With the update this evening, the UW and FoW suddenly became much harder. The easiest way to show this is to simply enter uw in nm with a spiritspammer and pull a skele. Attempt to kill it. You'll notice that it now has a massive amount of hp. This has been added to creatures all throughout UW and FoW, other areas untested. Spike teams are much less efficient than before, and smaller mobs should be nigh impossible to kill.
This is an undocumented change ans, frankly, is bullshit. I understand that scs should be as fast as they are now, but a random undocumented change isn't the way to do it.
Discuss
Undocumented Changes
Life Bringing
highway
I had the same experience.
They also changed mesmer skills. Then we had a second update reverting that. On the wiki it just says:
Update #2 - Thursday, April 29, 2010
[edit] Bug Fixes
Fixed several incorrect skill descriptions.
They also changed mesmer skills. Then we had a second update reverting that. On the wiki it just says:
Update #2 - Thursday, April 29, 2010
[edit] Bug Fixes
Fixed several incorrect skill descriptions.
Life Bringing
The hp increase still remains. All i can say is buy up as many shards and ectos as you can in the next few hours.
Arrogant Bastard
Hmmm...Just tried it out myself.
Took 2 minutes to kill 1 Aatxe and 1 skelly in NM with spirit spammer.
ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
Took 2 minutes to kill 1 Aatxe and 1 skelly in NM with spirit spammer.
ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
Life Bringing
Fortunately, this is just a bug, and is being fixed.
Arrogant Bastard
How do I know you aren't lying just to horde all the ectos for yourself?
Marty Silverblade
Quote:
Originally Posted by Life Bringing
Fortunately, this is just a bug, and is being fixed.
This. Please redirect the discussion into the thread in Riverside.
http://www.guildwarsguru.com/forum/a...ml#post5125469
Oh, and Emily just posted saying it's fixed.
No need for this second thread, closed.
http://www.guildwarsguru.com/forum/a...ml#post5125469
Oh, and Emily just posted saying it's fixed.
No need for this second thread, closed.