Moddok Crevice

M4rumi

Ascalonian Squire

Join Date: Apr 2009

I'm trying to get protector's title but i don't know how to get masters for moddok crevice. Can someone help me?? :S

chaosincarnate87

Wilds Pathfinder

Join Date: Oct 2006

Behind You ;)

DPR

http://wiki.guildwars.com/wiki/Moddock_Crevice gives a very thorough walkthru

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

walkthrough on unofficial wiki too:

http://guildwars.wikia.com/wiki/Modd..._%28mission%29

Eragon Selene

Eragon Selene

Wilds Pathfinder

Join Date: Feb 2007

USA

[eF]

R/A

the best way is to take at least one REAL player with you. You can 2 man 6 Hero this mission in HM masters easy.

The hardest part is the runners.............have each real player take the EOTN skill "you move like a dwarf" norn title track skill. This will KD and cripple the runners. Each person targets 1 runner. I also advise brining a snare ele as well incase you dont kill them fast enough.

rest of the mission is easy....

Gennadios

Gennadios

Wilds Pathfinder

Join Date: Jun 2009

N/A

What I usually do for the runners when soloing is bring a water ele with Deep Freeze, since it will slow down both corsairs for a crucial few seconds, and then a char with Charge! as a partywide speedboost.

Even then, it takes heavy DPS to take them down fast enough, but it's doable.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

I did it with just me (Warrior) + 3 heroes + 4 henchies.

I used a Water ele hero with Mind Freeze to snare one runner and sent most of my H/H to kill that runner. I snared the other runner with YMLAD and chained KD's (FGJ/DSlash/Brawling Headbutt) until he was dead.

This stategy is good because it don't require you to change much from your normal setup, so the rest of the mission runs as expected.

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

Crippled isn't too reliable since the runners can remove it with [[Antidote Signet]. Definitely [[Deep Freeze] and [[Mind Freeze] and maybe even [[Imagined Burden] in HM.

Aikiko Kuwahari

Aikiko Kuwahari

Ascalonian Squire

Join Date: Apr 2010

Finland (GMT +2)

Rt/R

Quote:
Originally Posted by ac1inferno View Post
Crippled isn't too reliable since the runners can remove it with [[Antidote Signet]. Definitely [[Deep Freeze] and [[Mind Freeze] and maybe even [[Imagined Burden] in HM.
Me/E with Deep freeze, Icy Prison, Crippling Anguish, [-8 health regen illusion skill] and Imagined Burden. Propably some nrg management and some other utility skills.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

if soloing it with h/h, it's actually a test of your micro-managing abilities. not hard after you bring some snaring skills on heroes and manually launch them.

pinkeyflower

Krytan Explorer

Join Date: Jan 2010

The 2 ranger runners are by far the most difficult aspect to complete. I suggest taking a water ele with mind freeze and other snares. Lock him onto one of them. Then the rest of your party can just kill the other runner.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

water snares are excellent. also constantly inflicting conditions will cause them to stop and try to remove it. must kill them quickly so be prepared to spike em down quickly.