Allow costumes to be worn in small and casual PVP arenas?

TsunamiZ

Wilds Pathfinder

Join Date: Oct 2005

How about allow costumes to be worn in small and casual PVP arenas [such as random arenas]? This would allow more people to have fun with costumes and will likely increase costumes sales, too!

Masta Panda

Academy Page

Join Date: May 2007

Our Ghostly Solo Caps [ズ金]

N/

Bad idea is bad. Because a lot of people visually distinguish characters instead of the name bar.

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

no way would i support this idea.
4 chars running around in CA or RA all wearing grenth costumes would be funny but i and others distinguish the movement of opponents like sins and monks by armor/appearance while targeting another person. I know similar ideas like this have been mentioned before in other threads/ The most recent i can think of was the festival hats being used in pvp.

Deviant Angel

Deviant Angel

Krytan Explorer

Join Date: Apr 2006

On a boat!

Homeless.

Mo/

What you consider casual may be considered serious business to others. Costumes don't belong in PvP.

Ben-A-BoO

Ben-A-BoO

Wilds Pathfinder

Join Date: Aug 2006

Europe

Horrible idea from a game-play perspective.

Myotheraccount

Myotheraccount

Lion's Arch Merchant

Join Date: Mar 2010

On the interweb. n__n

Desolation Lords [DL]

A/W

Look a Warrior running at me!!! Oh wait it's a Monk...No it's a Sin. WTF

/unsigned

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

would be difficult to allow it in one pvp area and not the others. the rules are kinda blanketed out across the pvp arenas.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

with those costumes u can't distinguish a warrior from a monk
nuff said
/notsigned

The Mad Addict

The Mad Addict

Frost Gate Guardian

Join Date: Jun 2008

Bangladesh

[SOUL]

W/D

After the very first reply pretty much everyone else knew what they were gonna say.... also you press "Tab" to see the prof.

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Simple solution to that; make an option to have characters' classes show over their heads all the time like a nameplate, W/R etc.
The functionality already exists, it happens inside outposts.
I would really just like anything that let me use a costume on my character 24/7.
I happen to love both PvP and not having my Assassin look like a hardcore masochistic crack-head in a gimp-suit.

Besides, female characters at least are completely capable of being made to look like a class other than their own, because their physiques and stances are all so similar.
Monk in brown Labrynthine to look like a Ritualist, Monk in white Elite Kurzick to look like an Elementalist, a Paragon in Elonian almost automatically looks like an Elementalist, Ranger in gray Primeval to look like a Warrior, Ritualist in white Canthan to look like a Monk.

Even without that, you can't tell immediately if a Monk/Ritualist is a healer or damager, if a Warrior is planning to pin you down and take your hits to distract you or just plow over you with offense, if a Mesmer is planning to shut you down or destroy you etc, made even more complicated by secondary classes which cannot be determined by appearance anyway, and it's pretty difficult to make out someone's outfit in detail from a distance.

Personally, I pay more attention to the character's skill use and nameplate than their outfit, and they would still have unique animations and vaguely different physiques while in costumes.

"Oh, that person is making a B-line to me with a sword and shield, probably a tough Warrior"
"That person is standing far off throwing fireballs, probably an Elementalist"
"That person is hiding in the back healing people. I don't know, some kind of healer maybe?"
"That hunched over person just poofed behind me before I got a good look and started ripping me apart with daggers, maybe it's an Assassin"

Can't tell if that person chasing you down with a giant hammer is a warrior who won't be scratched by physical attacks or some retarded Mo/W? ....Click on them?

Now let me summarize; only an idiot bases their actions purely on the primary class of the people they're fighting. Would you still rush over to immediately take out the Monk before anyone else if the Monk was running Offense and there was a Ritualist there healing? Would you just ignore the healer completely if it was an E/Mo? "Pff, that idiot Elementalist isn't even attacking people, screw him".

Neith

Neith

Krytan Explorer

Join Date: Jun 2008

Texas

One in Guild Wars

R/

i would go for this. For those that say...OMG i HAVE to see what movements they make...Umm....try taking the challenge...I think it would be pretty cool actually. And no i don't pvp except the usual AB, JQ....but still think it would be cool....Try a little of the unexpected and unknown. Like I said take the challenge.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

As was mentioned in the other thread, allowing costume headpieces wouldn't do any harm, people already run around in the stupid eotn masks. Body costumes are another story.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

No, for the same reason M.O.X. wasn't allowed in PvP ever: distracting. In PvE, careful positioning, while still important, isn't half of the entire match. In PvP, slight differences in positioning can throw you off big time. And how distracting is it to have a dude in a big white hat gallivanting about when you're trying to click on your teammate to Infuse them?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by TsunamiZ View Post
How about allow costumes to be worn in small and casual PVP arenas [such as random arenas]? This would allow more people to have fun with costumes and will likely increase costumes sales, too!
If it's fine in RA, it's fine in HA and GvG too!

I say go for it. Allow them everywhere.

Nuclfus

Nuclfus

Frost Gate Guardian

Join Date: May 2007

Screw guilds.

Me/

/signed. But make tonics work too so it's fair for people who can't buy the costumes.

dr love

dr love

...is in denial

Join Date: Sep 2006

Hyperion

starcraft 2

P/Me

headpieces yay
body suits nay

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

/notsigned, for the obvious practicality issue.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by dr love View Post
headpieces yay
body suits nay
This. Full body costumes that look the same on every single player can get confusing in competitive PvP situations. Headgears less so.

GWfan#1

GWfan#1

Krytan Explorer

Join Date: Jul 2009

My Character Liked Gwen [First]

R/

Gives an unfair advantage in pvp imo for reasons stated above.

Bob Slydell

Forge Runner

Join Date: Jan 2007

/Not signed.

As much of a PvE player as I am more so then PvP, even when I do play PvP... I would NOT like to see people in casual costumes running around, it would be a bit harder to distinguish the character. Festival hats aren't even allowed, so..I say no to costumes as well.

Darth The Xx

Wilds Pathfinder

Join Date: Jul 2008

Sen'jin Village

The Infamous Cake Bandits [cake]

Mo/W

this would make monking so hard.

/notsigned

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Quote:
Originally Posted by The Mad Addict View Post
After the very first reply pretty much everyone else knew what they were gonna say.... also you press "Tab" to see the prof.
Your gonna tab at the guy running towards you to see if its a monk running into a better position or a warrior coming to smash you? Too slow. By the time youve tabbed, and decided that its a warrior or a sin, hes started his attack chain and ur getting smashed. Or if he looks like a warrior, you can pre kite and prepare for his assault faster. Also makes hitting important skills harder. For instance a ranger runs up and uses mend touch, you see a monk symbol above his head. You turn to him to d-shot him, but its only mend touch, not their teams RC or guardian.Because you couldnt see that its a ranger you wasted your d-shot.

No thanx, making everyone identical will screw up play in any arena.

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

I have an idea; they could allow the costumes to show Client-side-only in PvP areas.
Meaning, only the person wearing the costume can see the costume.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There is ONLY one kind of PvP area in which I would allow costumes.
Dragon Arena.
Why? Because profesion doesn't matter in there. Everyone is the same.
Anywhere else, either profession matters (Snowball arena, all normal PvP areas) or the model is already altered (Costume Brawling, Rollerbeetle racing)

So, for the Dragon Arena, YES.
For the rest of festival events where the model is no changed, ONLY THE HAT.
And for the rest of PvP, NO COSTUME PART AT ALL.

Commander Kanen

Lion's Arch Merchant

Join Date: Mar 2008

[DVDF]

P/

wtf you target people and look at their mo/me /e/me or whatever. The red bar tells you more than armour WTF !!!

Kosar The Cruel

Kosar The Cruel

Krytan Explorer

Join Date: Feb 2010

Ontario, Canada

D/

Would be confusing as hell.
/unsigned

AbaddonReborn

AbaddonReborn

Pre-Searing Cadet

Join Date: May 2010

Realm of Torment

Brotherhood Of The Shadows [bots]

N/

Quote:
Originally Posted by Commander Kanen View Post
wtf you target people and look at their mo/me /e/me or whatever. The red bar tells you more than armour WTF !!!
i sort of agree with this no excuse that costume make it confusing unless you pay attention at armor more then the bar that tells you if their a war or w/e profession their playing i myself wouldn't mind having costumes in arenas but it's all down if Anet wants costumes be seen in pvp so i cant really choose sides saying no or yes for costumes

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Well, another problem with this is that capes can't be displayed alongside costumes, and capes are used to easily display which team you're on.
With my other idea though, it doesn't matter if you see your own cape; you know which team you're on.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

People see more at the radar than at the cape.

IrishX

Frost Gate Guardian

Join Date: Jan 2008

W/

Quote:
Originally Posted by Commander Kanen View Post
wtf you target people and look at their mo/me /e/me or whatever. The red bar tells you more than armour WTF !!!
Savaging glyph lesser on an ele=no big deal. Savaging glyph lesser on a mesmer=important (sometimes). If you can't see their armor, and you are targeting something else, how do you know if it's important to hit if you only see the glyph animation over their head at the start of the cast?

Just because you are bad, it doesn't mean everyone else is.

Kydd

Academy Page

Join Date: Oct 2006

[eyes]

A team has a war and a sin and mesmer. If I can tell the difference between them I can gaurdian the target the war is running at and draw the cripple from the sin lead attack while clicked on the mesmer watching for diversion.

/notsigned

gundam2010

Ascalonian Squire

Join Date: Apr 2010

You know, there are players like me who like to LOOK at the player and tell what's going on on the match instead of TAB TAB TAB like YOU (assumingly coming from your idea)