Ban heroes from prophecies

Hyperventilate

Hyperventilate

Krytan Explorer

Join Date: Nov 2007

Somewhere in California

I Gots A Crayon [Blue]

Me/Mo

So, what. We didn't need Assassins, Dervishes, Ritualists and Paragons in Prophecies either. Make it that they're not allowed over! Have one of those secondaries? Nope! Even if you're Tyrian: GTFO!


Seriously, what a crappy idea.


/not signed

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

No. Henchmen,as a rule, suck compared to heroes. Besides,it's far too late to implement this.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

You serious about fixing PvE?

Don't bother. There aren't any easy solutions. The only way to fix PvE is to remake the game.

For that reason, /notsigned.

Rushin Roulette

Rushin Roulette

Forge Runner

Join Date: Sep 2007

Right here

Ende

Quote:
Originally Posted by robmdq View Post
Yes, i am pissed because the money i spent un purchasing my games was screwed when they released the "upgrades", while upgrade means usually making something better, instead of getting an upgrad IF i buy the expansion we've got a downgrade on the basic game.

Like it or not, i will keep advocating in favor of recovering prophecies as it was. At least i defend my rights as comsumer instead of just spending more money to get screwed again and again.

It is my right to do so, so i am sorry for those who don't like it.
Im sorry, but thats got to be THE most pathetic and selfish reasoning I have ever seen here in the past few years. I bet yo would also Sue AMD, Intel, NVidia and ATI for making better and faster computer components and so "Downgrading" yours. Or maybe you are unhappy because modern cars are faster and use less Fuel than yours and so your car was "downgraded".

To recap on your own arguments... Anet bought out newer and better games, so you think that the game you have has been downgraded? That is completely incorrect. Downgrading would mean that the game you have became worse... this is not true. Prophs is still exactly the same as it was earlier (Minus the new content [Shining Blade vs. White Mantle] that was added in the last few days... which would be actually be an upgrade if you want to take it as that)... its just you that decided not to buy the newer games which makes you imagine yours got worse.

/deffinitely not signed Id say.

J I L T

Academy Page

Join Date: Feb 2009

Mo/

Quote:
Originally Posted by robmdq View Post
Like it or not, i will keep advocating in favor of recovering prophecies as it was. At least i defend my rights as comsumer instead of just spending more money to get screwed again and again.

It is my right to do so, so i am sorry for those who don't like it.
Whenever someone starts babbling on about rights when that has nothing to do with the actual argument he or she basically lost. As if the simple fact that no one can stop you from thinking whatever you want protects you from being wrong. If that were the case then no one would ever be wrong about anything. All it does is prove you have nothing left to defend your opinion so instead of changing your mind to what is the more logical and well supported argument for some reason you choose to believe something that everyone as well as yourself knows is false.

The argument is whether removing heroes from prophecies is a good idea. Considering the overwhelming negative response and your acknowledgment that was going to be overwhelmingly negative it's safe to say it's a terrible idea.

The real reason I even responded was to use a concept I read in a book about logic. So on a scale from 1 to 10 how logical was that %*@&?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by robmdq View Post
It is my right to do so, so i am sorry for those who don't like it.
You have no rights in an online game, only privileges.

galbat0rixx

Krytan Explorer

Join Date: Jan 2009

I reside in the Pyramids of Egypt.

Gaurdians Of The Shiverpeaks [GoS]

W/D

I hate to say it, but we all know it. The game is dying (or dead) by comparison to it's glory days. With the announcement of GW2 and just the fact the game has been going on for so long, there aren't enough people to provide an alternative to Heroes, of course you can Hench some of it but it's such a chore to find other players in Prophecies that you would most likely have to rely on a party pretty much made-up of Henchmen. No, without heroes I would most likely give up, I can't face going thorugh everything in Prophecies and/or Factions with henchmen.

Guild Wars 1 is best left as it is, keep the changes for the next installment.

@ Robmdq- I'm sorry that you feel that you have been cheated out of your Guild Wars experience due to the extra campaigns, but seriously I think you are overreacting to something very trivial, without heroes the game would, at this point, suck (pardon the childish word). I do get what you mean when, I have to admit that I don't like exploiting Hero builds such as Discordway, but I do it because everyone exploits builds, and I don't want to have to work harder than them just becuase I'm too proud to do it. Unfortuntely, I don't see eye-to-eye with you about your "consumer rights" ravings. The new campaigns and introduction have not made it impossible for you to play the game, but have made it easier for people to play by themselves should they choose to "upgrade".

However, I do agree that Heroes are exploited, and hope to god (despite being atheist), that GW2 leaves NPC allies/party members as cruddy as possible compared to human players in EVERY aspect.

All in all, I wouldn't worry about it, you can get GW2 fairly soon if it suits you, and if you feel that you wasted your money, hell it's only £30 tops (or $50 or 40 Euros or whatever it was when it came out). If you don't like, I advise you stop playing the game if you haven't already and wait for something else to come your way. Nothing's gonna change now.

chaosincarnate87

Wilds Pathfinder

Join Date: Oct 2006

Behind You ;)

DPR

Quote:
Originally Posted by Masmar View Post
Or if you don't want to use heroes in prophecies, don't.
Don't make the rest of the community suffer
this.. and for the rest of us that bought the other game for use of heroes in such areas would be getting cheated out of what we paid for as well so thats a pretty flimsy excuse IMO.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

There are some ideas you should just keep to yourself, I mean seriously.


Proph henchies are the worst thing you can add to a party, not to mention the most retarded.

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

The negative impact of this suggestion being implemented would be huge. More players quitting, even less people in Proph areas (its been pretty empty for over a year) and not to mention making VQing even harder because its nearly impossible to form a full group to VQ without using henchies/heros.

/no soup for you

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

pretty much sounds like "I'm too cheap to buy the other games, so i want everyone gimped down to my level because i can't find anyone to pug with."

/notsigned

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

Quote:
Originally Posted by SunfallE View Post
I forgot to mention another reason why I put /not signed for this proposal. I got Guild Wars back in October of last year (yes I'm a newbie ). So banning hero's from Prophecies, like M.O.X. for example, would be stripping the game of content that as a consumer, I paid for.
I said that after they took my HB away...i paid for the HB arena and it was the main thing that made me buy GW. Fact is, this game changes and we as players either deal with it or quit...only reason i joined this forum was to protest hb being removed..now i troll all i can.

SunfallE

SunfallE

Ascalonian Squire

Join Date: Nov 2009

West Texas

Fifteen Over Fifty [Rare]

R/Rt

Quote:
Originally Posted by Terrible Surgeon View Post
I said that after they took my HB away...i paid for the HB arena and it was the main thing that made me buy GW. Fact is, this game changes and we as players either deal with it or quit...only reason i joined this forum was to protest hb being removed..now i troll all i can.
What's amusing to me is I didn't buy this for the hero aspect. I bought it because a couple of my friends told me about it and how they thought I'd enjoy playing Guild wars with them. I actually spent most of the first campaign with no hero's since other than M.O.X. I didn't really understand what they were or how you got more of them.

And when a fellow guild member explained that to me, I had practically nothing to put on their skill bars anyway so they weren't any better than the henchies. They were probably worse at first. XD

I wouldn't be amused if they got rid of them, but I wouldn't be put off from playing if they did. And I still find the argument that 'this is what I paid for so they should change it back' amusing since my point is, based on that logic, equally as valid. lol

Also, I agree, things change and it's best to just deal with it.

Naughty Nurse

Ascalonian Squire

Join Date: Oct 2009

Euro

[YUM]

N/

Quote:
Originally Posted by robmdq View Post

Maybe removing heroes and their always perfect timing for doing everything would bring back a bit of the challenge it was to play the prophecies campaign.
If you want a challenge, play through prophecies without heros, using henchmen.....

just do it. I know you can

Others would rather use heros, just dont team up with them, find likeminded people, and play the game the way you want.

Removing heros from prophecies is a very very bad idea.

/notsigned

Oleg

Frost Gate Guardian

Join Date: Mar 2008

The Apologetti

W/

You could give heroes the same skill bar as henchies. Would't that be a hoot?

Just on a side note, if you were Anet would you losten to the guy who bought one campaign, oe the one who bought them all?

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

Does anyone remember doing the Shiverspeaks and Fire Islands with just 7 henchies (and without the flags) swarming around you? Now connect that memory with Hard Mode.

Seriously
/notsigned

Lillium

Frost Gate Guardian

Join Date: Nov 2009

REIN

Me/

Have to chime in with the hate. Sorry, but that is possibly the worst idea I've heard in ages. Prophesies is almost completely dead every time I actually go there save LA, ToA, and the Zmission of the day if it's in Prophesies. I don't even do the ZM's if they're prophesies unless a guild member specifically requests it. I personally avoid Prophesies because it IS the plague. The only reason anyone seems to go there that I know is vanquishing, legendary cartographer, and legendary guardian. Woops, we all finished guardian thanks to the zmissions. Cross that off!
No. If my heroes stupidly got turned off as soon as I appeared in Prophesies I would most definitely never play anything else in prophesies. All I have left there for myself is vanquishing, and you can't do that with just henchmen. Particularly not the Prophesies henchmen, which have the worst skill setups in the game.
I can reasonably expect (from the 2 and some pages of replies before this and the hundreds of GWAMMs out there) that most other people would very much have the same negative response to something so stupid.

I will give that if you're into role play it makes sense to not bring heroes along for the missions when you are roleplaying the completion of the missions. Cartographer and Vanquisher? Even if you're role playing with people while doing them, your timeline for them could just as much be after all the campaigns so you have the heroes as it can be immediately after just the Prophesies campaign where you don't. Still. Role playing is optional, and largely not opted for.
/not signed

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Well , thing is , where do you find people then to do , for example , divinity coast mission , or vanquish snake dance ?
Anyway , as i already told it , even if whole gw community agree on a suggestion , they won't implement it ( check number of updates for 2 years + how good they were )

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Quote:
Originally Posted by Missing HB View Post
Well , thing is , where do you find people then to do , for example , divinity coast mission , or vanquish snake dance ?
Anyway , as i already told it , even if whole gw community agree on a suggestion , they won't implement it ( check number of updates for 2 years + how good they were )
Press G, and look there. Ask people in your guild, alliance, and friends list. PUGnig gets no sympathy, because this game is not designed to be done randomly. Random grouping is certain possible for some things, but looking at the name of the game, they certainly intended for people to join together for various activities.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

That's all the problem : more and more ppl leave the game for some obvious reasons .

You already had told me that answer for pvp, but in pvp , if pressing G could solve all problems , we would see 10 full dis in HA , GvG at every hour ; in fact , you can go ( or simply press B ) and you will see how dead those are. So , this statement doesn't work for PvP , but anyway , we are here to talk about pve .

The main problem in pve , again , is that upon many guilds i joined ( quite active ones ) , most people only go play Uw/Fow 24/7 .Some people already did those areas , and don't want to do those again , since it's bit annoying .
Aswell , all people don't have the same playtimes , etc... . Let's take an easy example : i have 45mn ( which is enough for 1 average area vanquish with heroes ) . Do you seriously think , if no henchs , it will be even possible to do half the area in that time, after asking everyone , waiting , etc.. since you would need 6-8 people ?

Maybe your guild is very active and you got a lot of time , and that is why you suggest that, which is obviously true , but you need consider some people aren't in that case .

Coverticus

Coverticus

Lion's Arch Merchant

Join Date: Jan 2006

The Zodiac Elites [TZE]

Mo/

Sorry, but this suggestion would do waaaay more harm than good if implemented. Yes, I agree the "old glory" days of Prophecies are gone and will never return, which is a shame as most will have fond memories of it.

But to remove something that aids individuals to do something in game outside of normal guild/alliance activities would just be a case of "last one in turn out the lights please". It would kill what is left. As others have mentioned, lets do this to Factions too since it never had heroes either.

If you REALLY want to relive the days, try this - take only hench, dont use flags and walk in with a Prophecies only skill bar (PvE skills banned too). No consumables either. And make it even more "realistic" by adding Mending if you are a Warrior, Heal Other/Area if you are a Monk.....

That will suffice in going back in time. Otherwise, let heroes be!

/unsigned

Kosar The Cruel

Kosar The Cruel

Krytan Explorer

Join Date: Feb 2010

Ontario, Canada

D/

Quote:
Originally Posted by Ariovist Lynxkind View Post
Ho boy, 'always perfect timing...' I gather you haven't played with heroes that much, if at all. They have some... Shall I say 'Character traits' that can border on frustration sometimes. Three I can point out are Tahlkora's intermittent use of UA (I get so frustrated having to manually select it sometimes), Koss' ability to aggro anything even when set on peaceful (okay, slight exaggeration, but he is a damn aggro magnet) and Vekk's seeming refusal to use wards
You forgot Ogden's inability to heal parties members. I hate that freakin' hero...

Paloma Song

Frost Gate Guardian

Join Date: Apr 2005

[JM]

Rt/R

OP - If you want the glory days of Prophecies, don't use heroes there. (And have fun with that, because the "glory days" of Prophecies were garbage.) You do your thing, we'll do ours. Your desire to exert control over the play activities of everyone else is unnecessary and unwanted. /anti-signed.

Missing HB - You are making a common mistake in assuming that heroes caused the lack of pugging (and that therefore) the banning of heroes will magically create a pool of players with whom you can pug. This simply isn't so. Heroes were created as a stopgap solution to the inevitable depopulation of the game as it ages. Removing heroes will not give you the pugs you seek. I do understand your small-guild woes. But if you're not willing to trade your small-guild for a big one (I wouldn't trade my dear friends for a chance to do more content either) then you'll simply have to find something else in the game that keeps you here -- or move on.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Wait for its Zaishen quest day. That's why they are there.

Jester Chaos

Jester Chaos

Ascalonian Squire

Join Date: Apr 2007

Guild Rocket

N/Mo

Quote:
Originally Posted by Coverticus View Post
Sorry, but this suggestion would do waaaay more harm than good if implemented. Yes, I agree the "old glory" days of Prophecies are gone and will never return, which is a shame as most will have fond memories of it.

But to remove something that aids individuals to do something in game outside of normal guild/alliance activities would just be a case of "last one in turn out the lights please". It would kill what is left. As others have mentioned, lets do this to Factions too since it never had heroes either.

If you REALLY want to relive the days, try this - take only hench, dont use flags and walk in with a Prophecies only skill bar (PvE skills banned too). No consumables either. And make it even more "realistic" by adding Mending if you are a Warrior, Heal Other/Area if you are a Monk.....

That will suffice in going back in time. Otherwise, let heroes be!

/unsigned
Totally agree, if ya want to play without heros then the choice is there for you to do so, if ya want The Old glory then play old skool.

Zebideedee

Zebideedee

Jungle Guide

Join Date: Sep 2007

55?? 57' 0" N / 3?? 12' 0" W

N/Me

Vanquishing 4 man Prophecies areas with just henchies? That doesn't sound good!

Nuclfus

Nuclfus

Frost Gate Guardian

Join Date: May 2007

Screw guilds.

Me/

Henchies and PUGing are just fine for proph. Back in the day when heroes didn't exist, nobody complained about it.

/signed

X3R0

X3R0

Ascalonian Squire

Join Date: Jun 2007

W/

Quote:
Originally Posted by Nuclfus View Post
Henchies and PUGing are just fine for proph. Back in the day when heroes didn't exist, nobody complained about it.

/signed
Well you see that was back in the day people actually played and were good at making builds, now the current player base uses wiki builds and doesn't know how to play. They need runs for everything not just from town to town.

/signed

chaosincarnate87

Wilds Pathfinder

Join Date: Oct 2006

Behind You ;)

DPR

Quote:
Originally Posted by Nuclfus View Post
Henchies and PUGing are just fine for proph. Back in the day when heroes didn't exist, nobody complained about it.

/signed
there also wasnt hard mode before heroes were included..

Stormz

Ascalonian Squire

Join Date: Jun 2005

Mo/R

/signed

If it where up to me i'd remove Heroes everywhere and find ways to enhance pugs! The only good hench was Oink!

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Nuclfus View Post
Henchies and PUGing are just fine for proph. Back in the day when heroes didn't exist, nobody complained about it.

/signed
Hard. Mode.

Also: there were people around "back in the day", so you didn't have to do everything by yourself. The days of people grouping up to do random missions are not coming back, period, even if you kill heroes.

QQ thread reaaaaally needs to die now.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

If you want to play with humans, join a guild where people think same way and form groups. That is the best noob filter you are going to get. It is not perfect but a lot better than random groups.

Actually I'm happy that Anet decided to give singe player option for PVE. Instead lowering the difficulty of the game to kindergarten level (like WoW does), player can control the whole group enough to face the challenges.

I miss the days when people played games for fun. Now you have to earn visible trophies and brag about them to be motivated for something. Guild Wars had "trophies" in early ages which were called as creative skill builds. Discovering something useful and new was a nice feeling. Another reward was wide confusion on PvP areas where new skill builds were "overpowered" because most players couldn't change their playing strategy quickly.

This game requires more thinking than most of the online games. That is why community is bad and that is why account number is so low. Retard kids which didn't got money for game card from their mom, will play Guild Wars, those who got, will play World Of Warcraft or something else.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Thread is deteriorating badly.

Closed.