Usage Of Heroes
Missing HB
Hi everyone . So , as you noticed , the game is dying and it's very hard to find people at some hours to do some things in guild wars .
I will give examples for pve and pvp :
- in pve , it's almost impossible to find anyone in DoA , Urgoz , or the Deep. And , in those areas , you basically cannot try by yourself since you can't make a full team with heroes/henchs.Aswell , if there are teams there , if you don't have THE wiki build associated , you cannot play .
-in pvp , well it's kinda every place which you cannot do : GvG cannot be fixed anyway so i won't discuss about it . HA and Codex are really hard to play for like half the day for euro hours , because there is noone to fight , or there are 2 very experienced teams in , which makes it hard for other teams who want to try .
Aswell for both places , i find disconnections in team ( which come very frequently ) affecting too much the rest of the team: like if the person who has EoE for urgoz dcs / if snarer dcs in HA , etc...
That is why i suggest that full heroes team should be allowed in places i mentionned , in order that everyone can try by himself , and still can get high worth value items in pve . Aswell , for reasons mentionned on other threads , it would fix all the waiting times in pvp ( once again , it's a question of time waiting , not builds and etc..).
Waiting your comments ..
I will give examples for pve and pvp :
- in pve , it's almost impossible to find anyone in DoA , Urgoz , or the Deep. And , in those areas , you basically cannot try by yourself since you can't make a full team with heroes/henchs.Aswell , if there are teams there , if you don't have THE wiki build associated , you cannot play .
-in pvp , well it's kinda every place which you cannot do : GvG cannot be fixed anyway so i won't discuss about it . HA and Codex are really hard to play for like half the day for euro hours , because there is noone to fight , or there are 2 very experienced teams in , which makes it hard for other teams who want to try .
Aswell for both places , i find disconnections in team ( which come very frequently ) affecting too much the rest of the team: like if the person who has EoE for urgoz dcs / if snarer dcs in HA , etc...
That is why i suggest that full heroes team should be allowed in places i mentionned , in order that everyone can try by himself , and still can get high worth value items in pve . Aswell , for reasons mentionned on other threads , it would fix all the waiting times in pvp ( once again , it's a question of time waiting , not builds and etc..).
Waiting your comments ..
Warvic
yh why not. alot of elite high end pro kid pvp people will complain about heroes in HA again. But more people will come to pvp again.
And I would also like to try those elite missions with heroes. If it's possible?
So what i'm trying to say is.. It's bad to add heroes, but the game is dead anyway.. So just add heroes
But only in Ugoz, Deep, DoA and HA.
And I would also like to try those elite missions with heroes. If it's possible?
So what i'm trying to say is.. It's bad to add heroes, but the game is dead anyway.. So just add heroes
But only in Ugoz, Deep, DoA and HA.
beren kat jollie
agree 100%
also i will sugest the return of the heroes arena, HB
also i will sugest the return of the heroes arena, HB
WarcryOfTruth
Join a guild that does those said areas. It isn't hard, mine does them, heroes ruined the MM aspect of this MMORPG...
Masmar
Heroes in HA will not bring more people to HA, it will make it harder to get a team, as everyone will be running with gwen, making teams 7 man, not 8
MagmaRed
Quote:
Join a guild that does those said areas. It isn't hard, mine does them, heroes ruined the MM aspect of this MMORPG...
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Areas like The Deep, Urgoz Warren, Domain of Anguish, etc. can be done with a guild/alliance team. If you need people so bad, find a guild that works, as PUGs are always apt to fail.
For PvP..... wow.... you do know what the 'P' in that acronym stands for, right? Player versus Player, not Player versus Hero. Was a good thing to eliminate them completely, in some ways I wish they hadn't added the new hench in, but I understand the need to fill a role when short at times.
/unsigned
Morphy
/signed for PvE. Who cares.
/notsigned for PvP. AI is broken in an area where you're supposed to fight other players.
/notsigned for PvP. AI is broken in an area where you're supposed to fight other players.
Missing HB
I understand but , it's not a question of heroes IA or builds , it's about fixing all waiting time to form , restartings , etc... .
Actually at some hours, you can take till 1 hour to form team , to then have 15 restarts everymap. Or , at least make not heroes for HA , but henchs they implemented . Aswell , it's about full henchs team , not 1-2 limit only .
Also for pve i understand but , once again , it's about doing it when you want to. It's hard to have 6+ players free at some times , and that want to do it partiulary .
Actually at some hours, you can take till 1 hour to form team , to then have 15 restarts everymap. Or , at least make not heroes for HA , but henchs they implemented . Aswell , it's about full henchs team , not 1-2 limit only .
Also for pve i understand but , once again , it's about doing it when you want to. It's hard to have 6+ players free at some times , and that want to do it partiulary .
Masmar
Yeah cause you're gunna beat 8 players with 7 heroes.
There's no point
There's no point
Missing HB
I said it's question of time waitings. If many people play full henchs , they will fight themselves and , anyway , a full team of heroes can beat real party ( old 6v6 , many ppl did , sf ways , semi balanced , etc..).
Masmar
yeah heroes. That can have their builds set to whatever the user requires to abuse.
You just said as many hench as you want, who definately wouldn't beat people, not with the way they spam frenzy
You just said as many hench as you want, who definately wouldn't beat people, not with the way they spam frenzy
beren kat jollie
HA is dead, RA is dead, pves is dead, gw is dead so let ppl play with heros
robmdq
/unsigned for PVE
/unsigned for PVP
WHy?
For PVE, there are henchmen, i have played through the whole game with them, even wuring the days when THK was nearly unbeatable i made it through with henchmen (took me a while, but was tired of failing PUGs).
For PVP, as someone else already said, it is PLAYER Vs PLAYER, i don't play pvp, but i respect those who does and enjoy it, i'm even agaiinst the henchmen in the guild halls, letting heroes in would be quite quite insulting for the people who skillfully play that style
/unsigned for PVP
WHy?
For PVE, there are henchmen, i have played through the whole game with them, even wuring the days when THK was nearly unbeatable i made it through with henchmen (took me a while, but was tired of failing PUGs).
For PVP, as someone else already said, it is PLAYER Vs PLAYER, i don't play pvp, but i respect those who does and enjoy it, i'm even agaiinst the henchmen in the guild halls, letting heroes in would be quite quite insulting for the people who skillfully play that style
End
Quote:
For PVE, there are henchmen, i have played through the whole game with them, even wuring the days when THK was nearly unbeatable i made it through with henchmen (took me a while, but was tired of failing PUGs).
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/signed for PvE
for the reasoning that there are no henchman (or add henchman to those areas :\ although I'd really prefer heros)
/not signed for PvP
While it might help fill in bitch roles it's Still ai that dosen't belong in PvP
Ariovist Lynxkind
/notsigned for both
For PvP... there is a reason they removed heroes in there in the first place. nuff said.
For PvE, think about it, really. yes, there are no henchmen in those areas, but heroes are already allowed. effectively, you only need a group of 2-3 real players to go into those areas anyway, depending on the party size limit. If it takes so long to find another one or two people to do the elite area, then as WarcryOfTruth said, join a guild, you will find the necessary other people there
For PvP... there is a reason they removed heroes in there in the first place. nuff said.
For PvE, think about it, really. yes, there are no henchmen in those areas, but heroes are already allowed. effectively, you only need a group of 2-3 real players to go into those areas anyway, depending on the party size limit. If it takes so long to find another one or two people to do the elite area, then as WarcryOfTruth said, join a guild, you will find the necessary other people there
Swahnee
If you want to improve PUG'ing, what you really need, IMHO, is a better tool to form parties in outposts, which has already been suggested somewhere on these forums. Something like a window (like the search function) where you sign the mission/area you want to do and see who other wants to do it in that moment.
If you are concerned with PUGs' problems (not knowing people etc.), then, as already suggested, the better solution is to find good friends to play with (a guild or a friend list).
If you are concerned with PUGs' problems (not knowing people etc.), then, as already suggested, the better solution is to find good friends to play with (a guild or a friend list).
Terrible Surgeon
Quote:
Join a guild that does those said areas. It isn't hard, mine does them, heroes ruined the MM aspect of this MMORPG...
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Also, about heros in pvp....YOU DESIGNED THE HERO..U PLAY THE HERO BAR VIA MICROS....HB was 1v1 with heros..all player designed..that was pvp. Henchmen are more pve than heros are, because they cant be designed by the players.
Morphy
Heroes were mainly a problem because they were ridiculously good with stuff like interrupts, Tainted Flesh and Ritualist Weapon Spells. This created extremely gimmicky hero builds such as the Tease Hero. I'd rather not see that in PvP again, if you don't mind. Regardless of what Heroes were "supposed to be", these kind of problems are what really happens.
Missing HB
Actually , looking at Hero IA ( which was supposed to be fixed ) , a tease hero is nothing compared to the classic rupting bot everyone use , so i do not see the problem ( anyway , even if they were equal , since nothing is done against bot , why not let people able to take heroes ).So plz , no more lame excuse such as " it's player vs player "
It's been 3 days now it is just impossible to play HA : there is noone to play with , noone to fight ( two days ago , we had 15mn restarts every map , to just end fighting same team every fight , quite pathetic .. ) , and finally after some ppl left , we get 1v1 hall vs usual morning farmer , and we had no chance ( but anyway , this last fight isnt the point ) .
For pve suggestions , yes ok ,but the point is to be able to do some areas when you want ( or when no guildy on or want to do it ) . I know some people that would like being able trying DoA by their own ( instead of waiting whole day to see 1 team full of sins and monks , whereas they're warrior or w/e ) .
It's been 3 days now it is just impossible to play HA : there is noone to play with , noone to fight ( two days ago , we had 15mn restarts every map , to just end fighting same team every fight , quite pathetic .. ) , and finally after some ppl left , we get 1v1 hall vs usual morning farmer , and we had no chance ( but anyway , this last fight isnt the point ) .
For pve suggestions , yes ok ,but the point is to be able to do some areas when you want ( or when no guildy on or want to do it ) . I know some people that would like being able trying DoA by their own ( instead of waiting whole day to see 1 team full of sins and monks , whereas they're warrior or w/e ) .
Nuclfus
/signed
That's what heroes were made for.
That's what heroes were made for.
Kosar The Cruel
Most any PvE alliances these days do the Deep, Urgoz, UW, FoW, and DoA. Just join one and ask if anyone wants to do them. Just tell the group before hand that it's your 1st time.
/unsigned for PvE
As for PvP, what MagmaRed said...
/unsigned for PvP
/unsigned for PvE
As for PvP, what MagmaRed said...
Quote:
For PvP..... wow.... you do know what the 'P' in that acronym stands for, right? Player versus Player, not Player versus Hero. |
Shayne Hawke
Pretty sure that ANet has said that they have no intentions (yet) to allow full hero parties into the game, because they don't believe it is dead enough to warrant such action.
I'm also pretty sure that people have asked in the past for heroes to be more available. So,
Closed.
I'm also pretty sure that people have asked in the past for heroes to be more available. So,
Closed.