen so far is on a Dervish.

EDIT
Okay I lied the part where I was facing Splinter Barragers and a Boss with lots of minions + death nova hurt me a bit caused my level 12 warrior to die!
I cleared them all with my rit (aka PvE Steamroller ), with her rit heroes, MM, Orion and Alesia. Although some of their skills were a surprise to me, it wasn't that bad and we had 0 death.

Their rits have Gaze of Fury, Cerris the necro boss is a MM with vampiric horror. There are definitely alot of AoE and their Dervishes have sand sards and secondary necro. Rits also have Spirit Rift. Warriors have res signet. All professions are represented. Their firebands (ele) have searing flames.

KiyaKoreena

KiyaKoreena

Desert Nomad

Join Date: Jun 2005

USA

Kirins of Holy Light

N/

Yep, part of my Halloween 2009 entry. If anyone has suggestions for more Zinn pics they want to see, pm me.

macke

macke

Jungle Guide

Join Date: Feb 2007

Serbia-Belgrade

W/

Quote:
Originally Posted by Anka Yirannes View Post
Well, I must say, Zinn's trial was humorous, of course I hate the way the Asuran justice system works, like all the others. Plus, Denny Crane. XD

Hmm... Law-Abiding Asuran anyone? *grabs popcorn*
DENNY CRANE! Mad Cow Disease Spreading trough Eoten?! End of the world is near! "Save Yourselves!"

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Also, Did the UW w/ my friend after the update.. I THINK they made it harder. Went in w/ a duo spirit build and in the chamber before popping the quest we ended up kill 5~6 grasping and about 4 nightmares. Thought this was strange.. but maybe it was jsut me ^_^.

on a side note. i <3 the invader zim refernce.. its been so long since ive seen that lol.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

i'd read through the pages and the update sounds cool. wish their was more but its still nice. now from what i read i am a little confused. so what people are saying is ONLY those who have finished proph and eotn can see this trail? but the rest you can see on any lvl?

Fusylum

Fusylum

Lion's Arch Merchant

Join Date: Nov 2007

Michigan

Reign of Judgement [RoJ]

Whats all this mean?!

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

I am lost, what I should do next after the Zinn trial?

Wefta

Wefta

Lion's Arch Merchant

Join Date: Sep 2008

Bai Paasu Reach

The Wild Stallions [WS]

R/

Could the number of witnesses (32) be a reference to the "Part 32: Evidence" (includes rules about witnesses) in the ministry of justice? :P

Garreth MacLeod

Krytan Explorer

Join Date: Nov 2005

I'm enjoying all of this and I haven't even see it in-game yet.

Rather Harmless

Rather Harmless

Ascalonian Squire

Join Date: Jun 2009

W/

Quote:
"Listen up, brains for brains, you think you've won a victory against me today..."
Nobody mentioned this, very Strong Bad-esque

Shemsu Anpw

Shemsu Anpw

Frost Gate Guardian

Join Date: Sep 2008

Sephirot - Keter

Any one get MOX's "End of Line." Statement.....from Battlestar Galactica all the hybrids running the base stars would always say that.

X Dr Pepper X

X Dr Pepper X

Frost Gate Guardian

Join Date: Apr 2008

The Mirror of Reason [SNOW]

R/

Quote:
Originally Posted by Fusylum View Post
Whats all this mean?!
Dunno. Dunno if anybody knows.

But, my hypothesis is that Anet is getting input for the plot of GW1/2 by getting people to choose between Mantle or Blade.

Also, Regina + Emily... if you're reading... SF is back from the grave. The only way to kill the zombie is to destroy the brain...

Does this mean no skill update? in april/may?

Barrage

Barrage

Krytan Explorer

Join Date: May 2008

A/

Ill put this into perspective for all you who are wondering just what the hell is going on.

With the 5th Year Update there will be content added featuring a war against the White Mantle and Shining Blade, all these small things are amounting to a great war a little mystery going on. This is recapped on Dismantle VS OBEY thread here:

http://www.guildwarsguru.com/forum/o...t10432872.html

Go get caught up

Horace Slughorn

Horace Slughorn

Wilds Pathfinder

Join Date: Oct 2008

Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]

W/

people always gotta be whining about skills. just relax and enjoy the new content. small re-arrangements of thousands of skills really do not interest me as much as new storyline. (same with shiny new minis or costumes)

Lysinc

Ascalonian Squire

Join Date: Apr 2009

5th year anniversary is probably gonna be a content update. It'll probably be like the Luxons and Kurzick where we get to choose side. This time, we'll have to choose between White Mantle or Shining Blade. New armors sets FTW? I want that White Mantle Warrior armor set.

magic_man77

Ascalonian Squire

Join Date: Dec 2009

Executioners Paradise

W/Mo

WOW! Level 30 Peacekeepers in HM. That was a nice vq.

rb.widow

Lion's Arch Merchant

Join Date: Jul 2009

Quote:
Originally Posted by magic_man77 View Post
WOW! Level 30 Peacekeepers in HM. That was a nice vq.
Makes me glad i did that Vq along time ago, cause the mob of peacekeepers just south of beetletun would be rather nasty in HM

lishi

Forge Runner

Join Date: Jul 2005

Lets skip to the important part, what they drop?

englitdaudelin

Krytan Explorer

Join Date: Jul 2006

East Coast

Soldier's Union [SU]

N/Me

Nice to see the new camp. These mixed groups were well designed, I think.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by lishi View Post
Lets skip to the important part, what they drop?
Random junk.

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Quote:
Originally Posted by Arduin
Random junk.
random junk or a Sack of Random Junk?

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Shemsu Anpw View Post
Any one get MOX's "End of Line." Statement.....from Battlestar Galactica all the hybrids running the base stars would always say that.
It's significantly older, try 1982 in Tron.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Ok, I have a quick question. I re-read thru this thread but I guess I misunderstood something.

I'm currently vanquishing Nebo Terrace on my Rit, but it's the same old Nebo Terrace that i'm used to....nothing new. This Rit has completed NF and EotN, but not Prophecies or Factions. I thought any char that had finished EotN or Prophecies was eligible?

My Elementalist that has been everywhere and done everything saw the new content earlier.

Gabriel of Ravn

Gabriel of Ravn

Desert Nomad

Join Date: Mar 2010

Virginia

None, retired to GW2.

W/A

Quote:
Originally Posted by TheRaven View Post
.I thought any char that had finished EotN or Prophecies was eligible?
You need to complete Prophecies on that character for the peacekeepers to appear I'm not sure if EotN needs to be completed but I know prophecies at this point does need to be completed.

Shemsu Anpw

Shemsu Anpw

Frost Gate Guardian

Join Date: Sep 2008

Sephirot - Keter

Quote:
Originally Posted by Reformed View Post
It's significantly older, try 1982 in Tron.


LOL I've never seen it.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by TheRaven View Post
Ok, I have a quick question. I re-read thru this thread but I guess I misunderstood something.

I'm currently vanquishing Nebo Terrace on my Rit, but it's the same old Nebo Terrace that i'm used to....nothing new. This Rit has completed NF and EotN, but not Prophecies or Factions. I thought any char that had finished EotN or Prophecies was eligible?

My Elementalist that has been everywhere and done everything saw the new content earlier.
I'm having the exact same issue on my Rit as well. He's finished all three campaigns + EOTN, along with the Zinn quest.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

hmm I found them on my Rit, who's done all the same as you Sante.

I spirit spam solo'd all of them (in 2 diff zones), nothing interesting dropped. I was sort of hoping they might have something new, esp a green for the bosses, but since noone has reported anything at this point, either they most likely don't have anything interesting or it hasn't been put in yet.

The most interesting thing about them was their skins and builds.

Wefta

Wefta

Lion's Arch Merchant

Join Date: Sep 2008

Bai Paasu Reach

The Wild Stallions [WS]

R/

I haven't completed prophecies, but i have completed eotn, factions and NF on my ranger and she could see the peacekeepers in Nebo Terrace, but not in the area outside ToA.

And no i havent finished Zinn's Task on my ranger either.. This then doesnt really make sense on who can see them and who cant :P

Neith

Neith

Krytan Explorer

Join Date: Jun 2008

Texas

One in Guild Wars

R/

So if the foes are there and part of the vanquish, is the foe count updated on the wiki's AND is the reward updated to include those foes in it?

Benderama

Benderama

Krytan Explorer

Join Date: Jul 2008

UK

[Rage]

Rt/

laoda peachekeepers in cursed lands, just head south east of beetletun. wish they'd made zinn's trial repeatable.

#OOZE

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Neith View Post
So if the foes are there and part of the vanquish, is the foe count updated on the wiki's AND is the reward updated to include those foes in it?
Depends if you updated the respective page or not. Anet doesn't, so the Wiki needs people like you and me to provide all the correct information.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

My hunch is that this is a temporary addition, so no use in updating the wiki vanq #s.

Operations

Operations

Frost Gate Guardian

Join Date: Feb 2007

Saint Louis, MI (yes, it exists)

Pylons of Bastet [PofB]

E/

Anyone else hope that when they are done with this event, they make the camp a permanent place on the map that you can map travel to?

That area is one of the most sparsely 'populated' areas with outposts.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by Wefta View Post
I haven't completed prophecies, but i have completed eotn, factions and NF on my ranger and she could see the peacekeepers in Nebo Terrace, but not in the area outside ToA.
The ones outside ToA don't spawn every time. My rit finished EotN this morning, has finished Factions, but has not finished NF or Prophecies. He went to ToA right after finishing EotN and got the Peacekeeper spawn.

Ariovist Lynxkind

Ariovist Lynxkind

Lion's Arch Merchant

Join Date: Dec 2006

Lynxkind Atrium, Echovald Forest, Cantha

Death Bringers Union [DBU]

R/

Quote:
Originally Posted by Operations View Post
Anyone else hope that when they are done with this event, they make the camp a permanent place on the map that you can map travel to?

That area is one of the most sparsely 'populated' areas with outposts.
It would be good if they made it into a full on outpost. One thing I liked about factions and NF is nearly every area had at least one outpost attached to it where as a lot of Proph had none

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

I completed proph but not EotN and I have the peacekeepers spawn, so I guess you don't need the second one done.
These new mobs were a real surprise, I just got in ToA from Beetletune to farm caromi tengu scalps and had a moment of shock - what, I don't remember these people, were they always here and I totally forgot? Tryin' to kill them solo I got the answer tthey were not a normal krytian monster level...havoc!
Btw this new war thing sounds funny!

Anakita Snakecharm

Anakita Snakecharm

Frost Gate Guardian

Join Date: Nov 2009

The Shining Blade Camp

Nouvel Ordre de Phoenix [MJM]

R/Mo

Quote:
It would be good if they made it into a full on outpost. One thing I liked about factions and NF is nearly every area had at least one outpost attached to it where as a lot of Proph had none
I would like that, so I wouldn't have to run to it each time. Not sure how complicated the logistics would be though...

At the very least, it would be cool if it stayed. Though whether that makes sense depends how the plot goes.

Ariovist Lynxkind

Ariovist Lynxkind

Lion's Arch Merchant

Join Date: Dec 2006

Lynxkind Atrium, Echovald Forest, Cantha

Death Bringers Union [DBU]

R/

Quote:
Originally Posted by Anakita Snakecharm View Post
I would like that, so I wouldn't have to run to it each time. Not sure how complicated the logistics would be though...
Actually yeah, the logistics are where it will get screwed up. most map changes have 'pinch' portals, and it will be hard to do that in that area without adding to the terrain/scenery

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Quote:
Originally Posted by Ariovist Lynxkind View Post
Actually yeah, the logistics are where it will get screwed up. most map changes have 'pinch' portals, and it will be hard to do that in that area without adding to the terrain/scenery
Adding the camp itself changed the terrain/scenery, the area is pretty much blocked off by logs/spikes as well

And they have done these types of things before (think Barradin's Estate and Sardelac Sanitarium)

Ariovist Lynxkind

Ariovist Lynxkind

Lion's Arch Merchant

Join Date: Dec 2006

Lynxkind Atrium, Echovald Forest, Cantha

Death Bringers Union [DBU]

R/

Quote:
Originally Posted by Chronos the Defiler View Post
Adding the camp itself changed the terrain/scenery, the area is pretty much blocked off by logs/spikes as well

And they have done these types of things before (think Barradin's Estate and Sardelac Sanitarium)
The difference here is that it isnt just the camp itself. you have a training area across the path (also fenced off) and then you have the paths leading up to it on either side where Blade members patrol/drop down. If you were to ignore those, I still wouldnt suggest splitting the camp and training area.