R/P Hero help pls

Yasmine

Yasmine

Wilds Pathfinder

Join Date: Nov 2007

The Lost Souls Of Jugdement [KJCD]

Anybody has suggestion for a r/p barrage build for a hero (or something similar)? I was thinking something around this but not satisfied with it:

Barrage [E]
Distracting Shot
Savage Shot
Lighting Reflexes (don't like it much but dunno what else to put in...)
Go for the Eyes!
Anthem of Envy
Stand your Ground! (would it be too energy heavy?)
Signet of return

(I like needling shot but heroes would just probably waste it)

Thanks.

Myotheraccount

Myotheraccount

Lion's Arch Merchant

Join Date: Mar 2010

On the interweb. n__n

Desolation Lords [DL]

A/W

Don't run random heroes. Run spiritway and stroll through pve.

Fusylum

Fusylum

Lion's Arch Merchant

Join Date: Nov 2007

Michigan

Reign of Judgement [RoJ]

Yeah, Mabie some defencive shouts or offencive
No matter but one paragon attribute would be better than 2
Good Luck
Ranger heros arent the best
The pvx version of spiritway is still sub optimal.

Why would anyone bring Anguish while making Painful Bond optional? And no AoU on the communing rit? BoC is also not as good as SoC for energy management in areas with enchantment stripping. Even if your BoC is up, your communing hero would find it tough to maintain all those spirits in his bar. If BoC is stripped, his effectiveness goes way down. And not a single res?

No Splinter Weapon on the channeling rit and no SoH? I think the build fits a caster, like Jeydra's ele , more than a melee player.

Too many things wrong with it.

Quote:
Originally Posted by Yasmine
... Try replacing lightning reflexes with "Never Surrender!". If your Expertise is high enough you dont need to worry about the high energy cost of SYG.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

This is anathema but I strongly recommend volley. Heroes will never ever barrage back to back, alternating with a second normal attack. They will however alternate between volley and barrage quite well, which is far preferable to normal attacks. This is why Aidan has both in EotN.

Zidane Ortef

Zidane Ortef

Site Contributor

Join Date: Dec 2006

Martinsburg, WV

Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]

W/

http://pvx.wikia.com/wiki/User:Khomet/Kway There is a few different Paragon/Ranger hero builds on that users wiki page. Paragon primary is the better choice as you get the access to the Leadership line and energy management is fine with Leadership.

But as a few others have said go with volley and don't waste the elite spot for Barrage on a hero as they don't spam it as you wish they would put that elite spot to much better use.

Yasmine

Yasmine

Wilds Pathfinder

Join Date: Nov 2007

The Lost Souls Of Jugdement [KJCD]

Quote:
Originally Posted by Myotheraccount View Post
Don't run random heroes.
And why not, lol? It's actually just something for questing/missions in nm.

Quote: Originally Posted by Daesu Try replacing lightning reflexes with "Never Surrender!". If your Expertise is high enough you dont need to worry about the high energy cost of SYG. K, ty, I'll try it.

Quote: Originally Posted by FoxBat This is anathema but I strongly recommend volley. Heroes will never ever barrage back to back, alternating with a second normal attack. They will however alternate between volley and barrage quite well, which is far preferable to normal attacks. This is why Aidan has both in EotN. Heh, shame, suppose I'll have to get volley then.

Quote:
Originally Posted by Zidane Ortef
http://pvx.wikia.com/wiki/User:Khomet/Kway There is a few different Paragon/Ranger hero builds on that users wiki page. Paragon primary is the better choice as you get the access to the Leadership line and energy management is fine with Leadership. Yeah, i'll probably switch when I get a para hero.

Quote:
Originally Posted by Zidane Ortef
But as a few others have said go with volley and don't waste the elite spot for Barrage on a hero as they don't spam it as you wish they would put that elite spot to much better use. What would be a better elite for a hero (both ranger and para)? Song of Purification, Anthem of Guidance and Anthem of Fury, all seem to be of a very limited use in a regular team.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Quote:
Originally Posted by Daesu View Post
Try replacing lightning reflexes with "Never Surrender!". If your Expertise is high enough you dont need to worry about the high energy cost of SYG. "For each rank of Expertise, the Energy cost of all of your attacks, Rituals, touch skills and Rangers[sic] skills are decreased by 4%. Several skills, especially those related to Energy costs and skill recharge times, become more effective with higher Expertise." (wiki)

Not sure if that is an inaccurate description, but I don't think expertise affects shouts, chants, anthems, and or echos.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Essence Snow View Post
"For each rank of Expertise, the Energy cost of all of your attacks, Rituals, touch skills and Rangers[sic] skills are decreased by 4%. Several skills, especially those related to Energy costs and skill recharge times, become more effective with higher Expertise." (wiki)

Not sure if that is an inaccurate description, but I don't think expertise affects shouts, chants, anthems, and or echos. You are right. I forgot Expertise has been nerfed to no longer affect shouts and chants.

One less reason to use shouts/chants on a R/P instead of a P/R.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Quote:
Originally Posted by Daesu View Post
You are right. I forgot Expertise has been nerfed to no longer affect shouts and chants.

One less reason to use shouts/chants on a R/P instead of a P/R. Umm.... as far as I can recall, expertise has NEVER effected shouts and chants. It's not supposed to.

However, that doesn't mean you couldn't; Rangers have an excess of energy due to fast attack and/or multi-hit attacks with a zealous weapon and expertise to reduce the cost of their own skills, allowing them to easily use skills not effected by expertise.

Take a barrage ranger with 8 expertise as an example. you're making around 2 energy/second if you're hitting the maximum number of targets. even without that, you'll still get a good amount of energy. Or perhaps Prepared shot, or body shot, or lots of other skills. Rangers have a veritable font of energy at their disposal, and without the use of non-expertise skills you'd never ever ever ever run out of energy. ever. You'd be at full energy constantly and that, to be frank, is a complete waste.

However, you are right in your assumption that a P/R using barrage would have greater energy gain than a R/P, and be a better choice.

shaving off 2 energy every barrage < gaining 5~8 energy per shout/chant and spamming those. A P/R would have better energy gain and higher attribute levels for greater shout/chant abilities (plus the ability to actually use TNTF) Overall, you'd be better off using a R/W for SY! instead of R/P on a player, a hero you should use P/R, although even then I sorta feel bleh about barrage, and pretty much all shouts that aren't pve-only are sorta meh.




TLDR; OP is looking for a build for their hero, using barrage and shouts, and should use a P/R rather than R/P to accomplish that task. 8+ leadership, 9~10 marks, 12+ in your primary shout. You could use mot and command, though you'd probably be better off specializing in one.