Loot Penalty? (repeating zones)

PallyKali

Ascalonian Squire

Join Date: Jul 2008

Florida

Elite Death Society

W/Mo

Is there a loot penalty for repeating the same zone over and over again?

If so, what are the mechanics for it? For example, how many times do you have to repeat a zone before the loot penalty comes into play? Will logging out and back in reset it? How much time must pass for it to reset? How do players get around it while farming? Does the loot penalty just reduce the frequency of drops or the rarity? Or both? Is the loot penalty additive so that the more you successively repeat the zone the less and less loot you will get? Or is there a cap on how much you can be penalized?

Thanks for your time.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I believe this was the case a long time ago, but not anymore.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

There is no penalty for repeatedly farming the same area. Some players believe there is, no matter how many times ANet says "not anymore". It is simply your luck. Items to drop are randomly generated upon entry to an area, then assigned upon death of foe.

Here are links to wiki pages on Farming and Loot Scaling and to the discussion of the update that changed how drops are handled.

http://wiki.guildwars.com/wiki/Farming
http://wiki.guildwars.com/wiki/Loot_scaling
http://wiki.guildwars.com/wiki/Arena..._20_April_2007

Terrible Surgeon

Terrible Surgeon

Krytan Explorer

Join Date: Oct 2009

hopper

A/

I was actually testing this "rezoning=loot penalty" idea one day 2 weeks ago for fun to see what would happen.

Area Tested=ToPK

Control=Farm and rezone back to ToPK continuously until 1 hour was amassed farming.

Variable1=Farm ToPK area rezoning back to ToPK until ecto/s drop upon which i logged off and logged back in and then proceeded to farm again. This continued until 1 hour of farming was amassed.

Variable2=Farm ToPK area then rezone back to another outpost other than ToPK after having an ecto drop. Then map back to ToPK to continue farming. This was done until 1 hour was amassed farming.

After spending an hour farming [3 hours total] using the different rezone methods i listed i actually found that nothing really made the loot dropped any better or any worse. Im convinced its all luck.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Quote:
Originally Posted by Terrible Surgeon View Post
I was actually testing this "rezoning=loot penalty" idea one day 2 weeks ago for fun to see what would happen.

Area Tested=ToPK

Control=Farm and rezone back to ToPK continuously until 1 hour was amassed farming.

Variable1=Farm ToPK area rezoning back to ToPK until ecto/s drop upon which i logged off and logged back in and then proceeded to farm again. This continued until 1 hour of farming was amassed.

Variable2=Farm ToPK area then rezone back to another outpost other than ToPK after having an ecto drop. Then map back to ToPK to continue farming. This was done until 1 hour was amassed farming.

After spending an hour farming [3 hours total] using the different rezone methods i listed i actually found that nothing really made the loot dropped any better or any worse. Im convinced its all luck.
so what were your findings?

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Everyone who believes in this theory states that it takes more than a zone to clear your antifarm.

Anyway this is still a contested issue, I don't think it can be resolved here in Q&A.

Zacchius

Zacchius

Academy Page

Join Date: Sep 2008

Us Are Not [leet]

N/

Quote:
Originally Posted by jazilla View Post
Quote:
Originally Posted by Terrible Surgeon View Post
After spending an hour farming [3 hours total] using the different rezone methods i listed i actually found that nothing really made the loot dropped any better or any worse. Im convinced its all luck.
so what were your findings?
His findings are right there.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

@FoxBat - before the 2007 change, you did need to zone twice to clear your flags. The anti-farming system was an attempt to prevent bot farming. You would be surprised (or maybe not) to learn how many players are completely unaware of the change brought about by the update.