I will give examples for pve and pvp :
- in pve , it's almost impossible to find anyone in DoA , Urgoz , or the Deep. And , in those areas , you basically cannot try by yourself since you can't make a full team with heroes/henchs.Aswell , if there are teams there , if you don't have THE wiki build associated , you cannot play .
-in pvp , well it's kinda every place which you cannot do : GvG cannot be fixed anyway so i won't discuss about it . HA and Codex are really hard to play for like half the day for euro hours , because there is noone to fight , or there are 2 very experienced teams in , which makes it hard for other teams who want to try .
Aswell for both places , i find disconnections in team ( which come very frequently ) affecting too much the rest of the team: like if the person who has EoE for urgoz dcs / if snarer dcs in HA , etc...
That is why i suggest that full heroes team should be allowed in places i mentionned , in order that everyone can try by himself , and still can get high worth value items in pve . Aswell , for reasons mentionned on other threads , it would fix all the waiting times in pvp ( once again , it's a question of time waiting , not builds and etc..).
Waiting your comments
